Chromium Code Reviews| Index: ui/gl/gl_image_shm.cc |
| diff --git a/ui/gl/gl_image_shm.cc b/ui/gl/gl_image_shm.cc |
| index 076b1fcb79379acb8e21d8fa2481d645500e4179..5f12025179c05b1b04b6273ee3d16f28ccdcb5ae 100644 |
| --- a/ui/gl/gl_image_shm.cc |
| +++ b/ui/gl/gl_image_shm.cc |
| @@ -6,7 +6,7 @@ |
| #include "base/debug/trace_event.h" |
| #include "base/process/process_handle.h" |
| -#include "ui/gl/gl_bindings.h" |
| +#include "ui/gl/gl_surface_egl.h" |
| namespace gfx { |
| @@ -64,8 +64,9 @@ GLenum BytesPerPixel(unsigned internalformat) { |
| GLImageShm::GLImageShm(gfx::Size size, unsigned internalformat) |
| : size_(size), |
| - internalformat_(internalformat) { |
| -} |
| + internalformat_(internalformat), |
| + external_texture_id_(0), |
| + egl_image_(EGL_NO_IMAGE_KHR) {} |
| GLImageShm::~GLImageShm() { |
| Destroy(); |
| @@ -96,6 +97,10 @@ bool GLImageShm::Initialize(gfx::GpuMemoryBufferHandle buffer) { |
| } |
| void GLImageShm::Destroy() { |
| + if (egl_image_ != EGL_NO_IMAGE_KHR) |
| + eglDestroyImageKHR(eglGetCurrentDisplay(), egl_image_); |
| + if (external_texture_id_) |
| + glDeleteTextures(1, &external_texture_id_); |
| } |
| gfx::Size GLImageShm::GetSize() { |
| @@ -114,17 +119,65 @@ bool GLImageShm::BindTexImage(unsigned target) { |
| return false; |
| } |
| - DCHECK(shared_memory_->memory()); |
| - glTexImage2D(target, |
| - 0, // mip level |
| - TextureFormat(internalformat_), |
| - size_.width(), |
| - size_.height(), |
| - 0, // border |
| - DataFormat(internalformat_), |
| - DataType(internalformat_), |
| - shared_memory_->memory()); |
| - |
| + if (target != GL_TEXTURE_EXTERNAL_OES) { |
| + DCHECK(shared_memory_->memory()); |
| + glTexImage2D(target, |
| + 0, // mip level |
| + TextureFormat(internalformat_), |
| + size_.width(), |
| + size_.height(), |
| + 0, // border |
| + DataFormat(internalformat_), |
| + DataType(internalformat_), |
| + shared_memory_->memory()); |
| + } else { |
| + glGenTextures(1, &external_texture_id_); |
|
reveman
2014/03/14 14:06:22
Why did you make external_texture_id_ a member but
sohanjg
2014/03/15 10:03:53
Done.
Have reused the creation code.
But, they can
|
| + |
| + // Save current GL states |
| + GLint current_texture_id = 0; |
| + glGetIntegerv(GL_TEXTURE_BINDING_EXTERNAL_OES, ¤t_texture_id); |
| + GLint current_active_texture_unit = 0; |
| + glGetIntegerv(GL_ACTIVE_TEXTURE, ¤t_active_texture_unit); |
|
reveman
2014/03/14 14:06:22
Do you have to change active texture?
sohanjg
2014/03/15 10:03:53
Done.
Generally before bindTex we do an activeTex
|
| + |
| + glActiveTexture(GL_TEXTURE0); |
| + glBindTexture(GL_TEXTURE_2D, external_texture_id_); |
| + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| + |
| + DCHECK(shared_memory_->memory()); |
| + glTexImage2D(GL_TEXTURE_2D, |
| + 0, // mip level |
| + TextureFormat(internalformat_), |
| + size_.width(), |
| + size_.height(), |
| + 0, // border |
| + DataFormat(internalformat_), |
| + DataType(internalformat_), |
| + shared_memory_->memory()); |
| + |
| + EGLint egl_attrib_list[] = {EGL_GL_TEXTURE_LEVEL_KHR, 0, // mip-level. |
| + EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE}; |
| + egl_image_ = eglCreateImageKHR( |
| + eglGetCurrentDisplay(), |
| + eglGetCurrentContext(), |
| + EGL_GL_TEXTURE_2D_KHR, |
| + reinterpret_cast<EGLClientBuffer>(external_texture_id_), |
| + egl_attrib_list); |
| + if (egl_image_ == EGL_NO_IMAGE_KHR) { |
| + EGLint error = eglGetError(); |
| + LOG(ERROR) << "Error creating EGLImage: " << error; |
| + shared_memory_->Unmap(); |
| + return false; |
| + } |
| + glBindTexture(GL_TEXTURE_2D, external_texture_id_); |
| + glEGLImageTargetTexture2DOES(target, egl_image_); |
| + |
| + // Restore GL States and release |
| + Destroy(); |
|
reveman
2014/03/14 14:06:22
Destory is supposed to release all resources. Not
sohanjg
2014/03/15 10:03:53
Done.
Added a new ReleaseEGLImageandTexture functi
|
| + glBindTexture(target, current_texture_id); |
| + glActiveTexture(current_active_texture_unit); |
| + } |
| shared_memory_->Unmap(); |
| return true; |
| } |