Chromium Code Reviews| Index: components/mus/public/cpp/input_devices/input_device_client.cc |
| diff --git a/components/mus/public/cpp/input_devices/input_device_client.cc b/components/mus/public/cpp/input_devices/input_device_client.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..cf8c45e29c3a84b882883b0262372ab585ef899c |
| --- /dev/null |
| +++ b/components/mus/public/cpp/input_devices/input_device_client.cc |
| @@ -0,0 +1,102 @@ |
| +// Copyright 2016 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "components/mus/public/cpp/input_devices/input_device_client.h" |
| + |
| +#include "base/logging.h" |
| + |
| +namespace input_device { |
| + |
| +InputDeviceClient::InputDeviceClient() : binding_(this) { |
| + InputDeviceManager::SetInstance(this); |
| +} |
| + |
| +InputDeviceClient::~InputDeviceClient() { |
| + InputDeviceManager::ClearInstance(); |
| +} |
| + |
| +void InputDeviceClient::Connect(mojom::InputDeviceServerPtr server) { |
| + DCHECK(server.is_bound()); |
| + |
| + // Add this class as an observer via Mojo IPC. |
| + server->AddObserver(binding_.CreateInterfacePtrAndBind()); |
| + binding_.set_connection_error_handler([]() { |
| + DLOG(ERROR) << "InputDeviceClient failed to bind observer pipe."; |
|
sadrul
2016/06/08 16:31:09
Note: the failure can happen after bind succeeds.
kylechar
2016/06/08 18:13:16
What's the idiomatic way to log connection errors
|
| + }); |
| +} |
| + |
| +void InputDeviceClient::OnKeyboardDeviceConfigurationChanged( |
| + mojo::Array<ui::InputDevice> devices) { |
| + keyboard_devices_ = devices.To<std::vector<ui::InputDevice>>(); |
| + FOR_EACH_OBSERVER(ui::InputDeviceEventObserver, observers_, |
| + OnKeyboardDeviceConfigurationChanged()); |
| +} |
| + |
| +void InputDeviceClient::OnTouchscreenDeviceConfigurationChanged( |
| + mojo::Array<ui::TouchscreenDevice> devices) { |
| + touchscreen_devices_ = devices.To<std::vector<ui::TouchscreenDevice>>(); |
| + FOR_EACH_OBSERVER(ui::InputDeviceEventObserver, observers_, |
| + OnTouchscreenDeviceConfigurationChanged()); |
| +} |
| + |
| +void InputDeviceClient::OnMouseDeviceConfigurationChanged( |
| + mojo::Array<ui::InputDevice> devices) { |
| + mouse_devices_ = devices.To<std::vector<ui::InputDevice>>(); |
| + FOR_EACH_OBSERVER(ui::InputDeviceEventObserver, observers_, |
| + OnMouseDeviceConfigurationChanged()); |
| +} |
| + |
| +void InputDeviceClient::OnTouchpadDeviceConfigurationChanged( |
| + mojo::Array<ui::InputDevice> devices) { |
| + touchpad_devices_ = devices.To<std::vector<ui::InputDevice>>(); |
| + FOR_EACH_OBSERVER(ui::InputDeviceEventObserver, observers_, |
| + OnTouchpadDeviceConfigurationChanged()); |
| +} |
| + |
| +void InputDeviceClient::OnDeviceListsComplete() { |
| + if (!device_lists_complete_) { |
| + device_lists_complete_ = true; |
| + FOR_EACH_OBSERVER(ui::InputDeviceEventObserver, observers_, |
| + OnDeviceListsComplete()); |
| + } |
| +} |
| + |
| +void InputDeviceClient::AddObserver(ui::InputDeviceEventObserver* observer) { |
| + observers_.AddObserver(observer); |
| +} |
| + |
| +void InputDeviceClient::RemoveObserver(ui::InputDeviceEventObserver* observer) { |
| + observers_.RemoveObserver(observer); |
| +} |
| + |
| +const std::vector<ui::InputDevice>& InputDeviceClient::GetKeyboardDevices() |
| + const { |
| + return keyboard_devices_; |
| +} |
| + |
| +const std::vector<ui::TouchscreenDevice>& |
| +InputDeviceClient::GetTouchscreenDevices() const { |
| + return touchscreen_devices_; |
| +} |
| + |
| +const std::vector<ui::InputDevice>& InputDeviceClient::GetMouseDevices() const { |
| + return mouse_devices_; |
| +} |
| + |
| +const std::vector<ui::InputDevice>& InputDeviceClient::GetTouchpadDevices() |
| + const { |
| + return touchpad_devices_; |
| +} |
| + |
| +bool InputDeviceClient::AreDeviceListsComplete() const { |
| + return device_lists_complete_; |
| +} |
| + |
| +bool InputDeviceClient::AreTouchscreensEnabled() const { |
| + // TODO(kylechar): This obviously isn't right. We either need to pass this |
| + // state around or modify the interface. |
| + return true; |
| +} |
| + |
| +} // namespace input_device |