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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GPU_MEMORY_BUFFER_H_ | |
| 6 #define GPU_COMMAND_BUFFER_CLIENT_GPU_MEMORY_BUFFER_H_ | |
| 7 | |
| 8 #include "base/basictypes.h" | |
| 9 #include "base/memory/scoped_ptr.h" | |
| 10 #include "gles2_impl_export.h" | |
| 11 | |
| 12 namespace gpu { | |
| 13 | |
| 14 // Interface for creating and accessing a zero-copy GPU memory buffer. | |
| 15 // This design evolved from the generalization of GraphicBuffer API | |
| 16 // of Android framework. | |
| 17 // | |
| 18 // THREADING CONSIDERATIONS: | |
| 19 // | |
| 20 // This interface is thread-safe. However, multiple threads mapping | |
| 21 // a buffer for Write or ReadOrWrite simultaneously may result in undefined | |
| 22 // behavior and is not allowed. | |
| 23 class GLES2_IMPL_EXPORT GpuMemoryBuffer { | |
| 24 public: | |
| 25 enum AccessMode { | |
| 26 READ_ONLY, | |
| 27 WRITE_ONLY, | |
| 28 READ_WRITE, | |
| 29 }; | |
| 30 | |
| 31 // Frees a previously allocated buffer. Freeing a buffer that is still | |
| 32 // mapped in any process is undefined behavior. | |
| 33 virtual ~GpuMemoryBuffer() {} | |
| 34 | |
| 35 // Maps the buffer so the client can write the bitmap data in |*vaddr| | |
| 36 // subsequently. This call may block, for instance if the hardware needs | |
| 37 // to finish rendering or if CPU caches need to be synchronized. | |
| 38 virtual void Map(AccessMode mode, void** vaddr) = 0; | |
| 39 | |
| 40 // Unmaps the buffer. Called after all changes to the buffer are | |
| 41 // completed. | |
| 42 virtual void Unmap() = 0; | |
| 43 | |
| 44 // Returns true iff the buffer is mapped. | |
| 45 virtual bool IsMapped() = 0; | |
| 46 | |
| 47 // Returns the native pointer for the buffer. | |
| 48 virtual void* GetNativeBuffer() = 0; | |
| 49 | |
| 50 // Returns the stride in bytes for the buffer. | |
| 51 virtual uint32 GetStride() = 0; | |
| 52 }; | |
| 53 | |
| 54 } // namespace gpu | |
| 55 | |
| 56 #endif // GPU_COMMAND_BUFFER_CLIENT_GPU_MEMORY_BUFFER_H_ | |
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