Index: src/gpu/vk/GrVkPipelineState.h |
diff --git a/src/gpu/vk/GrVkPipelineState.h b/src/gpu/vk/GrVkPipelineState.h |
index d0b0f564de5b22a4b27edc34b3e5cd16b3851d7a..89d7adc7c670d7552a756dd02beb00f923fe71eb 100644 |
--- a/src/gpu/vk/GrVkPipelineState.h |
+++ b/src/gpu/vk/GrVkPipelineState.h |
@@ -265,7 +265,7 @@ private: |
// GrVkResources used for sampling textures |
SkTDArray<GrVkSampler*> fSamplers; |
SkTDArray<const GrVkImageView*> fTextureViews; |
- SkTDArray<const GrVkImage::Resource*> fTextures; |
+ SkTDArray<const GrVkResource*> fTextures; |
// Tracks the current render target uniforms stored in the vertex buffer. |
RenderTargetState fRenderTargetState; |