| Index: ui/views/mus/surface_binding.cc
|
| diff --git a/ui/views/mus/surface_binding.cc b/ui/views/mus/surface_binding.cc
|
| index 3385914341a0e776853ba471d3c6b1482f59693a..86738c0a93e89be02162f8e933852e60cba025b7 100644
|
| --- a/ui/views/mus/surface_binding.cc
|
| +++ b/ui/views/mus/surface_binding.cc
|
| @@ -24,9 +24,7 @@
|
| #include "components/mus/public/cpp/surfaces/surfaces_type_converters.h"
|
| #include "components/mus/public/cpp/window.h"
|
| #include "components/mus/public/cpp/window_tree_connection.h"
|
| -#include "components/mus/public/interfaces/gpu.mojom.h"
|
| #include "mojo/public/cpp/bindings/binding.h"
|
| -#include "services/shell/public/cpp/connector.h"
|
| #include "ui/views/mus/window_tree_host_mus.h"
|
|
|
| namespace views {
|
| @@ -58,17 +56,12 @@ class SurfaceBinding::PerConnectionState
|
| mus::WindowTreeConnection* connection);
|
| ~PerConnectionState();
|
|
|
| - void Init();
|
| -
|
| static base::LazyInstance<
|
| base::ThreadLocalPointer<ConnectionToStateMap>>::Leaky window_states;
|
|
|
| shell::Connector* connector_;
|
| mus::WindowTreeConnection* connection_;
|
|
|
| - // Set of state needed to create an OutputSurface.
|
| - mus::mojom::GpuPtr gpu_;
|
| -
|
| DISALLOW_COPY_AND_ASSIGN(PerConnectionState);
|
| };
|
|
|
| @@ -86,10 +79,8 @@ SurfaceBinding::PerConnectionState* SurfaceBinding::PerConnectionState::Get(
|
| window_map = new ConnectionToStateMap;
|
| window_states.Pointer()->Set(window_map);
|
| }
|
| - if (!(*window_map)[connection]) {
|
| + if (!(*window_map)[connection])
|
| (*window_map)[connection] = new PerConnectionState(connector, connection);
|
| - (*window_map)[connection]->Init();
|
| - }
|
| return (*window_map)[connection];
|
| }
|
|
|
| @@ -97,15 +88,8 @@ std::unique_ptr<cc::OutputSurface>
|
| SurfaceBinding::PerConnectionState::CreateOutputSurface(
|
| mus::Window* window,
|
| mus::mojom::SurfaceType surface_type) {
|
| - if (gpu_.encountered_error())
|
| - return nullptr;
|
| - // TODO(sky): figure out lifetime here. Do I need to worry about the return
|
| - // value outliving this?
|
| - mus::mojom::CommandBufferPtr cb;
|
| - gpu_->CreateOffscreenGLES2Context(GetProxy(&cb));
|
| -
|
| scoped_refptr<cc::ContextProvider> context_provider(
|
| - new mus::ContextProvider(cb.PassInterface().PassHandle()));
|
| + new mus::ContextProvider(connector_));
|
| return base::WrapUnique(new mus::OutputSurface(
|
| context_provider, window->RequestSurface(surface_type)));
|
| }
|
| @@ -126,16 +110,6 @@ SurfaceBinding::PerConnectionState::~PerConnectionState() {
|
| }
|
| }
|
|
|
| -void SurfaceBinding::PerConnectionState::Init() {
|
| - connector_->ConnectToInterface("mojo:mus", &gpu_);
|
| -
|
| - // TODO(sad): If connection is lost (e.g. if gpu crashes), then the
|
| - // connections need to be restored. https://crbug.com/613366
|
| - // TODO(rockot|yzshen): It is necessary to install a connection-error handler,
|
| - // even if the handler doesn't actually do anything. https://crbug.com/613371
|
| - gpu_.set_connection_error_handler([]{});
|
| -}
|
| -
|
| // SurfaceBinding --------------------------------------------------------------
|
|
|
| SurfaceBinding::SurfaceBinding(shell::Connector* connector,
|
|
|