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Unified Diff: chrome/browser/ui/cocoa/exclusive_access_bubble_view.mm

Issue 2001103003: Remove Mac Cocoa fullscreen prompt. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@fullscreen-mac-always-use-views
Patch Set: Fix compile. Created 4 years, 7 months ago
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Index: chrome/browser/ui/cocoa/exclusive_access_bubble_view.mm
diff --git a/chrome/browser/ui/cocoa/exclusive_access_bubble_view.mm b/chrome/browser/ui/cocoa/exclusive_access_bubble_view.mm
deleted file mode 100644
index a482c4d7d3c195f8930898e6e5547f2a0fef2309..0000000000000000000000000000000000000000
--- a/chrome/browser/ui/cocoa/exclusive_access_bubble_view.mm
+++ /dev/null
@@ -1,48 +0,0 @@
-// Copyright (c) 2011 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#import "chrome/browser/ui/cocoa/exclusive_access_bubble_view.h"
-
-#include "base/mac/scoped_nsobject.h"
-#include "ui/gfx/scoped_ns_graphics_context_save_gstate_mac.h"
-
-namespace {
-
-const CGFloat kShadowTop = 20;
-const CGFloat kShadowBottom = 50;
-const CGFloat kShadowLeft = 50;
-const CGFloat kShadowRight = 50;
-const CGFloat kShadowBlurRadius = 30;
-const CGFloat kShadowAlpha = 0.5;
-const CGFloat kBubbleCornerRadius = 8.0;
-}
-
-@implementation ExclusiveAccessBubbleView
-
-- (void)drawRect:(NSRect)rect {
- // Make room for the border to be seen.
- NSRect bounds = [self bounds];
- bounds.size.width -= kShadowLeft + kShadowRight;
- bounds.size.height -= kShadowTop + kShadowBottom;
- bounds.origin.x += kShadowLeft;
- bounds.origin.y += kShadowBottom;
- NSBezierPath* bezier = [NSBezierPath bezierPath];
-
- CGFloat radius = kBubbleCornerRadius;
- // Start with a rounded rectangle.
- [bezier appendBezierPathWithRoundedRect:bounds xRadius:radius yRadius:radius];
-
- [bezier closePath];
- [[NSColor whiteColor] set];
- gfx::ScopedNSGraphicsContextSaveGState scoped_g_state;
- base::scoped_nsobject<NSShadow> shadow([[NSShadow alloc] init]);
- [shadow setShadowBlurRadius:kShadowBlurRadius];
- [shadow setShadowColor:[[NSColor blackColor]
- colorWithAlphaComponent:kShadowAlpha]];
- [shadow set];
-
- [bezier fill];
-}
-
-@end

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