| Index: build/config/compiler/compiler.gni
|
| diff --git a/build/config/compiler/compiler.gni b/build/config/compiler/compiler.gni
|
| index 88ea3d2b0fc1f40866da2785102a49fe880ba317..bc0a6e41944b7e68b40489bc0894f710a957d13a 100644
|
| --- a/build/config/compiler/compiler.gni
|
| +++ b/build/config/compiler/compiler.gni
|
| @@ -6,6 +6,7 @@ import("//build/config/android/config.gni")
|
| import("//build/config/chrome_build.gni")
|
| import("//build/config/chromecast_build.gni")
|
| import("//build/config/sanitizers/sanitizers.gni")
|
| +import("//build/toolchain/toolchain.gni")
|
|
|
| declare_args() {
|
| # How many symbols to include in the build. This affects the performance of
|
| @@ -33,6 +34,16 @@ declare_args() {
|
| full_wpo_on_official = false
|
| }
|
|
|
| +declare_args() {
|
| + # TODO: We should be using 64-bit gold for linking on both 64-bit Linux
|
| + # and 32-bit linux; 32-bit Gold runs out of address-space on 32-bit builds.
|
| + # However, something isn't quite working right on the 32-bit builds.
|
| + use_gold = !use_lld &&
|
| + ((is_linux && (current_cpu == "x64" || current_cpu == "arm")) ||
|
| + (is_android && (current_cpu == "x86" || current_cpu == "x64" ||
|
| + current_cpu == "arm")))
|
| +}
|
| +
|
| # If it wasn't manually set, set to an appropriate default.
|
| assert(symbol_level >= -1 && symbol_level <= 2, "Invalid symbol_level")
|
| if (symbol_level == -1) {
|
|
|