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Side by Side Diff: third_party/WebKit/Source/platform/audio/AudioIOCallback.h

Issue 1967393002: [DO NOT SUBMIT] AudioWorklet FS2: audio thread (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@FS1-audioworklet-script-importing
Patch Set: Created 4 years, 7 months ago
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1 /* 1 /*
2 * Copyright (C) 2012 Google Inc. All rights reserved. 2 * Copyright (C) 2012 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
(...skipping 15 matching lines...) Expand all
26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 */ 27 */
28 28
29 #ifndef AudioIOCallback_h 29 #ifndef AudioIOCallback_h
30 #define AudioIOCallback_h 30 #define AudioIOCallback_h
31 31
32 namespace blink { 32 namespace blink {
33 33
34 class AudioBus; 34 class AudioBus;
35 35
36 // Abstract base-class for isochronous audio I/O client. 36 // Abstract base-class for isochronous render. (e.g. AudioDestinationNode)
37 class AudioIOCallback { 37 class AudioIOCallback {
38
38 public: 39 public:
39 // render() is called periodically to get the next render quantum of audio i nto destinationBus. 40 virtual ~AudioIOCallback() { }
40 // Optional audio input is given in sourceBus (if it's not 0).
41 virtual void render(AudioBus* sourceBus, AudioBus* destinationBus, size_t fr amesToProcess) = 0;
42 41
43 virtual ~AudioIOCallback() { } 42 // render() is called periodically to get the next render quantum of audio
43 // into the destination bus. Optional external audio input is given in the
44 // source bus. (e.g. live audio input)
45 virtual void render(AudioBus* source, AudioBus* destination, size_t framesTo Process) = 0;
44 }; 46 };
45 47
46 } // namespace blink 48 } // namespace blink
47 49
48 #endif // AudioIOCallback_h 50 #endif // AudioIOCallback_h
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