Index: content/browser/loader/buffered_resource_handler.cc |
diff --git a/content/browser/loader/buffered_resource_handler.cc b/content/browser/loader/buffered_resource_handler.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..381d7156387899335be139959ea4d945c8f2878e |
--- /dev/null |
+++ b/content/browser/loader/buffered_resource_handler.cc |
@@ -0,0 +1,266 @@ |
+// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "content/browser/loader/buffered_resource_handler.h" |
+ |
+#include "base/bind.h" |
+#include "base/location.h" |
+#include "base/logging.h" |
+#include "content/public/common/resource_response.h" |
+#include "net/base/io_buffer.h" |
+ |
+namespace content { |
+ |
+namespace { |
+ |
+// Used to write into an existing IOBuffer at a given offset. |
+class DependentIOBuffer : public net::WrappedIOBuffer { |
+ public: |
+ DependentIOBuffer(net::IOBuffer* buf, int offset) |
+ : net::WrappedIOBuffer(buf->data() + offset), buf_(buf) {} |
+ |
+ private: |
+ ~DependentIOBuffer() override {} |
+ |
+ scoped_refptr<net::IOBuffer> buf_; |
+}; |
+ |
+} // namespace |
+ |
+BufferedResourceHandler::BufferedResourceHandler( |
+ std::unique_ptr<ResourceHandler> next_handler, |
+ net::URLRequest* request, |
+ int max_bytes_to_buffer) |
+ : LayeredResourceHandler(request, std::move(next_handler)), |
+ state_(STATE_STARTING), |
+ max_bytes_to_buffer_(max_bytes_to_buffer), |
+ read_buffer_size_(0), |
+ bytes_read_(0), |
+ weak_ptr_factory_(this) {} |
+ |
+BufferedResourceHandler::~BufferedResourceHandler() {} |
+ |
+bool BufferedResourceHandler::CanStartReplayInResponseStarted() { |
+ return true; |
+} |
+ |
+bool BufferedResourceHandler::CanStartReplayInReadCompleted() { |
+ return true; |
+} |
+ |
+bool BufferedResourceHandler::WillStartReplay(bool* defer) { |
+ return true; |
+} |
+ |
+void BufferedResourceHandler::SetController(ResourceController* controller) { |
+ ResourceHandler::SetController(controller); |
+ |
+ // Downstream handlers see the BufferedResourceHandler as their |
+ // ResourceController, which allows it to consume part or all of the resource |
+ // response, and then later replay it to downstream handler. |
+ DCHECK(next_handler_.get()); |
+ next_handler_->SetController(this); |
+} |
+ |
+bool BufferedResourceHandler::OnResponseStarted(ResourceResponse* response, |
+ bool* defer) { |
+ response_ = response; |
+ |
+ state_ = STATE_BUFFERING; |
+ |
+ if (!CanStartReplayInResponseStarted()) { |
+ return true; |
+ } |
+ |
+ return ProcessReplay(defer); |
+} |
+ |
+bool BufferedResourceHandler::OnWillRead(scoped_refptr<net::IOBuffer>* buf, |
+ int* buf_size, |
+ int min_size) { |
+ if (state_ == STATE_STREAMING) |
+ return next_handler_->OnWillRead(buf, buf_size, min_size); |
+ |
+ DCHECK_EQ(-1, min_size); |
+ |
+ if (read_buffer_.get()) { |
+ CHECK_LT(bytes_read_, read_buffer_size_); |
+ *buf = new DependentIOBuffer(read_buffer_.get(), bytes_read_); |
+ *buf_size = read_buffer_size_ - bytes_read_; |
+ } else { |
+ if (!next_handler_->OnWillRead(buf, buf_size, min_size)) |
+ return false; |
+ |
+ read_buffer_ = *buf; |
+ read_buffer_size_ = *buf_size; |
+ DCHECK_GE(read_buffer_size_, max_bytes_to_buffer_ * 2); |
+ } |
+ return true; |
+} |
+ |
+bool BufferedResourceHandler::OnReadCompleted(int bytes_read, bool* defer) { |
+ if (state_ == STATE_STREAMING) |
+ return next_handler_->OnReadCompleted(bytes_read, defer); |
+ |
+ DCHECK_EQ(state_, STATE_BUFFERING); |
+ bytes_read_ += bytes_read; |
+ |
+ if (!CanStartReplayInReadCompleted() && (bytes_read > 0)) |
+ return true; |
+ |
+ return ProcessReplay(defer); |
+} |
+ |
+void BufferedResourceHandler::OnResponseCompleted( |
+ const net::URLRequestStatus& status, |
+ const std::string& security_info, |
+ bool* defer) { |
+ // Upon completion, act like a pass-through handler in case the downstream |
+ // handler defers OnResponseCompleted. |
+ state_ = STATE_STREAMING; |
+ |
+ next_handler_->OnResponseCompleted(status, security_info, defer); |
+} |
+ |
+void BufferedResourceHandler::InstallNewLeafHandler( |
+ std::unique_ptr<ResourceHandler> new_handler, |
+ const std::string& payload_for_old_handler) { |
+ // If acting as a pass-through handler, install the new leaf handler right |
+ // away. |
+ if (state_ == STATE_STARTING || state_ == STATE_STREAMING) { |
+ LayeredResourceHandler::InstallNewLeafHandler(std::move(new_handler), |
+ payload_for_old_handler); |
+ return; |
+ } |
+ |
+ // Store the handler so that it can be properly installed when replaying the |
+ // response. |
+ new_leaf_handler_ = std::move(new_handler); |
+ payload_for_old_handler_ = payload_for_old_handler; |
+ new_leaf_handler_->SetController(this); |
+} |
+ |
+void BufferedResourceHandler::Resume() { |
+ // If no information is currently being transmitted to downstream handlers, |
+ // they should not attempt to resume the request. |
+ if (state_ == STATE_BUFFERING || state_ == STATE_PROCESSING) { |
+ NOTREACHED(); |
+ return; |
+ } |
+ |
+ // If the BufferingHandler is acting as a pass-through handler, just ask the |
+ // upwards ResourceController to resume the request. |
+ if (state_ == STATE_STARTING || state_ == STATE_STREAMING) { |
+ controller()->Resume(); |
+ return; |
+ } |
+ |
+ // Otherwise proceed with the replay of the response. If it is successful, |
+ // resume the request. |
+ bool defer = false; |
+ if (!ProcessReplay(&defer)) { |
+ Cancel(); |
+ } else if (!defer) { |
+ DCHECK(state_ == STATE_STREAMING); |
+ controller()->Resume(); |
+ } |
+} |
+ |
+void BufferedResourceHandler::Cancel() { |
+ controller()->Cancel(); |
+} |
+ |
+void BufferedResourceHandler::CancelAndIgnore() { |
+ controller()->CancelAndIgnore(); |
+} |
+ |
+void BufferedResourceHandler::CancelWithError(int error_code) { |
+ controller()->CancelWithError(error_code); |
+} |
+ |
+bool BufferedResourceHandler::ProcessReplay(bool* defer) { |
+ bool return_value = true; |
+ while (!*defer && return_value && state_ != STATE_STREAMING) { |
+ switch (state_) { |
+ case STATE_BUFFERING: |
+ return_value = MaybeStartReplay(defer); |
+ break; |
+ case STATE_PROCESSING: |
+ return_value = ReplayResponseReceived(defer); |
+ break; |
+ case STATE_REPLAYING_RESPONSE_RECEIVED: |
+ return_value = ReplayResponseReceivedNewHandler(defer); |
+ break; |
+ case STATE_REPLAYING_RESPONSE_RECEIVED_NEW_HANDLER: |
+ return_value = ReplayReadCompleted(defer); |
+ break; |
+ default: |
+ NOTREACHED(); |
+ break; |
+ } |
+ } |
+ return return_value; |
+} |
+ |
+bool BufferedResourceHandler::MaybeStartReplay(bool* defer) { |
+ if (!WillStartReplay(defer)) |
+ return false; |
+ |
+ if (*defer) |
+ state_ = STATE_BUFFERING; |
+ else |
+ state_ = STATE_PROCESSING; |
+ |
+ return true; |
+} |
+ |
+bool BufferedResourceHandler::ReplayResponseReceived(bool* defer) { |
+ DCHECK(state_ == STATE_PROCESSING); |
+ state_ = STATE_REPLAYING_RESPONSE_RECEIVED; |
+ return next_handler_->OnResponseStarted(response_.get(), defer); |
+} |
+ |
+bool BufferedResourceHandler::ReplayResponseReceivedNewHandler(bool* defer) { |
+ DCHECK(state_ == STATE_REPLAYING_RESPONSE_RECEIVED); |
+ state_ = STATE_REPLAYING_RESPONSE_RECEIVED_NEW_HANDLER; |
+ if (new_leaf_handler_) |
+ return new_leaf_handler_->OnResponseStarted(response_.get(), defer); |
+ return true; |
+} |
+ |
+bool BufferedResourceHandler::ReplayReadCompleted(bool* defer) { |
+ DCHECK(state_ == STATE_REPLAYING_RESPONSE_RECEIVED_NEW_HANDLER); |
+ |
+ // First, install the new leaf ResourceHandler (if any), before calling |
+ // OnReadCompleted on the downstream ResourceHandlers. This should also take |
+ // care of delivering the payload for the old ResourceHandler. |
+ if (new_leaf_handler_) { |
+ // Copy the buffered data to the new leaf ResourceHandler if needed. |
+ if (read_buffer_.get()) { |
+ scoped_refptr<net::IOBuffer> new_buffer; |
+ int buf_len = 0; |
+ if (!new_leaf_handler_->OnWillRead(&new_buffer, &buf_len, bytes_read_)) |
+ return false; |
+ CHECK((buf_len >= bytes_read_) && (bytes_read_ >= 0)); |
+ memcpy(new_buffer->data(), read_buffer_->data(), bytes_read_); |
+ } |
+ LayeredResourceHandler::InstallNewLeafHandler(std::move(new_leaf_handler_), |
+ payload_for_old_handler_); |
+ } |
+ |
+ state_ = STATE_STREAMING; |
+ |
+ if (!read_buffer_.get()) |
+ return true; |
+ |
+ bool result = next_handler_->OnReadCompleted(bytes_read_, defer); |
+ |
+ read_buffer_ = NULL; |
+ read_buffer_size_ = 0; |
+ bytes_read_ = 0; |
+ |
+ return result; |
+} |
+ |
+} // namespace content |