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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "components/mus/public/cpp/input_devices/input_device_client.h" | |
| 6 | |
| 7 #include "base/logging.h" | |
| 8 | |
| 9 namespace input_device { | |
| 10 | |
| 11 InputDeviceClient::InputDeviceClient() : binding_(this) { | |
| 12 InputDeviceManager::SetInstance(this); | |
| 13 } | |
| 14 | |
| 15 InputDeviceClient::~InputDeviceClient() { | |
| 16 InputDeviceManager::ClearInstance(); | |
| 17 } | |
| 18 | |
| 19 void InputDeviceClient::Connect(mojom::InputDeviceServerPtr server) { | |
| 20 DCHECK(server.is_bound()); | |
| 21 | |
| 22 // Add this class as an observer via Mojo IPC. | |
| 23 server->AddObserver(binding_.CreateInterfacePtrAndBind()); | |
| 24 binding_.set_connection_error_handler([]() { | |
| 25 DLOG(ERROR) << "InputDeviceClient failed to bind observer pipe."; | |
|
sadrul
2016/06/08 16:31:09
Note: the failure can happen after bind succeeds.
kylechar
2016/06/08 18:13:16
What's the idiomatic way to log connection errors
| |
| 26 }); | |
| 27 } | |
| 28 | |
| 29 void InputDeviceClient::OnKeyboardDeviceConfigurationChanged( | |
| 30 mojo::Array<ui::InputDevice> devices) { | |
| 31 keyboard_devices_ = devices.To<std::vector<ui::InputDevice>>(); | |
| 32 FOR_EACH_OBSERVER(ui::InputDeviceEventObserver, observers_, | |
| 33 OnKeyboardDeviceConfigurationChanged()); | |
| 34 } | |
| 35 | |
| 36 void InputDeviceClient::OnTouchscreenDeviceConfigurationChanged( | |
| 37 mojo::Array<ui::TouchscreenDevice> devices) { | |
| 38 touchscreen_devices_ = devices.To<std::vector<ui::TouchscreenDevice>>(); | |
| 39 FOR_EACH_OBSERVER(ui::InputDeviceEventObserver, observers_, | |
| 40 OnTouchscreenDeviceConfigurationChanged()); | |
| 41 } | |
| 42 | |
| 43 void InputDeviceClient::OnMouseDeviceConfigurationChanged( | |
| 44 mojo::Array<ui::InputDevice> devices) { | |
| 45 mouse_devices_ = devices.To<std::vector<ui::InputDevice>>(); | |
| 46 FOR_EACH_OBSERVER(ui::InputDeviceEventObserver, observers_, | |
| 47 OnMouseDeviceConfigurationChanged()); | |
| 48 } | |
| 49 | |
| 50 void InputDeviceClient::OnTouchpadDeviceConfigurationChanged( | |
| 51 mojo::Array<ui::InputDevice> devices) { | |
| 52 touchpad_devices_ = devices.To<std::vector<ui::InputDevice>>(); | |
| 53 FOR_EACH_OBSERVER(ui::InputDeviceEventObserver, observers_, | |
| 54 OnTouchpadDeviceConfigurationChanged()); | |
| 55 } | |
| 56 | |
| 57 void InputDeviceClient::OnDeviceListsComplete() { | |
| 58 if (!device_lists_complete_) { | |
| 59 device_lists_complete_ = true; | |
| 60 FOR_EACH_OBSERVER(ui::InputDeviceEventObserver, observers_, | |
| 61 OnDeviceListsComplete()); | |
| 62 } | |
| 63 } | |
| 64 | |
| 65 void InputDeviceClient::AddObserver(ui::InputDeviceEventObserver* observer) { | |
| 66 observers_.AddObserver(observer); | |
| 67 } | |
| 68 | |
| 69 void InputDeviceClient::RemoveObserver(ui::InputDeviceEventObserver* observer) { | |
| 70 observers_.RemoveObserver(observer); | |
| 71 } | |
| 72 | |
| 73 const std::vector<ui::InputDevice>& InputDeviceClient::GetKeyboardDevices() | |
| 74 const { | |
| 75 return keyboard_devices_; | |
| 76 } | |
| 77 | |
| 78 const std::vector<ui::TouchscreenDevice>& | |
| 79 InputDeviceClient::GetTouchscreenDevices() const { | |
| 80 return touchscreen_devices_; | |
| 81 } | |
| 82 | |
| 83 const std::vector<ui::InputDevice>& InputDeviceClient::GetMouseDevices() const { | |
| 84 return mouse_devices_; | |
| 85 } | |
| 86 | |
| 87 const std::vector<ui::InputDevice>& InputDeviceClient::GetTouchpadDevices() | |
| 88 const { | |
| 89 return touchpad_devices_; | |
| 90 } | |
| 91 | |
| 92 bool InputDeviceClient::AreDeviceListsComplete() const { | |
| 93 return device_lists_complete_; | |
| 94 } | |
| 95 | |
| 96 bool InputDeviceClient::AreTouchscreensEnabled() const { | |
| 97 // TODO(kylechar): This obviously isn't right. We either need to pass this | |
| 98 // state around or modify the interface. | |
| 99 return true; | |
| 100 } | |
| 101 | |
| 102 } // namespace input_device | |
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