Chromium Code Reviews| Index: PerformanceTests/Canvas/upload-canvas-2d-to-texture.html |
| diff --git a/PerformanceTests/Canvas/upload-canvas-2d-to-texture.html b/PerformanceTests/Canvas/upload-canvas-2d-to-texture.html |
| index b54712fbb5d11990fa270bad78b3d5b0715c0769..f7d55ab9552a3c94adefe4e035edeaa63a1c9099 100644 |
| --- a/PerformanceTests/Canvas/upload-canvas-2d-to-texture.html |
| +++ b/PerformanceTests/Canvas/upload-canvas-2d-to-texture.html |
| @@ -10,9 +10,9 @@ var canvas3D = document.createElement('canvas'); |
| var gl = canvas3D.getContext('experimental-webgl'); |
| if(!gl) |
| PerfTestRunner.log("\nWebGL is not supported or enabled on this platform!\n"); |
| -var MEASURE_DRAW_TIMES = 1000; |
| -var MAX_COUNT = 60000; |
| -var count = 0; |
| +var MEASURE_DRAW_TIMES = 50; |
| +var MAX_MEASURE_DRAW_TIMES = 1000; |
| +var MAX_MEASURE_TIME_PER_FRAME = 1000; // 1 sec |
| function setSize(width, height) { |
| canvas2D.width = width; |
| @@ -36,23 +36,25 @@ function uploadCanvas2DToWebGLTexture() { |
| gl.bindTexture(gl.TEXTURE_2D, tex); |
| var start = PerfTestRunner.now(); |
| - for (var i = 0; i < MEASURE_DRAW_TIMES; i++) { |
| - gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, canvas2D); |
| + var count = 0; |
| + while ((PerfTestRunner.now() - start <= MAX_MEASURE_TIME_PER_FRAME) && (count * MEASURE_DRAW_TIMES < MAX_MEASURE_DRAW_TIMES)) { |
| + for (var i = 0; i < MEASURE_DRAW_TIMES; i++) { |
| + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, canvas2D); |
| + } |
| + count++; |
| } |
| - gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, new Uint8Array(4)); |
| + gl.finish(); |
|
Ken Russell (switch to Gerrit)
2014/03/17 06:03:24
The earlier implementation using readPixels was be
|
| + var elapsedTime = PerfTestRunner.now() - start; |
| gl.deleteTexture(tex); |
| - count++; |
| - var elapsedTime = PerfTestRunner.now() - start; |
| - PerfTestRunner.measureValueAsync(MEASURE_DRAW_TIMES * 1000 / elapsedTime); |
| + PerfTestRunner.measureValueAsync(MEASURE_DRAW_TIMES * count * 1000 / elapsedTime); |
| } else |
| PerfTestRunner.measureValueAsync(0); |
| - if (count < MAX_COUNT) |
| - requestAnimationFrame(uploadCanvas2DToWebGLTexture); |
| + |
| + requestAnimationFrame(uploadCanvas2DToWebGLTexture); |
| } |
| function onCompletedRun() { |
| - count = MAX_COUNT; |
| } |
| window.onload = function () { |