| Index: content/renderer/render_widget.cc
|
| diff --git a/content/renderer/render_widget.cc b/content/renderer/render_widget.cc
|
| index 276ebd0e8e978b44066ff9684ddadc71d5404c2c..30bd0de9a33ad1e8e89a59e279b01e9f1052bb0c 100644
|
| --- a/content/renderer/render_widget.cc
|
| +++ b/content/renderer/render_widget.cc
|
| @@ -761,13 +761,10 @@ std::unique_ptr<cc::OutputSurface> RenderWidget::CreateOutputSurface(
|
| return nullptr;
|
| }
|
|
|
| - gpu::SharedMemoryLimits limits;
|
| // The renderer compositor context doesn't do a lot of stuff, so we don't
|
| // expect it to need a lot of space for commands or transfer. Raster and
|
| // uploads happen on the worker context instead.
|
| - limits.command_buffer_size = 64 * 1024;
|
| - limits.start_transfer_buffer_size = 64 * 1024;
|
| - limits.min_transfer_buffer_size = 64 * 1024;
|
| + gpu::SharedMemoryLimits limits = gpu::SharedMemoryLimits::ForMailboxContext();
|
|
|
| // This is for an offscreen context for the compositor. So the default
|
| // framebuffer doesn't need alpha, depth, stencil, antialiasing.
|
|
|