| Index: gpu/command_buffer/client/gpu_memory_buffer.h
|
| diff --git a/gpu/command_buffer/client/gpu_memory_buffer.h b/gpu/command_buffer/client/gpu_memory_buffer.h
|
| deleted file mode 100644
|
| index d1de7a445276778edfa9c2d7f593ffa7e8670ea3..0000000000000000000000000000000000000000
|
| --- a/gpu/command_buffer/client/gpu_memory_buffer.h
|
| +++ /dev/null
|
| @@ -1,56 +0,0 @@
|
| -// Copyright 2013 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef GPU_COMMAND_BUFFER_CLIENT_GPU_MEMORY_BUFFER_H_
|
| -#define GPU_COMMAND_BUFFER_CLIENT_GPU_MEMORY_BUFFER_H_
|
| -
|
| -#include "base/basictypes.h"
|
| -#include "base/memory/scoped_ptr.h"
|
| -#include "gles2_impl_export.h"
|
| -
|
| -namespace gpu {
|
| -
|
| -// Interface for creating and accessing a zero-copy GPU memory buffer.
|
| -// This design evolved from the generalization of GraphicBuffer API
|
| -// of Android framework.
|
| -//
|
| -// THREADING CONSIDERATIONS:
|
| -//
|
| -// This interface is thread-safe. However, multiple threads mapping
|
| -// a buffer for Write or ReadOrWrite simultaneously may result in undefined
|
| -// behavior and is not allowed.
|
| -class GLES2_IMPL_EXPORT GpuMemoryBuffer {
|
| - public:
|
| - enum AccessMode {
|
| - READ_ONLY,
|
| - WRITE_ONLY,
|
| - READ_WRITE,
|
| - };
|
| -
|
| - // Frees a previously allocated buffer. Freeing a buffer that is still
|
| - // mapped in any process is undefined behavior.
|
| - virtual ~GpuMemoryBuffer() {}
|
| -
|
| - // Maps the buffer so the client can write the bitmap data in |*vaddr|
|
| - // subsequently. This call may block, for instance if the hardware needs
|
| - // to finish rendering or if CPU caches need to be synchronized.
|
| - virtual void Map(AccessMode mode, void** vaddr) = 0;
|
| -
|
| - // Unmaps the buffer. Called after all changes to the buffer are
|
| - // completed.
|
| - virtual void Unmap() = 0;
|
| -
|
| - // Returns true iff the buffer is mapped.
|
| - virtual bool IsMapped() = 0;
|
| -
|
| - // Returns the native pointer for the buffer.
|
| - virtual void* GetNativeBuffer() = 0;
|
| -
|
| - // Returns the stride in bytes for the buffer.
|
| - virtual uint32 GetStride() = 0;
|
| -};
|
| -
|
| -} // namespace gpu
|
| -
|
| -#endif // GPU_COMMAND_BUFFER_CLIENT_GPU_MEMORY_BUFFER_H_
|
|
|