Index: ppapi/shared_impl/ppb_audio_shared.cc |
diff --git a/ppapi/shared_impl/ppb_audio_shared.cc b/ppapi/shared_impl/ppb_audio_shared.cc |
index c8c97d4096fb8fca4931670a0ad25f998b6051cf..a7e6ed75c663ba3af604071adfd6e90c00a2a289 100644 |
--- a/ppapi/shared_impl/ppb_audio_shared.cc |
+++ b/ppapi/shared_impl/ppb_audio_shared.cc |
@@ -5,18 +5,18 @@ |
#include "ppapi/shared_impl/ppb_audio_shared.h" |
#include "base/logging.h" |
+#include "ppapi/nacl_irt/public/irt_ppapi.h" |
#include "ppapi/shared_impl/ppapi_globals.h" |
#include "ppapi/shared_impl/ppb_audio_config_shared.h" |
#include "ppapi/shared_impl/proxy_lock.h" |
namespace ppapi { |
-#if defined(OS_NACL) |
namespace { |
+bool g_nacl_mode = false; |
// Because this is static, the function pointers will be NULL initially. |
-PP_ThreadFunctions thread_functions; |
+PP_ThreadFunctions g_thread_functions; |
} |
-#endif // defined(OS_NACL) |
AudioCallbackCombined::AudioCallbackCombined() |
: callback_1_0_(NULL), callback_(NULL) {} |
@@ -50,10 +50,7 @@ void AudioCallbackCombined::Run(void* sample_buffer, |
PPB_Audio_Shared::PPB_Audio_Shared() |
: playing_(false), |
shared_memory_size_(0), |
-#if defined(OS_NACL) |
- thread_id_(0), |
- thread_active_(false), |
-#endif |
+ nacl_thread_active_(false), |
user_data_(NULL), |
client_buffer_size_bytes_(0), |
bytes_per_second_(0), |
@@ -75,11 +72,8 @@ void PPB_Audio_Shared::SetCallback(const AudioCallbackCombined& callback, |
void PPB_Audio_Shared::SetStartPlaybackState() { |
DCHECK(!playing_); |
-#if !defined(OS_NACL) |
DCHECK(!audio_thread_.get()); |
-#else |
- DCHECK(!thread_active_); |
-#endif |
+ DCHECK(!nacl_thread_active_); |
// If the socket doesn't exist, that means that the plugin has started before |
// the browser has had a chance to create all the shared memory info and |
// notify us. This is a common case. In this case, we just set the playing_ |
@@ -138,62 +132,69 @@ void PPB_Audio_Shared::StartThread() { |
// start up quickly enough. |
memset(shared_memory_->memory(), 0, shared_memory_size_); |
memset(client_buffer_.get(), 0, client_buffer_size_bytes_); |
-#if !defined(OS_NACL) |
- DCHECK(!audio_thread_.get()); |
- audio_thread_.reset( |
- new base::DelegateSimpleThread(this, "plugin_audio_thread")); |
- audio_thread_->Start(); |
-#else |
- // Use NaCl's special API for IRT code that creates threads that call back |
- // into user code. |
- if (!IsThreadFunctionReady()) |
- return; |
- DCHECK(!thread_active_); |
- int result = thread_functions.thread_create(&thread_id_, CallRun, this); |
- DCHECK_EQ(result, 0); |
- thread_active_ = true; |
-#endif |
+ if (g_nacl_mode) { |
+ // Use NaCl's special API for IRT code that creates threads that call back |
+ // into user code. |
+ if (!IsThreadFunctionReady()) |
+ return; |
+ |
+ DCHECK(!nacl_thread_active_); |
+ int result = |
+ g_thread_functions.thread_create(&nacl_thread_id_, CallRun, this); |
+ DCHECK_EQ(0, result); |
+ nacl_thread_active_ = true; |
+ } else { |
+ DCHECK(!audio_thread_.get()); |
+ audio_thread_.reset( |
+ new base::DelegateSimpleThread(this, "plugin_audio_thread")); |
+ audio_thread_->Start(); |
+ } |
} |
void PPB_Audio_Shared::StopThread() { |
-#if !defined(OS_NACL) |
- if (audio_thread_.get()) { |
- // In general, the audio thread should not do Pepper calls, but it might |
- // anyway (for example, our Audio test does CallOnMainThread). If it did |
- // a pepper call which acquires the lock (most of them do), and we try to |
- // shut down the thread and Join it while holding the lock, we would |
- // deadlock. So we give up the lock here so that the thread at least _can_ |
- // make Pepper calls without causing deadlock. |
- CallWhileUnlocked(base::Bind(&base::DelegateSimpleThread::Join, |
- base::Unretained(audio_thread_.get()))); |
- audio_thread_.reset(); |
- } |
-#else |
- if (thread_active_) { |
- // See comment above about why we unlock here. |
- int result = CallWhileUnlocked(thread_functions.thread_join, thread_id_); |
- DCHECK_EQ(0, result); |
- thread_active_ = false; |
+ if (g_nacl_mode) { |
+ if (nacl_thread_active_) { |
+ // In general, the audio thread should not do Pepper calls, but it |
Mark Seaborn
2014/04/23 02:28:40
Since this comment applies to both g_nacl_mode and
hidehiko
2014/04/23 13:32:59
Done.
|
+ // might anyway (for example, our Audio test does CallOnMainThread). If |
+ // it did a pepper call which acquires the lock (most of them do), and |
+ // we try to shut down the thread and Join it while holding the lock, |
+ // we would deadlock. So we give up the lock here so that the thread at |
+ // least _can_ make Pepper calls without causing deadlock. |
+ int result = |
+ CallWhileUnlocked(g_thread_functions.thread_join, nacl_thread_id_); |
+ DCHECK_EQ(0, result); |
+ nacl_thread_active_ = false; |
+ } |
+ } else { |
+ if (audio_thread_.get()) { |
+ // See comment above about why we unlock here. |
+ CallWhileUnlocked(base::Bind(&base::DelegateSimpleThread::Join, |
+ base::Unretained(audio_thread_.get()))); |
+ audio_thread_.reset(); |
+ } |
} |
-#endif |
} |
// static |
bool PPB_Audio_Shared::IsThreadFunctionReady() { |
-#if defined(OS_NACL) |
- if (thread_functions.thread_create == NULL || |
- thread_functions.thread_join == NULL) |
- return false; |
-#endif |
- return true; |
+ if (!g_nacl_mode) |
+ return true; |
+ |
+ return (g_thread_functions.thread_create != NULL && |
+ g_thread_functions.thread_join != NULL); |
+} |
+ |
+// static |
+void PPB_Audio_Shared::SetNaClMode() { |
+ g_nacl_mode = true; |
} |
-#if defined(OS_NACL) |
// static |
void PPB_Audio_Shared::SetThreadFunctions( |
const struct PP_ThreadFunctions* functions) { |
- thread_functions = *functions; |
+ DCHECK(g_nacl_mode); |
+ g_thread_functions = *functions; |
} |
// static |
@@ -201,7 +202,6 @@ void PPB_Audio_Shared::CallRun(void* self) { |
PPB_Audio_Shared* audio = static_cast<PPB_Audio_Shared*>(self); |
audio->Run(); |
} |
-#endif |
void PPB_Audio_Shared::Run() { |
int pending_data = 0; |