| Index: services/gfx/compositor/scene_state.h
|
| diff --git a/services/gfx/compositor/scene_state.h b/services/gfx/compositor/scene_state.h
|
| index c5f07efb0d3443b378558ea51057e5e72591145c..ec26485cac09a6d3da32866f7f351d9751ce5993 100644
|
| --- a/services/gfx/compositor/scene_state.h
|
| +++ b/services/gfx/compositor/scene_state.h
|
| @@ -8,20 +8,17 @@
|
| #include <memory>
|
| #include <string>
|
| #include <unordered_map>
|
| -#include <vector>
|
|
|
| #include "base/callback.h"
|
| #include "base/macros.h"
|
| #include "base/memory/weak_ptr.h"
|
| #include "mojo/services/gfx/composition/cpp/formatting.h"
|
| #include "mojo/services/gfx/composition/interfaces/scenes.mojom.h"
|
| +#include "services/gfx/compositor/frame_dispatcher.h"
|
| #include "services/gfx/compositor/graph/scene_def.h"
|
|
|
| namespace compositor {
|
|
|
| -using SceneFrameCallback =
|
| - base::Callback<void(mojo::gfx::composition::FrameInfoPtr)>;
|
| -
|
| // Describes the state of a particular scene.
|
| // This object is owned by the CompositorEngine that created it.
|
| class SceneState {
|
| @@ -54,15 +51,15 @@ class SceneState {
|
| // Gets the underlying scene definition, never null.
|
| SceneDef* scene_def() { return &scene_def_; }
|
|
|
| - void AddSceneFrameCallback(const SceneFrameCallback& callback);
|
| - void DispatchSceneFrameCallbacks(
|
| - const mojo::gfx::composition::FrameInfo& frame_info);
|
| + FrameDispatcher& frame_dispatcher() { return frame_dispatcher_; }
|
|
|
| private:
|
| mojo::gfx::composition::SceneTokenPtr scene_token_;
|
| +
|
| + FrameDispatcher frame_dispatcher_; // must be before scene_impl_
|
| std::unique_ptr<mojo::gfx::composition::Scene> scene_impl_;
|
| +
|
| mojo::gfx::composition::SceneListenerPtr scene_listener_;
|
| - std::vector<SceneFrameCallback> pending_frame_callbacks_;
|
|
|
| SceneDef scene_def_;
|
|
|
|
|