Index: gpu/command_buffer/client/gpu_memory_buffer.h |
diff --git a/gpu/command_buffer/client/gpu_memory_buffer.h b/gpu/command_buffer/client/gpu_memory_buffer.h |
deleted file mode 100644 |
index d1de7a445276778edfa9c2d7f593ffa7e8670ea3..0000000000000000000000000000000000000000 |
--- a/gpu/command_buffer/client/gpu_memory_buffer.h |
+++ /dev/null |
@@ -1,56 +0,0 @@ |
-// Copyright 2013 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef GPU_COMMAND_BUFFER_CLIENT_GPU_MEMORY_BUFFER_H_ |
-#define GPU_COMMAND_BUFFER_CLIENT_GPU_MEMORY_BUFFER_H_ |
- |
-#include "base/basictypes.h" |
-#include "base/memory/scoped_ptr.h" |
-#include "gles2_impl_export.h" |
- |
-namespace gpu { |
- |
-// Interface for creating and accessing a zero-copy GPU memory buffer. |
-// This design evolved from the generalization of GraphicBuffer API |
-// of Android framework. |
-// |
-// THREADING CONSIDERATIONS: |
-// |
-// This interface is thread-safe. However, multiple threads mapping |
-// a buffer for Write or ReadOrWrite simultaneously may result in undefined |
-// behavior and is not allowed. |
-class GLES2_IMPL_EXPORT GpuMemoryBuffer { |
- public: |
- enum AccessMode { |
- READ_ONLY, |
- WRITE_ONLY, |
- READ_WRITE, |
- }; |
- |
- // Frees a previously allocated buffer. Freeing a buffer that is still |
- // mapped in any process is undefined behavior. |
- virtual ~GpuMemoryBuffer() {} |
- |
- // Maps the buffer so the client can write the bitmap data in |*vaddr| |
- // subsequently. This call may block, for instance if the hardware needs |
- // to finish rendering or if CPU caches need to be synchronized. |
- virtual void Map(AccessMode mode, void** vaddr) = 0; |
- |
- // Unmaps the buffer. Called after all changes to the buffer are |
- // completed. |
- virtual void Unmap() = 0; |
- |
- // Returns true iff the buffer is mapped. |
- virtual bool IsMapped() = 0; |
- |
- // Returns the native pointer for the buffer. |
- virtual void* GetNativeBuffer() = 0; |
- |
- // Returns the stride in bytes for the buffer. |
- virtual uint32 GetStride() = 0; |
-}; |
- |
-} // namespace gpu |
- |
-#endif // GPU_COMMAND_BUFFER_CLIENT_GPU_MEMORY_BUFFER_H_ |