Chromium Code Reviews| Index: tools/viewer/sk_app/Window.cpp |
| diff --git a/tools/viewer/sk_app/Window.cpp b/tools/viewer/sk_app/Window.cpp |
| index 47053be5afc5a503f398316238bdda317fd94ead..8e8e5db9c490180919c4a17a42a28d883b3eb0df 100644 |
| --- a/tools/viewer/sk_app/Window.cpp |
| +++ b/tools/viewer/sk_app/Window.cpp |
| @@ -52,6 +52,26 @@ bool Window::onMouse(int x, int y, InputState state, uint32_t modifiers) { |
| return fMouseFunc(x, y, state, modifiers, fMouseUserData); |
| } |
| +bool Window::onTouch(int owner, InputState state, float x, float y) { |
|
djsollen
2016/05/17 12:40:25
seems odd to me that the window interprets touch a
|
| + void* castedOwner = reinterpret_cast<void*>(owner); |
| + switch (state) { |
| + case Window::kUp_InputState: { |
| + fGesture.touchEnd(castedOwner); |
| + break; |
| + } |
| + case Window::kDown_InputState: { |
| + fGesture.touchBegin(castedOwner, x, y); |
| + break; |
| + } |
| + case Window::kMove_InputState: { |
| + fGesture.touchMoved(castedOwner, x, y); |
| + break; |
| + } |
| + } |
| + inval(); |
| + return true; |
| +} |
| + |
| void Window::onPaint() { |
| SkSurface* backbuffer = fWindowContext->getBackbufferSurface(); |
| if (backbuffer) { |
| @@ -83,4 +103,8 @@ void Window::setDisplayParams(const DisplayParams& params) { |
| fWindowContext->setDisplayParams(params); |
| } |
| +const SkMatrix& Window::getGestureLocalM() { return fGesture.localM(); } |
| + |
| +const SkMatrix& Window::getGestureGlobalM() const { return fGesture.globalM(); } |
| + |
| } // namespace sk_app |