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| 1 /* | 1 /* |
| 2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #ifndef GrVkPipelineState_DEFINED | 9 #ifndef GrVkPipelineState_DEFINED |
| 10 #define GrVkPipelineState_DEFINED | 10 #define GrVkPipelineState_DEFINED |
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| 258 // Meta data so we know which descriptor sets we are using and need to bind. | 258 // Meta data so we know which descriptor sets we are using and need to bind. |
| 259 int fStartDS; | 259 int fStartDS; |
| 260 int fDSCount; | 260 int fDSCount; |
| 261 | 261 |
| 262 SkAutoTDelete<GrVkUniformBuffer> fVertexUniformBuffer; | 262 SkAutoTDelete<GrVkUniformBuffer> fVertexUniformBuffer; |
| 263 SkAutoTDelete<GrVkUniformBuffer> fFragmentUniformBuffer; | 263 SkAutoTDelete<GrVkUniformBuffer> fFragmentUniformBuffer; |
| 264 | 264 |
| 265 // GrVkResources used for sampling textures | 265 // GrVkResources used for sampling textures |
| 266 SkTDArray<GrVkSampler*> fSamplers; | 266 SkTDArray<GrVkSampler*> fSamplers; |
| 267 SkTDArray<const GrVkImageView*> fTextureViews; | 267 SkTDArray<const GrVkImageView*> fTextureViews; |
| 268 SkTDArray<const GrVkImage::Resource*> fTextures; | 268 SkTDArray<const GrVkResource*> fTextures; |
| 269 | 269 |
| 270 // Tracks the current render target uniforms stored in the vertex buffer. | 270 // Tracks the current render target uniforms stored in the vertex buffer. |
| 271 RenderTargetState fRenderTargetState; | 271 RenderTargetState fRenderTargetState; |
| 272 BuiltinUniformHandles fBuiltinUniformHandles; | 272 BuiltinUniformHandles fBuiltinUniformHandles; |
| 273 | 273 |
| 274 // Processors in the GrVkPipelineState | 274 // Processors in the GrVkPipelineState |
| 275 SkAutoTDelete<GrGLSLPrimitiveProcessor> fGeometryProcessor; | 275 SkAutoTDelete<GrGLSLPrimitiveProcessor> fGeometryProcessor; |
| 276 SkAutoTDelete<GrGLSLXferProcessor> fXferProcessor; | 276 SkAutoTDelete<GrGLSLXferProcessor> fXferProcessor; |
| 277 GrGLSLFragProcs fFragmentProcessors; | 277 GrGLSLFragProcs fFragmentProcessors; |
| 278 | 278 |
| 279 Desc fDesc; | 279 Desc fDesc; |
| 280 | 280 |
| 281 GrVkPipelineStateDataManager fDataManager; | 281 GrVkPipelineStateDataManager fDataManager; |
| 282 | 282 |
| 283 DescriptorPoolManager fSamplerPoolManager; | 283 DescriptorPoolManager fSamplerPoolManager; |
| 284 const GrVkDescriptorPool* fCurrentUniformDescPool; | 284 const GrVkDescriptorPool* fCurrentUniformDescPool; |
| 285 | 285 |
| 286 int fNumSamplers; | 286 int fNumSamplers; |
| 287 | 287 |
| 288 friend class GrVkPipelineStateBuilder; | 288 friend class GrVkPipelineStateBuilder; |
| 289 }; | 289 }; |
| 290 | 290 |
| 291 #endif | 291 #endif |
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