Index: Source/modules/gamepad/WebKitGamepad.h |
diff --git a/Source/core/animation/DocumentAnimation.idl b/Source/modules/gamepad/WebKitGamepad.h |
similarity index 59% |
copy from Source/core/animation/DocumentAnimation.idl |
copy to Source/modules/gamepad/WebKitGamepad.h |
index 2bfb6a74b00d388c5f585b10f2d56950155c2458..158db5166250e3f6d281bf087143722301d8cbbc 100644 |
--- a/Source/core/animation/DocumentAnimation.idl |
+++ b/Source/modules/gamepad/WebKitGamepad.h |
@@ -2,8 +2,9 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-[ |
- RuntimeEnabled=WebAnimationsAPI, |
-] partial interface Document { |
- readonly attribute Timeline timeline; |
-}; |
+#ifndef WebKitGamepad_h |
+#define WebKitGamepad_h |
+ |
+#include "modules/gamepad/Gamepad.h" |
eseidel
2014/03/12 20:05:49
This is presumably needed to keep the bindings gen
Nils Barth (inactive)
2014/03/13 08:55:46
Yup, this was for CG; agreed a comment would've be
|
+ |
+#endif // WebKitGamepad_h |