| Index: cc/layers/nine_patch_layer_impl.cc
|
| diff --git a/cc/layers/nine_patch_layer_impl.cc b/cc/layers/nine_patch_layer_impl.cc
|
| index 1fac38552fe0249f9775cac9e63e436bde77731f..039adb371a312d58de3f039d98b6f146744dfcbf 100644
|
| --- a/cc/layers/nine_patch_layer_impl.cc
|
| +++ b/cc/layers/nine_patch_layer_impl.cc
|
| @@ -7,7 +7,6 @@
|
| #include "base/strings/stringprintf.h"
|
| #include "base/values.h"
|
| #include "cc/base/math_util.h"
|
| -#include "cc/quads/solid_color_draw_quad.h"
|
| #include "cc/quads/texture_draw_quad.h"
|
| #include "cc/trees/layer_tree_impl.h"
|
| #include "cc/trees/occlusion.h"
|
| @@ -15,14 +14,6 @@
|
|
|
| namespace cc {
|
|
|
| -// Maximum number of patches that can be produced for one NinePatchLayer.
|
| -static const int kMaxOcclusionPatches = 12;
|
| -static const int kMaxPatches = 9;
|
| -
|
| -NinePatchLayerImpl::Patch::Patch(const gfx::Rect& image_rect,
|
| - const gfx::Rect& layer_rect)
|
| - : image_rect(image_rect), layer_rect(layer_rect) {}
|
| -
|
| NinePatchLayerImpl::NinePatchLayerImpl(LayerTreeImpl* tree_impl, int id)
|
| : UIResourceLayerImpl(tree_impl, id),
|
| fill_center_(false),
|
| @@ -39,24 +30,24 @@
|
| UIResourceLayerImpl::PushPropertiesTo(layer);
|
| NinePatchLayerImpl* layer_impl = static_cast<NinePatchLayerImpl*>(layer);
|
|
|
| - layer_impl->SetLayout(image_aperture_, border_, layer_occlusion_,
|
| - fill_center_, nearest_neighbor_);
|
| -}
|
| -
|
| -static gfx::Rect BoundsToRect(int x1, int y1, int x2, int y2) {
|
| - return gfx::Rect(x1, y1, x2 - x1, y2 - y1);
|
| -}
|
| -
|
| -static gfx::RectF NormalizedRect(const gfx::Rect& rect,
|
| + layer_impl->SetLayout(image_aperture_, border_, fill_center_,
|
| + nearest_neighbor_);
|
| +}
|
| +
|
| +static gfx::RectF NormalizedRect(float x,
|
| + float y,
|
| + float width,
|
| + float height,
|
| float total_width,
|
| float total_height) {
|
| - return gfx::RectF(rect.x() / total_width, rect.y() / total_height,
|
| - rect.width() / total_width, rect.height() / total_height);
|
| + return gfx::RectF(x / total_width,
|
| + y / total_height,
|
| + width / total_width,
|
| + height / total_height);
|
| }
|
|
|
| void NinePatchLayerImpl::SetLayout(const gfx::Rect& aperture,
|
| const gfx::Rect& border,
|
| - const gfx::Rect& layer_occlusion,
|
| bool fill_center,
|
| bool nearest_neighbor) {
|
| // This check imposes an ordering on the call sequence. An UIResource must
|
| @@ -64,15 +55,13 @@
|
| DCHECK(ui_resource_id_);
|
|
|
| if (image_aperture_ == aperture && border_ == border &&
|
| - fill_center_ == fill_center && nearest_neighbor_ == nearest_neighbor &&
|
| - layer_occlusion_ == layer_occlusion)
|
| + fill_center_ == fill_center && nearest_neighbor_ == nearest_neighbor)
|
| return;
|
|
|
| image_aperture_ = aperture;
|
| border_ = border;
|
| fill_center_ = fill_center;
|
| nearest_neighbor_ = nearest_neighbor;
|
| - layer_occlusion_ = layer_occlusion;
|
|
|
| NoteLayerPropertyChanged();
|
| }
|
| @@ -93,184 +82,6 @@
|
| DCHECK(gfx::Rect(image_bounds_).Contains(image_aperture_))
|
| << "image_bounds_ " << gfx::Rect(image_bounds_).ToString()
|
| << " image_aperture_ " << image_aperture_.ToString();
|
| -}
|
| -
|
| -std::vector<NinePatchLayerImpl::Patch>
|
| -NinePatchLayerImpl::ComputeQuadsWithoutOcclusion() const {
|
| - float image_width = image_bounds_.width();
|
| - float image_height = image_bounds_.height();
|
| - int layer_width = bounds().width();
|
| - int layer_height = bounds().height();
|
| - gfx::Rect layer_aperture(border_.x(), border_.y(),
|
| - layer_width - border_.width(),
|
| - layer_height - border_.height());
|
| -
|
| - std::vector<Patch> patches;
|
| - patches.reserve(kMaxPatches);
|
| -
|
| - // Top-left.
|
| - patches.push_back(
|
| - Patch(BoundsToRect(0, 0, image_aperture_.x(), image_aperture_.y()),
|
| - BoundsToRect(0, 0, layer_aperture.x(), layer_aperture.y())));
|
| -
|
| - // Top-right.
|
| - patches.push_back(Patch(BoundsToRect(image_aperture_.right(), 0, image_width,
|
| - image_aperture_.y()),
|
| - BoundsToRect(layer_aperture.right(), 0, layer_width,
|
| - layer_aperture.y())));
|
| -
|
| - // Bottom-left.
|
| - patches.push_back(Patch(BoundsToRect(0, image_aperture_.bottom(),
|
| - image_aperture_.x(), image_height),
|
| - BoundsToRect(0, layer_aperture.bottom(),
|
| - layer_aperture.x(), layer_height)));
|
| -
|
| - // Bottom-right.
|
| - patches.push_back(
|
| - Patch(BoundsToRect(image_aperture_.right(), image_aperture_.bottom(),
|
| - image_width, image_height),
|
| - BoundsToRect(layer_aperture.right(), layer_aperture.bottom(),
|
| - layer_width, layer_height)));
|
| -
|
| - // Top.
|
| - patches.push_back(
|
| - Patch(BoundsToRect(image_aperture_.x(), 0, image_aperture_.right(),
|
| - image_aperture_.y()),
|
| - BoundsToRect(layer_aperture.x(), 0, layer_aperture.right(),
|
| - layer_aperture.y())));
|
| -
|
| - // Left.
|
| - patches.push_back(
|
| - Patch(BoundsToRect(0, image_aperture_.y(), image_aperture_.x(),
|
| - image_aperture_.bottom()),
|
| - BoundsToRect(0, layer_aperture.y(), layer_aperture.x(),
|
| - layer_aperture.bottom())));
|
| -
|
| - // Right.
|
| - patches.push_back(
|
| - Patch(BoundsToRect(image_aperture_.right(), image_aperture_.y(),
|
| - image_width, image_aperture_.bottom()),
|
| - BoundsToRect(layer_aperture.right(), layer_aperture.y(),
|
| - layer_width, layer_aperture.bottom())));
|
| -
|
| - // Bottom.
|
| - patches.push_back(
|
| - Patch(BoundsToRect(image_aperture_.x(), image_aperture_.bottom(),
|
| - image_aperture_.right(), image_height),
|
| - BoundsToRect(layer_aperture.x(), layer_aperture.bottom(),
|
| - layer_aperture.right(), layer_height)));
|
| -
|
| - // Center.
|
| - if (fill_center_) {
|
| - patches.push_back(
|
| - Patch(BoundsToRect(image_aperture_.x(), image_aperture_.y(),
|
| - image_aperture_.right(), image_aperture_.bottom()),
|
| - BoundsToRect(layer_aperture.x(), layer_aperture.y(),
|
| - layer_aperture.right(), layer_aperture.bottom())));
|
| - }
|
| -
|
| - return patches;
|
| -}
|
| -
|
| -std::vector<NinePatchLayerImpl::Patch>
|
| -NinePatchLayerImpl::ComputeQuadsWithOcclusion() const {
|
| - float image_width = image_bounds_.width();
|
| - float image_height = image_bounds_.height();
|
| - int layer_width = bounds().width();
|
| - int layer_height = bounds().height();
|
| - gfx::Rect image_occlusion(
|
| - BoundsToRect(layer_occlusion_.x(), layer_occlusion_.y(),
|
| - image_width - (layer_width - layer_occlusion_.right()),
|
| - image_height - (layer_height - layer_occlusion_.bottom())));
|
| - gfx::Rect layer_aperture(
|
| - BoundsToRect(image_aperture_.x(), image_aperture_.y(),
|
| - layer_width - (image_width - image_aperture_.right()),
|
| - layer_height - (image_height - image_aperture_.bottom())));
|
| -
|
| - std::vector<Patch> patches;
|
| - patches.reserve(kMaxOcclusionPatches);
|
| -
|
| - // Top-left-left.
|
| - patches.push_back(
|
| - Patch(BoundsToRect(0, 0, image_occlusion.x(), image_aperture_.y()),
|
| - BoundsToRect(0, 0, layer_occlusion_.x(), layer_aperture.y())));
|
| -
|
| - // Top-left-right.
|
| - patches.push_back(
|
| - Patch(BoundsToRect(image_occlusion.x(), 0, image_aperture_.x(),
|
| - image_occlusion.y()),
|
| - BoundsToRect(layer_occlusion_.x(), 0, layer_aperture.x(),
|
| - layer_occlusion_.y())));
|
| -
|
| - // Top-center.
|
| - patches.push_back(
|
| - Patch(BoundsToRect(image_aperture_.x(), 0, image_aperture_.right(),
|
| - image_occlusion.y()),
|
| - BoundsToRect(layer_aperture.x(), 0, layer_aperture.right(),
|
| - layer_occlusion_.y())));
|
| -
|
| - // Top-right-left.
|
| - patches.push_back(
|
| - Patch(BoundsToRect(image_aperture_.right(), 0, image_occlusion.right(),
|
| - image_occlusion.y()),
|
| - BoundsToRect(layer_aperture.right(), 0, layer_occlusion_.right(),
|
| - layer_occlusion_.y())));
|
| -
|
| - // Top-right-right.
|
| - patches.push_back(Patch(BoundsToRect(image_occlusion.right(), 0, image_width,
|
| - image_aperture_.y()),
|
| - BoundsToRect(layer_occlusion_.right(), 0, layer_width,
|
| - layer_aperture.y())));
|
| -
|
| - // Right-center.
|
| - patches.push_back(
|
| - Patch(BoundsToRect(0, image_aperture_.y(), image_occlusion.x(),
|
| - image_aperture_.bottom()),
|
| - BoundsToRect(0, layer_aperture.y(), layer_occlusion_.x(),
|
| - layer_aperture.bottom())));
|
| -
|
| - // Left-center.
|
| - patches.push_back(
|
| - Patch(BoundsToRect(image_occlusion.right(), image_aperture_.y(),
|
| - image_width, image_aperture_.bottom()),
|
| - BoundsToRect(layer_occlusion_.right(), layer_aperture.y(),
|
| - layer_width, layer_aperture.bottom())));
|
| -
|
| - // Bottom-left-left.
|
| - patches.push_back(Patch(BoundsToRect(0, image_aperture_.bottom(),
|
| - image_occlusion.x(), image_height),
|
| - BoundsToRect(0, layer_aperture.bottom(),
|
| - layer_occlusion_.x(), layer_height)));
|
| -
|
| - // Bottom-left-right.
|
| - patches.push_back(
|
| - Patch(BoundsToRect(image_occlusion.x(), image_occlusion.bottom(),
|
| - image_aperture_.x(), image_height),
|
| - BoundsToRect(layer_occlusion_.x(), layer_occlusion_.bottom(),
|
| - layer_aperture.x(), layer_height)));
|
| -
|
| - // Bottom-center.
|
| - patches.push_back(
|
| - Patch(BoundsToRect(image_aperture_.x(), image_occlusion.bottom(),
|
| - image_aperture_.right(), image_height),
|
| - BoundsToRect(layer_aperture.x(), layer_occlusion_.bottom(),
|
| - layer_aperture.right(), layer_height)));
|
| -
|
| - // Bottom-right-left.
|
| - patches.push_back(
|
| - Patch(BoundsToRect(image_aperture_.right(), image_occlusion.bottom(),
|
| - image_occlusion.right(), image_height),
|
| - BoundsToRect(layer_aperture.right(), layer_occlusion_.bottom(),
|
| - layer_occlusion_.right(), layer_height)));
|
| -
|
| - // Bottom-right-right.
|
| - patches.push_back(
|
| - Patch(BoundsToRect(image_occlusion.right(), image_aperture_.bottom(),
|
| - image_width, image_height),
|
| - BoundsToRect(layer_occlusion_.right(), layer_aperture.bottom(),
|
| - layer_width, layer_height)));
|
| -
|
| - return patches;
|
| }
|
|
|
| void NinePatchLayerImpl::AppendQuads(
|
| @@ -293,35 +104,243 @@
|
| if (!resource)
|
| return;
|
|
|
| + static const bool flipped = false;
|
| + static const bool premultiplied_alpha = true;
|
| +
|
| DCHECK(!bounds().IsEmpty());
|
|
|
| - std::vector<Patch> patches;
|
| -
|
| - if (!layer_occlusion_.IsEmpty() && border_.IsEmpty() && !fill_center_)
|
| - patches = ComputeQuadsWithOcclusion();
|
| - else
|
| - patches = ComputeQuadsWithoutOcclusion();
|
| -
|
| + // NinePatch border widths in layer space.
|
| + int layer_left_width = border_.x();
|
| + int layer_top_height = border_.y();
|
| + int layer_right_width = border_.width() - layer_left_width;
|
| + int layer_bottom_height = border_.height() - layer_top_height;
|
| +
|
| + int layer_middle_width = bounds().width() - border_.width();
|
| + int layer_middle_height = bounds().height() - border_.height();
|
| +
|
| + // Patch positions in layer space
|
| + gfx::Rect layer_top_left(0, 0, layer_left_width, layer_top_height);
|
| + gfx::Rect layer_top_right(bounds().width() - layer_right_width,
|
| + 0,
|
| + layer_right_width,
|
| + layer_top_height);
|
| + gfx::Rect layer_bottom_left(0,
|
| + bounds().height() - layer_bottom_height,
|
| + layer_left_width,
|
| + layer_bottom_height);
|
| + gfx::Rect layer_bottom_right(layer_top_right.x(),
|
| + layer_bottom_left.y(),
|
| + layer_right_width,
|
| + layer_bottom_height);
|
| + gfx::Rect layer_top(
|
| + layer_top_left.right(), 0, layer_middle_width, layer_top_height);
|
| + gfx::Rect layer_left(
|
| + 0, layer_top_left.bottom(), layer_left_width, layer_middle_height);
|
| + gfx::Rect layer_right(layer_top_right.x(),
|
| + layer_top_right.bottom(),
|
| + layer_right_width,
|
| + layer_left.height());
|
| + gfx::Rect layer_bottom(layer_top.x(),
|
| + layer_bottom_left.y(),
|
| + layer_top.width(),
|
| + layer_bottom_height);
|
| + gfx::Rect layer_center(layer_left_width,
|
| + layer_top_height,
|
| + layer_middle_width,
|
| + layer_middle_height);
|
| +
|
| + // Note the following values are in image (bitmap) space.
|
| + float image_width = image_bounds_.width();
|
| + float image_height = image_bounds_.height();
|
| +
|
| + int image_aperture_left_width = image_aperture_.x();
|
| + int image_aperture_top_height = image_aperture_.y();
|
| + int image_aperture_right_width = image_width - image_aperture_.right();
|
| + int image_aperture_bottom_height = image_height - image_aperture_.bottom();
|
| + // Patch positions in bitmap UV space (from zero to one)
|
| + gfx::RectF uv_top_left = NormalizedRect(0,
|
| + 0,
|
| + image_aperture_left_width,
|
| + image_aperture_top_height,
|
| + image_width,
|
| + image_height);
|
| + gfx::RectF uv_top_right =
|
| + NormalizedRect(image_width - image_aperture_right_width,
|
| + 0,
|
| + image_aperture_right_width,
|
| + image_aperture_top_height,
|
| + image_width,
|
| + image_height);
|
| + gfx::RectF uv_bottom_left =
|
| + NormalizedRect(0,
|
| + image_height - image_aperture_bottom_height,
|
| + image_aperture_left_width,
|
| + image_aperture_bottom_height,
|
| + image_width,
|
| + image_height);
|
| + gfx::RectF uv_bottom_right =
|
| + NormalizedRect(image_width - image_aperture_right_width,
|
| + image_height - image_aperture_bottom_height,
|
| + image_aperture_right_width,
|
| + image_aperture_bottom_height,
|
| + image_width,
|
| + image_height);
|
| + gfx::RectF uv_top(
|
| + uv_top_left.right(),
|
| + 0,
|
| + (image_width - image_aperture_left_width - image_aperture_right_width) /
|
| + image_width,
|
| + (image_aperture_top_height) / image_height);
|
| + gfx::RectF uv_left(0,
|
| + uv_top_left.bottom(),
|
| + image_aperture_left_width / image_width,
|
| + (image_height - image_aperture_top_height -
|
| + image_aperture_bottom_height) /
|
| + image_height);
|
| + gfx::RectF uv_right(uv_top_right.x(),
|
| + uv_top_right.bottom(),
|
| + image_aperture_right_width / image_width,
|
| + uv_left.height());
|
| + gfx::RectF uv_bottom(uv_top.x(),
|
| + uv_bottom_left.y(),
|
| + uv_top.width(),
|
| + image_aperture_bottom_height / image_height);
|
| + gfx::RectF uv_center(uv_top_left.right(),
|
| + uv_top_left.bottom(),
|
| + uv_top.width(),
|
| + uv_left.height());
|
| +
|
| + gfx::Rect opaque_rect;
|
| + gfx::Rect visible_rect;
|
| const float vertex_opacity[] = {1.0f, 1.0f, 1.0f, 1.0f};
|
| const bool opaque = layer_tree_impl()->IsUIResourceOpaque(ui_resource_id_);
|
| - static const bool flipped = false;
|
| - static const bool premultiplied_alpha = true;
|
| -
|
| - for (const auto& patch : patches) {
|
| - gfx::Rect visible_rect =
|
| +
|
| + visible_rect =
|
| + draw_properties().occlusion_in_content_space.GetUnoccludedContentRect(
|
| + layer_top_left);
|
| + opaque_rect = opaque ? visible_rect : gfx::Rect();
|
| + if (!visible_rect.IsEmpty()) {
|
| + TextureDrawQuad* quad =
|
| + render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>();
|
| + quad->SetNew(shared_quad_state, layer_top_left, opaque_rect, visible_rect,
|
| + resource, premultiplied_alpha, uv_top_left.origin(),
|
| + uv_top_left.bottom_right(), SK_ColorTRANSPARENT,
|
| + vertex_opacity, flipped, nearest_neighbor_);
|
| + ValidateQuadResources(quad);
|
| + }
|
| +
|
| + visible_rect =
|
| + draw_properties().occlusion_in_content_space.GetUnoccludedContentRect(
|
| + layer_top_right);
|
| + opaque_rect = opaque ? visible_rect : gfx::Rect();
|
| + if (!visible_rect.IsEmpty()) {
|
| + TextureDrawQuad* quad =
|
| + render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>();
|
| + quad->SetNew(shared_quad_state, layer_top_right, opaque_rect, visible_rect,
|
| + resource, premultiplied_alpha, uv_top_right.origin(),
|
| + uv_top_right.bottom_right(), SK_ColorTRANSPARENT,
|
| + vertex_opacity, flipped, nearest_neighbor_);
|
| + ValidateQuadResources(quad);
|
| + }
|
| +
|
| + visible_rect =
|
| + draw_properties().occlusion_in_content_space.GetUnoccludedContentRect(
|
| + layer_bottom_left);
|
| + opaque_rect = opaque ? visible_rect : gfx::Rect();
|
| + if (!visible_rect.IsEmpty()) {
|
| + TextureDrawQuad* quad =
|
| + render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>();
|
| + quad->SetNew(shared_quad_state, layer_bottom_left, opaque_rect,
|
| + visible_rect, resource, premultiplied_alpha,
|
| + uv_bottom_left.origin(), uv_bottom_left.bottom_right(),
|
| + SK_ColorTRANSPARENT, vertex_opacity, flipped,
|
| + nearest_neighbor_);
|
| + ValidateQuadResources(quad);
|
| + }
|
| +
|
| + visible_rect =
|
| + draw_properties().occlusion_in_content_space.GetUnoccludedContentRect(
|
| + layer_bottom_right);
|
| + opaque_rect = opaque ? visible_rect : gfx::Rect();
|
| + if (!visible_rect.IsEmpty()) {
|
| + TextureDrawQuad* quad =
|
| + render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>();
|
| + quad->SetNew(shared_quad_state, layer_bottom_right, opaque_rect,
|
| + visible_rect, resource, premultiplied_alpha,
|
| + uv_bottom_right.origin(), uv_bottom_right.bottom_right(),
|
| + SK_ColorTRANSPARENT, vertex_opacity, flipped,
|
| + nearest_neighbor_);
|
| + ValidateQuadResources(quad);
|
| + }
|
| +
|
| + visible_rect =
|
| + draw_properties().occlusion_in_content_space.GetUnoccludedContentRect(
|
| + layer_top);
|
| + opaque_rect = opaque ? visible_rect : gfx::Rect();
|
| + if (!visible_rect.IsEmpty()) {
|
| + TextureDrawQuad* quad =
|
| + render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>();
|
| + quad->SetNew(shared_quad_state, layer_top, opaque_rect, visible_rect,
|
| + resource, premultiplied_alpha, uv_top.origin(),
|
| + uv_top.bottom_right(), SK_ColorTRANSPARENT, vertex_opacity,
|
| + flipped, nearest_neighbor_);
|
| + ValidateQuadResources(quad);
|
| + }
|
| +
|
| + visible_rect =
|
| + draw_properties().occlusion_in_content_space.GetUnoccludedContentRect(
|
| + layer_left);
|
| + opaque_rect = opaque ? visible_rect : gfx::Rect();
|
| + if (!visible_rect.IsEmpty()) {
|
| + TextureDrawQuad* quad =
|
| + render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>();
|
| + quad->SetNew(shared_quad_state, layer_left, opaque_rect, visible_rect,
|
| + resource, premultiplied_alpha, uv_left.origin(),
|
| + uv_left.bottom_right(), SK_ColorTRANSPARENT, vertex_opacity,
|
| + flipped, nearest_neighbor_);
|
| + ValidateQuadResources(quad);
|
| + }
|
| +
|
| + visible_rect =
|
| + draw_properties().occlusion_in_content_space.GetUnoccludedContentRect(
|
| + layer_right);
|
| + opaque_rect = opaque ? visible_rect : gfx::Rect();
|
| + if (!visible_rect.IsEmpty()) {
|
| + TextureDrawQuad* quad =
|
| + render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>();
|
| + quad->SetNew(shared_quad_state, layer_right, opaque_rect, layer_right,
|
| + resource, premultiplied_alpha, uv_right.origin(),
|
| + uv_right.bottom_right(), SK_ColorTRANSPARENT, vertex_opacity,
|
| + flipped, nearest_neighbor_);
|
| + ValidateQuadResources(quad);
|
| + }
|
| +
|
| + visible_rect =
|
| + draw_properties().occlusion_in_content_space.GetUnoccludedContentRect(
|
| + layer_bottom);
|
| + opaque_rect = opaque ? visible_rect : gfx::Rect();
|
| + if (!visible_rect.IsEmpty()) {
|
| + TextureDrawQuad* quad =
|
| + render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>();
|
| + quad->SetNew(shared_quad_state, layer_bottom, opaque_rect, visible_rect,
|
| + resource, premultiplied_alpha, uv_bottom.origin(),
|
| + uv_bottom.bottom_right(), SK_ColorTRANSPARENT, vertex_opacity,
|
| + flipped, nearest_neighbor_);
|
| + ValidateQuadResources(quad);
|
| + }
|
| +
|
| + if (fill_center_) {
|
| + visible_rect =
|
| draw_properties().occlusion_in_content_space.GetUnoccludedContentRect(
|
| - patch.layer_rect);
|
| - gfx::Rect opaque_rect = opaque ? visible_rect : gfx::Rect();
|
| + layer_center);
|
| + opaque_rect = opaque ? visible_rect : gfx::Rect();
|
| if (!visible_rect.IsEmpty()) {
|
| - gfx::RectF image_rect(NormalizedRect(
|
| - patch.image_rect, image_bounds_.width(), image_bounds_.height()));
|
| TextureDrawQuad* quad =
|
| render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>();
|
| - quad->SetNew(shared_quad_state, patch.layer_rect, opaque_rect,
|
| - visible_rect, resource, premultiplied_alpha,
|
| - image_rect.origin(), image_rect.bottom_right(),
|
| - SK_ColorTRANSPARENT, vertex_opacity, flipped,
|
| - nearest_neighbor_);
|
| + quad->SetNew(shared_quad_state, layer_center, opaque_rect, visible_rect,
|
| + resource, premultiplied_alpha, uv_center.origin(),
|
| + uv_center.bottom_right(), SK_ColorTRANSPARENT,
|
| + vertex_opacity, flipped, nearest_neighbor_);
|
| ValidateQuadResources(quad);
|
| }
|
| }
|
| @@ -350,13 +369,6 @@
|
|
|
| result->SetBoolean("FillCenter", fill_center_);
|
|
|
| - list = new base::ListValue;
|
| - list->AppendInteger(layer_occlusion_.x());
|
| - list->AppendInteger(layer_occlusion_.y());
|
| - list->AppendInteger(layer_occlusion_.width());
|
| - list->AppendInteger(layer_occlusion_.height());
|
| - result->Set("LayerOcclusion", list);
|
| -
|
| return result;
|
| }
|
|
|
|
|