Index: src/a64/macro-assembler-a64-inl.h |
diff --git a/src/a64/macro-assembler-a64-inl.h b/src/a64/macro-assembler-a64-inl.h |
index 18d1d0d2c44efd585ca6c7c7c987a93d3b1f4161..b205e6edbe77792861f05d69dd3c98ed78bbf10b 100644 |
--- a/src/a64/macro-assembler-a64-inl.h |
+++ b/src/a64/macro-assembler-a64-inl.h |
@@ -1273,9 +1273,10 @@ void MacroAssembler::BumpSystemStackPointer(const Operand& space) { |
ASSERT(!csp.Is(sp_)); |
// TODO(jbramley): Several callers rely on this not using scratch registers, |
// so we use the assembler directly here. However, this means that large |
- // immediate values of 'space' cannot be handled cleanly. Once we implement |
- // our flexible scratch register idea, we could greatly simplify this |
- // function. |
+ // immediate values of 'space' cannot be handled cleanly. (Only 24-bits |
+ // immediates or values of 'space' that can be encoded in one instruction are |
+ // accepted.) Once we implement our flexible scratch register idea, we could |
+ // greatly simplify this function. |
InstructionAccurateScope scope(this); |
if ((space.IsImmediate()) && !is_uint12(space.immediate())) { |
// The subtract instruction supports a 12-bit immediate, shifted left by |