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Issue 1967393002: [DO NOT SUBMIT] AudioWorklet FS2: audio thread (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@FS1-audioworklet-script-importing
Patch Set: Created 4 years, 7 months ago
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1 /* 1 /*
2 * Copyright (C) 2011, Google Inc. All rights reserved. 2 * Copyright (C) 2011, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution. 11 * documentation and/or other materials provided with the distribution.
12 * 12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND AN Y 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND AN Y
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
15 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 15 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
16 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR AN Y 16 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR AN Y
17 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 17 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
18 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 18 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
19 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND O N 19 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND O N
20 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 20 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
23 */ 23 */
24 24
25 #ifndef DefaultAudioDestinationNode_h 25 #ifndef DefaultAudioDestinationNode_h
26 #define DefaultAudioDestinationNode_h 26 #define DefaultAudioDestinationNode_h
27 27
28 #include "modules/webaudio/AudioDestinationNode.h" 28 #include "modules/webaudio/AudioDestinationNode.h"
29 #include "platform/audio/AudioDestination.h" 29 // #include "platform/audio/AudioDestination.h"
30 #include "platform/audio/AudioRenderSink.h"
30 #include "wtf/OwnPtr.h" 31 #include "wtf/OwnPtr.h"
31 32
32 namespace blink { 33 namespace blink {
33 34
34 class AbstractAudioContext; 35 class AbstractAudioContext;
35 class ExceptionState; 36 class ExceptionState;
36 37
37 class DefaultAudioDestinationHandler final : public AudioDestinationHandler { 38 class DefaultAudioDestinationHandler final : public AudioDestinationHandler {
38 public: 39 public:
39 static PassRefPtr<DefaultAudioDestinationHandler> create(AudioNode&); 40 static PassRefPtr<DefaultAudioDestinationHandler> create(AudioNode&);
40 ~DefaultAudioDestinationHandler() override; 41 ~DefaultAudioDestinationHandler() override;
41 42
42 // AudioHandler 43 // AudioHandler
43 void dispose() override; 44 void dispose() override;
44 void initialize() override; 45 void initialize() override;
45 void uninitialize() override; 46 void uninitialize() override;
46 void setChannelCount(unsigned long, ExceptionState&) override; 47 void setChannelCount(unsigned long, ExceptionState&) override;
47 48
48 // AudioDestinationHandler 49 // AudioDestinationHandler
49 void startRendering() override; 50 void startRendering() override;
50 void stopRendering() override; 51 void stopRendering() override;
51 unsigned long maxChannelCount() const override; 52 unsigned long maxChannelCount() const override;
52 53
53 private: 54 private:
54 explicit DefaultAudioDestinationHandler(AudioNode&); 55 explicit DefaultAudioDestinationHandler(AudioNode&);
55 void createDestination(); 56 void createRenderSink();
56 57
57 OwnPtr<AudioDestination> m_destination; 58 OwnPtr<AudioRenderSink> m_audioRenderSink;
58 String m_inputDeviceId; 59 String m_inputDeviceId;
59 unsigned m_numberOfInputChannels; 60 unsigned m_numberOfInputChannels;
60 }; 61 };
61 62
62 class DefaultAudioDestinationNode final : public AudioDestinationNode { 63 class DefaultAudioDestinationNode final : public AudioDestinationNode {
63 public: 64 public:
64 static DefaultAudioDestinationNode* create(AbstractAudioContext*); 65 static DefaultAudioDestinationNode* create(AbstractAudioContext*);
65 66
66 private: 67 private:
67 explicit DefaultAudioDestinationNode(AbstractAudioContext&); 68 explicit DefaultAudioDestinationNode(AbstractAudioContext&);
68 }; 69 };
69 70
70 } // namespace blink 71 } // namespace blink
71 72
72 #endif // DefaultAudioDestinationNode_h 73 #endif // DefaultAudioDestinationNode_h
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