| Index: ui/display/ios/screen_ios.mm
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| diff --git a/ui/gfx/screen_ios.mm b/ui/display/ios/screen_ios.mm
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| similarity index 64%
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| rename from ui/gfx/screen_ios.mm
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| rename to ui/display/ios/screen_ios.mm
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| index ec00c1b6401d356231c09eb2ea1fd2d0d7be4bea..08d0d921b171106439039de2e348b1aadea7c064 100644
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| --- a/ui/gfx/screen_ios.mm
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| +++ b/ui/display/ios/screen_ios.mm
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| @@ -2,16 +2,17 @@
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|  // Use of this source code is governed by a BSD-style license that can be
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|  // found in the LICENSE file.
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|  
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| -#include "ui/gfx/screen.h"
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| +#include "ui/display/screen.h"
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|  
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|  #import <UIKit/UIKit.h>
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|  
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|  #include "base/logging.h"
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| -#include "ui/gfx/display.h"
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| +#include "ui/display/display.h"
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|  
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| +namespace display {
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|  namespace {
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|  
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| -class ScreenIos : public gfx::Screen {
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| +class ScreenIos : public Screen {
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|    gfx::Point GetCursorScreenPoint() override {
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|      NOTIMPLEMENTED();
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|      return gfx::Point(0, 0);
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| @@ -36,51 +37,49 @@ class ScreenIos : public gfx::Screen {
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|  #endif
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|    }
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|  
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| -  std::vector<gfx::Display> GetAllDisplays() const override {
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| +  std::vector<Display> GetAllDisplays() const override {
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|      NOTIMPLEMENTED();
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| -    return std::vector<gfx::Display>(1, GetPrimaryDisplay());
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| +    return std::vector<Display>(1, GetPrimaryDisplay());
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|    }
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|  
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|    // Returns the display nearest the specified window.
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| -  gfx::Display GetDisplayNearestWindow(gfx::NativeView view) const override {
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| +  Display GetDisplayNearestWindow(gfx::NativeView view) const override {
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|      NOTIMPLEMENTED();
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| -    return gfx::Display();
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| +    return Display();
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|    }
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|  
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|    // Returns the the display nearest the specified point.
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| -  gfx::Display GetDisplayNearestPoint(const gfx::Point& point) const override {
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| +  Display GetDisplayNearestPoint(const gfx::Point& point) const override {
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|      NOTIMPLEMENTED();
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| -    return gfx::Display();
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| +    return Display();
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|    }
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|  
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|    // Returns the display that most closely intersects the provided bounds.
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| -  gfx::Display GetDisplayMatching(const gfx::Rect& match_rect) const override {
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| +  Display GetDisplayMatching(const gfx::Rect& match_rect) const override {
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|      NOTIMPLEMENTED();
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| -    return gfx::Display();
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| +    return Display();
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|    }
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|  
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|    // Returns the primary display.
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| -  gfx::Display GetPrimaryDisplay() const override {
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| +  Display GetPrimaryDisplay() const override {
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|      UIScreen* mainScreen = [UIScreen mainScreen];
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|      CHECK(mainScreen);
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| -    gfx::Display display(0, gfx::Rect(mainScreen.bounds));
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| +    Display display(0, gfx::Rect(mainScreen.bounds));
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|      display.set_device_scale_factor([mainScreen scale]);
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|      return display;
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|    }
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|  
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| -  void AddObserver(gfx::DisplayObserver* observer) override {
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| +  void AddObserver(DisplayObserver* observer) override {
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|      // no display change on iOS.
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|    }
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|  
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| -  void RemoveObserver(gfx::DisplayObserver* observer) override {
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| +  void RemoveObserver(DisplayObserver* observer) override {
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|      // no display change on iOS.
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|    }
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|  };
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|  
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|  }  // namespace
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|  
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| -namespace gfx {
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| -
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|  Screen* CreateNativeScreen() {
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|    return new ScreenIos;
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|  }
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| 
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