Index: components/mus/public/cpp/window.h |
diff --git a/components/mus/public/cpp/window.h b/components/mus/public/cpp/window.h |
index d94d01a3bdb584b3ae197866c9d20e9b94850eb1..9e46b16bf8d7f1d812b3ada3c0da88ddd9dae8c4 100644 |
--- a/components/mus/public/cpp/window.h |
+++ b/components/mus/public/cpp/window.h |
@@ -12,6 +12,7 @@ |
#include "base/macros.h" |
#include "base/observer_list.h" |
#include "components/mus/common/types.h" |
+#include "components/mus/public/cpp/mus_public_export.h" |
#include "components/mus/public/interfaces/mus_constants.mojom.h" |
#include "components/mus/public/interfaces/surface_id.mojom.h" |
#include "components/mus/public/interfaces/window_tree.mojom.h" |
@@ -49,7 +50,7 @@ struct WindowProperty; |
// TODO(beng): Right now, you'll have to implement a WindowObserver to track |
// destruction and NULL any pointers you have. |
// Investigate some kind of smart pointer or weak pointer for these. |
-class Window { |
+class MUS_PUBLIC_EXPORT Window { |
public: |
using Children = std::vector<Window*>; |
using EmbedCallback = base::Callback<void(bool)>; |