Index: tools/viewer/sk_app/win/GLWindowContext_win.cpp |
diff --git a/tools/viewer/sk_app/win/GLWindowContext_win.cpp b/tools/viewer/sk_app/win/GLWindowContext_win.cpp |
deleted file mode 100644 |
index 0694db308ff59736be165d38b6184f0418ebd96a..0000000000000000000000000000000000000000 |
--- a/tools/viewer/sk_app/win/GLWindowContext_win.cpp |
+++ /dev/null |
@@ -1,110 +0,0 @@ |
- |
-/* |
- * Copyright 2015 Google Inc. |
- * |
- * Use of this source code is governed by a BSD-style license that can be |
- * found in the LICENSE file. |
- */ |
- |
-#include "GLWindowContext_win.h" |
- |
-#include <GL/gl.h> |
- |
- // windows stuff |
-#include "win/SkWGL.h" |
-#include "Window_win.h" |
- |
-namespace sk_app { |
- |
-// platform-dependent create |
-GLWindowContext* GLWindowContext::Create(void* platformData, const DisplayParams& params) { |
- GLWindowContext_win* ctx = new GLWindowContext_win(platformData, params); |
- if (!ctx->isValid()) { |
- delete ctx; |
- return nullptr; |
- } |
- return ctx; |
-} |
- |
-GLWindowContext_win::GLWindowContext_win(void* platformData, const DisplayParams& params) |
- : GLWindowContext(platformData, params) |
- , fHWND(0) |
- , fHGLRC(NULL) { |
- |
- // any config code here (particularly for msaa)? |
- |
- this->initializeContext(platformData, params); |
-} |
- |
-GLWindowContext_win::~GLWindowContext_win() { |
- this->destroyContext(); |
-} |
- |
-void GLWindowContext_win::onInitializeContext(void* platformData, const DisplayParams& params) { |
- |
- ContextPlatformData_win* winPlatformData = |
- reinterpret_cast<ContextPlatformData_win*>(platformData); |
- |
- if (winPlatformData) { |
- fHWND = winPlatformData->fHWnd; |
- } |
- HDC dc = GetDC(fHWND); |
- |
- fHGLRC = SkCreateWGLContext(dc, params.fMSAASampleCount, params.fDeepColor, |
- kGLPreferCompatibilityProfile_SkWGLContextRequest); |
- if (NULL == fHGLRC) { |
- return; |
- } |
- |
- if (wglMakeCurrent(dc, fHGLRC)) { |
- glClearStencil(0); |
- glClearColor(0, 0, 0, 0); |
- glStencilMask(0xffffffff); |
- glClear(GL_STENCIL_BUFFER_BIT | GL_COLOR_BUFFER_BIT); |
- |
- // use DescribePixelFormat to get the stencil and color bit depth. |
- int pixelFormat = GetPixelFormat(dc); |
- PIXELFORMATDESCRIPTOR pfd; |
- DescribePixelFormat(dc, pixelFormat, sizeof(pfd), &pfd); |
- fStencilBits = pfd.cStencilBits; |
- // pfd.cColorBits includes alpha, so it will be 32 in 8/8/8/8 and 10/10/10/2 |
- fColorBits = pfd.cRedBits + pfd.cGreenBits + pfd.cBlueBits; |
- |
- // Get sample count if the MSAA WGL extension is present |
- SkWGLExtensions extensions; |
- if (extensions.hasExtension(dc, "WGL_ARB_multisample")) { |
- static const int kSampleCountAttr = SK_WGL_SAMPLES; |
- extensions.getPixelFormatAttribiv(dc, |
- pixelFormat, |
- 0, |
- 1, |
- &kSampleCountAttr, |
- &fSampleCount); |
- } else { |
- fSampleCount = 0; |
- } |
- |
- RECT rect; |
- GetClientRect(fHWND, &rect); |
- fWidth = rect.right - rect.left; |
- fHeight = rect.bottom - rect.top; |
- glViewport(0, 0, fWidth, fHeight); |
- } |
-} |
- |
- |
-void GLWindowContext_win::onDestroyContext() { |
- wglMakeCurrent(wglGetCurrentDC(), NULL); |
- wglDeleteContext(fHGLRC); |
- fHGLRC = NULL; |
-} |
- |
- |
-void GLWindowContext_win::onSwapBuffers() { |
- HDC dc = GetDC((HWND)fHWND); |
- SwapBuffers(dc); |
- ReleaseDC((HWND)fHWND, dc); |
-} |
- |
- |
-} //namespace sk_app |