Index: ui/gl/gl_image_shm.h |
diff --git a/ui/gl/gl_image_shm.h b/ui/gl/gl_image_shm.h |
index efff1ed52bc1f251152a0c122cb592c6e93dffa2..5240cf584b4a03bf7f579b9d3cdfcc72dcdf6593 100644 |
--- a/ui/gl/gl_image_shm.h |
+++ b/ui/gl/gl_image_shm.h |
@@ -6,6 +6,7 @@ |
#define UI_GL_GL_IMAGE_SHM_H_ |
#include "base/memory/scoped_ptr.h" |
+#include "ui/gl/gl_bindings.h" |
#include "ui/gl/gl_image.h" |
namespace gfx { |
@@ -31,6 +32,8 @@ class GL_EXPORT GLImageShm : public GLImage { |
scoped_ptr<base::SharedMemory> shared_memory_; |
gfx::Size size_; |
unsigned internalformat_; |
+ GLuint external_texture_id_; |
reveman
2014/03/14 14:06:22
nit: you use GLint for texture ids in the .cc file
sohanjg
2014/03/15 10:03:53
this maybe tricky as in .cc we do a glGetIntegerv(
reveman
2014/03/15 14:08:45
Ok. Current code is good then.
|
+ EGLImageKHR egl_image_; |
DISALLOW_COPY_AND_ASSIGN(GLImageShm); |
}; |