Chromium Code Reviews
Descriptioncc: correctly fix edge-AA for filtered render surfaces.
Moving the destination bounds computation above the edge-AA computations
allows us to give correct positions for the edge-AA edges on filtered
quads. This is a change which will be necessary for an upcoming
optimization.
This required adding a matrix param to FilterOperation[s].MapRect().
Since this function is called with device-space rects, so it should also
be passed a matrix to transform the filter parameters into device space.
BUG=611823
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Committed: https://crrev.com/60471d41ca8bf96b3a487c086ceefe2aca7d126a
Cr-Commit-Position: refs/heads/master@{#393657}
Patch Set 1 #Patch Set 2 : Fix unit test, pixel test expectations #Patch Set 3 : Fix typo #
Total comments: 2
Messages
Total messages: 17 (7 generated)
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