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Unified Diff: content/browser/loader/buffered_resource_handler.h

Issue 2005273002: Move MimeTypeResourceHandler before ThrottlingResourceHandler (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 7 months ago
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Index: content/browser/loader/buffered_resource_handler.h
diff --git a/content/browser/loader/buffered_resource_handler.h b/content/browser/loader/buffered_resource_handler.h
new file mode 100644
index 0000000000000000000000000000000000000000..3107aa390a76d8084a278ae3d4a3c7c5492527c4
--- /dev/null
+++ b/content/browser/loader/buffered_resource_handler.h
@@ -0,0 +1,140 @@
+// Copyright 2016 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CONTENT_BROWSER_LOADER_BUFFERED_RESOURCE_HANDLER_H_
+#define CONTENT_BROWSER_LOADER_BUFFERED_RESOURCE_HANDLER_H_
+
+#include <string>
+#include <vector>
+
+#include "base/macros.h"
+#include "base/memory/weak_ptr.h"
+#include "content/browser/loader/layered_resource_handler.h"
+#include "content/common/content_export.h"
+#include "content/public/browser/resource_controller.h"
+
+namespace net {
+class URLRequest;
+}
+
+namespace content {
+class ResourceDispatcherHostImpl;
+
+// ResourceHandler that, if necessary, buffers a response body without passing
+// it to the next ResourceHandler until asked to do so.
+//
+// Uses the buffer provided by the original event handler for buffering, and
+// continues to reuses it until it's done buffering. As a result, the buffer
+// returned by the next ResourceHandler must have a capacity of at least
+// net::kMaxBytesToBuffer * 2.
+class CONTENT_EXPORT BufferedResourceHandler : public LayeredResourceHandler,
mmenke 2016/05/26 17:30:22 What's the motivation for separating this out, and
mmenke 2016/05/26 20:01:41 My reason for asking is that I really don't want t
clamy 2016/05/30 15:08:17 As I explained in the review message, I split into
+ public ResourceController {
+ public:
+ BufferedResourceHandler(std::unique_ptr<ResourceHandler> next_handler,
+ net::URLRequest* request,
+ int max_bytes_to_buffer);
+ ~BufferedResourceHandler() override;
+
+ protected:
+ ResourceResponse* response() const { return response_.get(); }
+ int bytes_read() const { return bytes_read_; }
+ net::IOBuffer* read_buffer() const { return read_buffer_.get(); }
+
+ // Called in OnResponseStarted and OnReadCompleted to see if the
+ // BufferedResourceHandler can go from buffering to replaying the buffered
+ // data.
+ virtual bool CanStartReplayInResponseStarted();
+ virtual bool CanStartReplayInReadCompleted();
+
+
+ // Called when starting to replay the buffered data to the downstream
+ // ResourceHandlers. If the return value is false, the request will be
+ // canceled. If |defer| is set to true, the replay attempt will stop until
+ // ProcessReplay is called (WillStartReplay will be called again by
+ // ProcessReplay).
+ virtual bool WillStartReplay(bool* defer);
+
+ // Replays the buffered data to the downstream ResourceHandlers. This should
+ // only ba called directly when the previous replay attempt was paused by
+ // WillStartReplay.
+ bool ProcessReplay(bool* defer);
+
+ // LayeredResourceHandler implementation:
+ void InstallNewLeafHandler(
+ std::unique_ptr<ResourceHandler> new_handler,
+ const std::string& payload_for_old_handler) override;
+
+ private:
+ enum State {
+ // Starting state of the BufferedResourceHandler. In this state, it is
+ // acting as a blind pass-through ResourceHandler.
+ STATE_STARTING,
+
+ // In this state, the BufferedResourceHandler is buffering the response
+ // data in read_buffer_.
+ STATE_BUFFERING,
+
+ // In this state, the request is paused and the BufferedResourceHandler is
+ // waiting to start the replay of the response to the downstream
+ // ResourceHandlers.
+ STATE_PROCESSING,
+
+ // In this state, the BufferedResourceHandler is replaying the buffered
+ // OnResponseStarted event to the downstream ResourceHandlers.
+ STATE_REPLAYING_RESPONSE_RECEIVED,
+
+ // In this state, the BufferedResourceHandler is replaying the buffered
+ // OnResponseStarted event to the new leaf handler, if there is one.
+ STATE_REPLAYING_RESPONSE_RECEIVED_NEW_HANDLER,
+
+ // In this state, the BufferedResourceHandler is just a blind pass-through
+ // ResourceHandler.
+ STATE_STREAMING,
+ };
+
+ // ResourceHandler implementation:
+ void SetController(ResourceController* controller) override;
+ bool OnResponseStarted(ResourceResponse* response, bool* defer) override;
+ bool OnWillRead(scoped_refptr<net::IOBuffer>* buf,
+ int* buf_size,
+ int min_size) override;
+ bool OnReadCompleted(int bytes_read, bool* defer) override;
+ void OnResponseCompleted(const net::URLRequestStatus& status,
+ const std::string& security_info,
+ bool* defer) override;
+
+ // ResourceController implementation:
+ void Resume() override;
+ void Cancel() override;
+ void CancelAndIgnore() override;
+ void CancelWithError(int error_code) override;
+
+ bool MaybeStartReplay(bool* defer);
+ bool ReplayResponseReceived(bool* defer);
+ bool ReplayResponseReceivedNewHandler(bool* defer);
+ bool ReplayReadCompleted(bool* defer);
+
+ State state_;
+
+ const int max_bytes_to_buffer_;
+
+ // Used to buffer the reponse received until replay.
+ scoped_refptr<ResourceResponse> response_;
+ scoped_refptr<net::IOBuffer> read_buffer_;
+ int read_buffer_size_;
+ int bytes_read_;
+
+ // Used to store a new leaf ResourceHandler until the actual one can be
+ // replaced during the replay of the reponse.
+ std::unique_ptr<ResourceHandler> new_leaf_handler_;
+ std::string payload_for_old_handler_;
+
+ base::WeakPtrFactory<BufferedResourceHandler> weak_ptr_factory_;
+
+ DISALLOW_COPY_AND_ASSIGN(BufferedResourceHandler);
+};
+
+} // namespace content
+
+#endif // CONTENT_BROWSER_LOADER_BUFFERED_RESOURCE_HANDLER_H_
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