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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "content/browser/loader/buffered_resource_handler.h" |
| 6 |
| 7 #include "base/bind.h" |
| 8 #include "base/location.h" |
| 9 #include "base/logging.h" |
| 10 #include "content/public/common/resource_response.h" |
| 11 #include "net/base/io_buffer.h" |
| 12 |
| 13 namespace content { |
| 14 |
| 15 namespace { |
| 16 |
| 17 // Used to write into an existing IOBuffer at a given offset. |
| 18 class DependentIOBuffer : public net::WrappedIOBuffer { |
| 19 public: |
| 20 DependentIOBuffer(net::IOBuffer* buf, int offset) |
| 21 : net::WrappedIOBuffer(buf->data() + offset), buf_(buf) {} |
| 22 |
| 23 private: |
| 24 ~DependentIOBuffer() override {} |
| 25 |
| 26 scoped_refptr<net::IOBuffer> buf_; |
| 27 }; |
| 28 |
| 29 } // namespace |
| 30 |
| 31 BufferedResourceHandler::BufferedResourceHandler( |
| 32 std::unique_ptr<ResourceHandler> next_handler, |
| 33 net::URLRequest* request, |
| 34 int max_bytes_to_buffer) |
| 35 : LayeredResourceHandler(request, std::move(next_handler)), |
| 36 state_(STATE_STARTING), |
| 37 max_bytes_to_buffer_(max_bytes_to_buffer), |
| 38 read_buffer_size_(0), |
| 39 bytes_read_(0), |
| 40 weak_ptr_factory_(this) {} |
| 41 |
| 42 BufferedResourceHandler::~BufferedResourceHandler() {} |
| 43 |
| 44 bool BufferedResourceHandler::CanStartReplayInResponseStarted() { |
| 45 return true; |
| 46 } |
| 47 |
| 48 bool BufferedResourceHandler::CanStartReplayInReadCompleted() { |
| 49 return true; |
| 50 } |
| 51 |
| 52 bool BufferedResourceHandler::WillStartReplay(bool* defer) { |
| 53 return true; |
| 54 } |
| 55 |
| 56 void BufferedResourceHandler::SetController(ResourceController* controller) { |
| 57 ResourceHandler::SetController(controller); |
| 58 |
| 59 // Downstream handlers see the BufferedResourceHandler as their |
| 60 // ResourceController, which allows it to consume part or all of the resource |
| 61 // response, and then later replay it to downstream handler. |
| 62 DCHECK(next_handler_.get()); |
| 63 next_handler_->SetController(this); |
| 64 } |
| 65 |
| 66 bool BufferedResourceHandler::OnResponseStarted(ResourceResponse* response, |
| 67 bool* defer) { |
| 68 response_ = response; |
| 69 |
| 70 state_ = STATE_BUFFERING; |
| 71 |
| 72 if (!CanStartReplayInResponseStarted()) { |
| 73 return true; |
| 74 } |
| 75 |
| 76 return ProcessReplay(defer); |
| 77 } |
| 78 |
| 79 bool BufferedResourceHandler::OnWillRead(scoped_refptr<net::IOBuffer>* buf, |
| 80 int* buf_size, |
| 81 int min_size) { |
| 82 if (state_ == STATE_STREAMING) |
| 83 return next_handler_->OnWillRead(buf, buf_size, min_size); |
| 84 |
| 85 DCHECK_EQ(-1, min_size); |
| 86 |
| 87 if (read_buffer_.get()) { |
| 88 CHECK_LT(bytes_read_, read_buffer_size_); |
| 89 *buf = new DependentIOBuffer(read_buffer_.get(), bytes_read_); |
| 90 *buf_size = read_buffer_size_ - bytes_read_; |
| 91 } else { |
| 92 if (!next_handler_->OnWillRead(buf, buf_size, min_size)) |
| 93 return false; |
| 94 |
| 95 read_buffer_ = *buf; |
| 96 read_buffer_size_ = *buf_size; |
| 97 DCHECK_GE(read_buffer_size_, max_bytes_to_buffer_ * 2); |
| 98 } |
| 99 return true; |
| 100 } |
| 101 |
| 102 bool BufferedResourceHandler::OnReadCompleted(int bytes_read, bool* defer) { |
| 103 if (state_ == STATE_STREAMING) |
| 104 return next_handler_->OnReadCompleted(bytes_read, defer); |
| 105 |
| 106 DCHECK_EQ(state_, STATE_BUFFERING); |
| 107 bytes_read_ += bytes_read; |
| 108 |
| 109 if (!CanStartReplayInReadCompleted() && (bytes_read > 0)) |
| 110 return true; |
| 111 |
| 112 return ProcessReplay(defer); |
| 113 } |
| 114 |
| 115 void BufferedResourceHandler::OnResponseCompleted( |
| 116 const net::URLRequestStatus& status, |
| 117 const std::string& security_info, |
| 118 bool* defer) { |
| 119 // Upon completion, act like a pass-through handler in case the downstream |
| 120 // handler defers OnResponseCompleted. |
| 121 state_ = STATE_STREAMING; |
| 122 |
| 123 next_handler_->OnResponseCompleted(status, security_info, defer); |
| 124 } |
| 125 |
| 126 void BufferedResourceHandler::InstallNewLeafHandler( |
| 127 std::unique_ptr<ResourceHandler> new_handler, |
| 128 const std::string& payload_for_old_handler) { |
| 129 // If acting as a pass-through handler, install the new leaf handler right |
| 130 // away. |
| 131 if (state_ == STATE_STARTING || state_ == STATE_STREAMING) { |
| 132 LayeredResourceHandler::InstallNewLeafHandler(std::move(new_handler), |
| 133 payload_for_old_handler); |
| 134 return; |
| 135 } |
| 136 |
| 137 // Store the handler so that it can be properly installed when replaying the |
| 138 // response. |
| 139 new_leaf_handler_ = std::move(new_handler); |
| 140 payload_for_old_handler_ = payload_for_old_handler; |
| 141 new_leaf_handler_->SetController(this); |
| 142 } |
| 143 |
| 144 void BufferedResourceHandler::Resume() { |
| 145 // If no information is currently being transmitted to downstream handlers, |
| 146 // they should not attempt to resume the request. |
| 147 if (state_ == STATE_BUFFERING || state_ == STATE_PROCESSING) { |
| 148 NOTREACHED(); |
| 149 return; |
| 150 } |
| 151 |
| 152 // If the BufferingHandler is acting as a pass-through handler, just ask the |
| 153 // upwards ResourceController to resume the request. |
| 154 if (state_ == STATE_STARTING || state_ == STATE_STREAMING) { |
| 155 controller()->Resume(); |
| 156 return; |
| 157 } |
| 158 |
| 159 // Otherwise proceed with the replay of the response. If it is successful, |
| 160 // resume the request. |
| 161 bool defer = false; |
| 162 if (!ProcessReplay(&defer)) { |
| 163 Cancel(); |
| 164 } else if (!defer) { |
| 165 DCHECK(state_ == STATE_STREAMING); |
| 166 controller()->Resume(); |
| 167 } |
| 168 } |
| 169 |
| 170 void BufferedResourceHandler::Cancel() { |
| 171 controller()->Cancel(); |
| 172 } |
| 173 |
| 174 void BufferedResourceHandler::CancelAndIgnore() { |
| 175 controller()->CancelAndIgnore(); |
| 176 } |
| 177 |
| 178 void BufferedResourceHandler::CancelWithError(int error_code) { |
| 179 controller()->CancelWithError(error_code); |
| 180 } |
| 181 |
| 182 bool BufferedResourceHandler::ProcessReplay(bool* defer) { |
| 183 bool return_value = true; |
| 184 while (!*defer && return_value && state_ != STATE_STREAMING) { |
| 185 switch (state_) { |
| 186 case STATE_BUFFERING: |
| 187 return_value = MaybeStartReplay(defer); |
| 188 break; |
| 189 case STATE_PROCESSING: |
| 190 return_value = ReplayResponseReceived(defer); |
| 191 break; |
| 192 case STATE_REPLAYING_RESPONSE_RECEIVED: |
| 193 return_value = ReplayResponseReceivedNewHandler(defer); |
| 194 break; |
| 195 case STATE_REPLAYING_RESPONSE_RECEIVED_NEW_HANDLER: |
| 196 return_value = ReplayReadCompleted(defer); |
| 197 break; |
| 198 default: |
| 199 NOTREACHED(); |
| 200 break; |
| 201 } |
| 202 } |
| 203 return return_value; |
| 204 } |
| 205 |
| 206 bool BufferedResourceHandler::MaybeStartReplay(bool* defer) { |
| 207 if (!WillStartReplay(defer)) |
| 208 return false; |
| 209 |
| 210 if (*defer) |
| 211 state_ = STATE_BUFFERING; |
| 212 else |
| 213 state_ = STATE_PROCESSING; |
| 214 |
| 215 return true; |
| 216 } |
| 217 |
| 218 bool BufferedResourceHandler::ReplayResponseReceived(bool* defer) { |
| 219 DCHECK(state_ == STATE_PROCESSING); |
| 220 state_ = STATE_REPLAYING_RESPONSE_RECEIVED; |
| 221 return next_handler_->OnResponseStarted(response_.get(), defer); |
| 222 } |
| 223 |
| 224 bool BufferedResourceHandler::ReplayResponseReceivedNewHandler(bool* defer) { |
| 225 DCHECK(state_ == STATE_REPLAYING_RESPONSE_RECEIVED); |
| 226 state_ = STATE_REPLAYING_RESPONSE_RECEIVED_NEW_HANDLER; |
| 227 if (new_leaf_handler_) |
| 228 return new_leaf_handler_->OnResponseStarted(response_.get(), defer); |
| 229 return true; |
| 230 } |
| 231 |
| 232 bool BufferedResourceHandler::ReplayReadCompleted(bool* defer) { |
| 233 DCHECK(state_ == STATE_REPLAYING_RESPONSE_RECEIVED_NEW_HANDLER); |
| 234 |
| 235 // First, install the new leaf ResourceHandler (if any), before calling |
| 236 // OnReadCompleted on the downstream ResourceHandlers. This should also take |
| 237 // care of delivering the payload for the old ResourceHandler. |
| 238 if (new_leaf_handler_) { |
| 239 // Copy the buffered data to the new leaf ResourceHandler if needed. |
| 240 if (read_buffer_.get()) { |
| 241 scoped_refptr<net::IOBuffer> new_buffer; |
| 242 int buf_len = 0; |
| 243 if (!new_leaf_handler_->OnWillRead(&new_buffer, &buf_len, bytes_read_)) |
| 244 return false; |
| 245 CHECK((buf_len >= bytes_read_) && (bytes_read_ >= 0)); |
| 246 memcpy(new_buffer->data(), read_buffer_->data(), bytes_read_); |
| 247 } |
| 248 LayeredResourceHandler::InstallNewLeafHandler(std::move(new_leaf_handler_), |
| 249 payload_for_old_handler_); |
| 250 } |
| 251 |
| 252 state_ = STATE_STREAMING; |
| 253 |
| 254 if (!read_buffer_.get()) |
| 255 return true; |
| 256 |
| 257 bool result = next_handler_->OnReadCompleted(bytes_read_, defer); |
| 258 |
| 259 read_buffer_ = NULL; |
| 260 read_buffer_size_ = 0; |
| 261 bytes_read_ = 0; |
| 262 |
| 263 return result; |
| 264 } |
| 265 |
| 266 } // namespace content |
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