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Issue 1980613003: cc: correctly fix edge-AA for filtered render surfaces. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix typo Created 4 years, 7 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <stddef.h> 5 #include <stddef.h>
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "base/trace_event/trace_event_argument.h" 9 #include "base/trace_event/trace_event_argument.h"
10 #include "base/values.h" 10 #include "base/values.h"
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308 value->AppendInteger(it.rect().y()); 308 value->AppendInteger(it.rect().y());
309 value->AppendInteger(it.rect().width()); 309 value->AppendInteger(it.rect().width());
310 value->AppendInteger(it.rect().height()); 310 value->AppendInteger(it.rect().height());
311 } 311 }
312 value->EndArray(); 312 value->EndArray();
313 } 313 }
314 break; 314 break;
315 } 315 }
316 } 316 }
317 317
318 static int SpreadForStdDeviation(float std_deviation) { 318 static SkVector MapStdDeviation(float std_deviation, const SkMatrix& matrix) {
enne (OOO) 2016/05/13 21:31:13 Can you explain this change to me?
Stephen White 2016/05/13 21:51:07 Basically, this syncs this function up with the Sk
319 // https://dvcs.w3.org/hg/FXTF/raw-file/tip/filters/index.html#feGaussianBlurE lement 319 SkVector sigma = SkVector::Make(std_deviation, std_deviation);
320 // provides this approximation for evaluating a gaussian blur by a triple box 320 matrix.mapVectors(&sigma, 1);
321 // filter. 321 return sigma * SkIntToScalar(3);
322 float d = floorf(std_deviation * 3.f * sqrt(8.f * atan(1.f)) / 4.f + 0.5f);
323 return static_cast<int>(ceilf(d * 3.f / 2.f));
324 } 322 }
325 323
326 gfx::Rect FilterOperation::MapRect(const gfx::Rect& rect) const { 324 gfx::Rect FilterOperation::MapRect(const gfx::Rect& rect,
325 const SkMatrix& matrix) const {
327 switch (type_) { 326 switch (type_) {
328 case FilterOperation::BLUR: { 327 case FilterOperation::BLUR: {
329 int spread = SpreadForStdDeviation(amount()); 328 SkVector spread = MapStdDeviation(amount(), matrix);
330 gfx::Rect result = rect; 329 gfx::Rect result = rect;
331 result.Inset(-spread, -spread, -spread, -spread); 330 result.Inset(-spread.x(), -spread.y(), -spread.x(), -spread.y());
332 return result; 331 return result;
333 } 332 }
334 case FilterOperation::DROP_SHADOW: { 333 case FilterOperation::DROP_SHADOW: {
335 int spread = SpreadForStdDeviation(amount()); 334 SkVector spread = MapStdDeviation(amount(), matrix);
336 gfx::Rect result = rect; 335 gfx::Rect result = rect;
337 result.Inset(-spread, -spread, -spread, -spread); 336 result.Inset(-spread.x(), -spread.y(), -spread.x(), -spread.y());
338 result += drop_shadow_offset().OffsetFromOrigin(); 337 result += drop_shadow_offset().OffsetFromOrigin();
339 result.Union(rect); 338 result.Union(rect);
340 return result; 339 return result;
341 } 340 }
342 case FilterOperation::REFERENCE: { 341 case FilterOperation::REFERENCE: {
343 if (!image_filter()) 342 if (!image_filter())
344 return rect; 343 return rect;
345 SkIRect in_rect = gfx::RectToSkIRect(rect); 344 SkIRect in_rect = gfx::RectToSkIRect(rect);
346 SkIRect out_rect = image_filter()->filterBounds( 345 SkIRect out_rect = image_filter()->filterBounds(
347 in_rect, SkMatrix::I(), SkImageFilter::kForward_MapDirection); 346 in_rect, matrix, SkImageFilter::kForward_MapDirection);
348 return gfx::SkIRectToRect(out_rect); 347 return gfx::SkIRectToRect(out_rect);
349 } 348 }
350 default: 349 default:
351 return rect; 350 return rect;
352 } 351 }
353 } 352 }
354 353
355 } // namespace cc 354 } // namespace cc
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