| Index: PerformanceTests/Canvas/upload-canvas-2d-to-texture.html
|
| diff --git a/PerformanceTests/Canvas/upload-canvas-2d-to-texture.html b/PerformanceTests/Canvas/upload-canvas-2d-to-texture.html
|
| index 0f41997c8a6a21918cecdd5dc49a1e40cf79caf4..30ee01aca17277d86993bfdc88e6a36c31d25558 100644
|
| --- a/PerformanceTests/Canvas/upload-canvas-2d-to-texture.html
|
| +++ b/PerformanceTests/Canvas/upload-canvas-2d-to-texture.html
|
| @@ -2,6 +2,7 @@
|
| <html>
|
| <body>
|
| <script src="../resources/runner.js"></script>
|
| +<script src="resources/canvas_runner.js"></script>
|
| <script>
|
|
|
| var canvas2D = document.createElement("canvas");
|
| @@ -9,10 +10,8 @@ var ctx2D = canvas2D.getContext("2d");
|
| var canvas3D = document.createElement('canvas');
|
| var gl = canvas3D.getContext('experimental-webgl');
|
| if(!gl)
|
| - PerfTestRunner.logFatalError("\nWebGL is not supported or enabled on this platform!\n");
|
| -var MEASURE_DRAW_TIMES = 1000;
|
| -var MAX_COUNT = 60000;
|
| -var count = 0;
|
| + CanvasRunner.logFatalError("\nWebGL is not supported or enabled on this platform!\n");
|
| +var tex = null;
|
|
|
| function setSize(width, height) {
|
| canvas2D.width = width;
|
| @@ -30,34 +29,32 @@ function fillCanvas(ctx2d, canvas2d) {
|
| ctx2d.fillRect(0, 0, canvas2d.width, canvas2d.height);
|
| }
|
|
|
| -function uploadCanvas2DToWebGLTexture() {
|
| - var tex = gl.createTexture();
|
| +function preRun() {
|
| + tex = gl.createTexture();
|
| gl.bindTexture(gl.TEXTURE_2D, tex);
|
| +}
|
|
|
| - var start = PerfTestRunner.now();
|
| - for (var i = 0; i < MEASURE_DRAW_TIMES; i++) {
|
| - gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, canvas2D);
|
| - }
|
| - gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, new Uint8Array(4));
|
| - gl.deleteTexture(tex);
|
| - count++;
|
| +function doRun() {
|
| + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, canvas2D);
|
| +}
|
|
|
| - var elapsedTime = PerfTestRunner.now() - start;
|
| - PerfTestRunner.measureValueAsync(MEASURE_DRAW_TIMES * 1000 / elapsedTime);
|
| - if (count < MAX_COUNT)
|
| - requestAnimationFrame(uploadCanvas2DToWebGLTexture);
|
| +function ensureComplete() {
|
| + gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, new Uint8Array(4));
|
| }
|
|
|
| -function onCompletedRun() {
|
| - count = MAX_COUNT;
|
| +function postRun() {
|
| + gl.deleteTexture(tex);
|
| }
|
|
|
| window.onload = function () {
|
| - PerfTestRunner.prepareToMeasureValuesAsync({done: onCompletedRun, unit: 'runs/s',
|
| - description: "This bench test checks the speed on uploading 2d Canvas(1024x1024) to Webgl Texture(1024x1024)."});
|
| setSize(1024, 1024);
|
| fillCanvas(ctx2D, canvas2D);
|
| - uploadCanvas2DToWebGLTexture();
|
| + CanvasRunner.start({
|
| + description: "This bench test checks the speed on uploading 2d Canvas(1024x1024) to Webgl Texture(1024x1024).",
|
| + preRun: preRun,
|
| + doRun: doRun,
|
| + ensureComplete: ensureComplete,
|
| + postRun: postRun});
|
| }
|
|
|
| </script>
|
|
|