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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gfx/screen.h" | 5 #include "ui/display/screen.h" |
6 | 6 |
7 #import <UIKit/UIKit.h> | 7 #import <UIKit/UIKit.h> |
8 | 8 |
9 #include "base/logging.h" | 9 #include "base/logging.h" |
10 #include "ui/gfx/display.h" | 10 #include "ui/display/display.h" |
11 | 11 |
| 12 namespace display { |
12 namespace { | 13 namespace { |
13 | 14 |
14 class ScreenIos : public gfx::Screen { | 15 class ScreenIos : public Screen { |
15 gfx::Point GetCursorScreenPoint() override { | 16 gfx::Point GetCursorScreenPoint() override { |
16 NOTIMPLEMENTED(); | 17 NOTIMPLEMENTED(); |
17 return gfx::Point(0, 0); | 18 return gfx::Point(0, 0); |
18 } | 19 } |
19 | 20 |
20 bool IsWindowUnderCursor(gfx::NativeWindow window) override { | 21 bool IsWindowUnderCursor(gfx::NativeWindow window) override { |
21 NOTIMPLEMENTED(); | 22 NOTIMPLEMENTED(); |
22 return false; | 23 return false; |
23 } | 24 } |
24 | 25 |
25 gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) override { | 26 gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) override { |
26 NOTIMPLEMENTED(); | 27 NOTIMPLEMENTED(); |
27 return gfx::NativeWindow(); | 28 return gfx::NativeWindow(); |
28 } | 29 } |
29 | 30 |
30 int GetNumDisplays() const override { | 31 int GetNumDisplays() const override { |
31 #if TARGET_IPHONE_SIMULATOR | 32 #if TARGET_IPHONE_SIMULATOR |
32 // UIScreen does not reliably return correct results on the simulator. | 33 // UIScreen does not reliably return correct results on the simulator. |
33 return 1; | 34 return 1; |
34 #else | 35 #else |
35 return [[UIScreen screens] count]; | 36 return [[UIScreen screens] count]; |
36 #endif | 37 #endif |
37 } | 38 } |
38 | 39 |
39 std::vector<gfx::Display> GetAllDisplays() const override { | 40 std::vector<Display> GetAllDisplays() const override { |
40 NOTIMPLEMENTED(); | 41 NOTIMPLEMENTED(); |
41 return std::vector<gfx::Display>(1, GetPrimaryDisplay()); | 42 return std::vector<Display>(1, GetPrimaryDisplay()); |
42 } | 43 } |
43 | 44 |
44 // Returns the display nearest the specified window. | 45 // Returns the display nearest the specified window. |
45 gfx::Display GetDisplayNearestWindow(gfx::NativeView view) const override { | 46 Display GetDisplayNearestWindow(gfx::NativeView view) const override { |
46 NOTIMPLEMENTED(); | 47 NOTIMPLEMENTED(); |
47 return gfx::Display(); | 48 return Display(); |
48 } | 49 } |
49 | 50 |
50 // Returns the the display nearest the specified point. | 51 // Returns the the display nearest the specified point. |
51 gfx::Display GetDisplayNearestPoint(const gfx::Point& point) const override { | 52 Display GetDisplayNearestPoint(const gfx::Point& point) const override { |
52 NOTIMPLEMENTED(); | 53 NOTIMPLEMENTED(); |
53 return gfx::Display(); | 54 return Display(); |
54 } | 55 } |
55 | 56 |
56 // Returns the display that most closely intersects the provided bounds. | 57 // Returns the display that most closely intersects the provided bounds. |
57 gfx::Display GetDisplayMatching(const gfx::Rect& match_rect) const override { | 58 Display GetDisplayMatching(const gfx::Rect& match_rect) const override { |
58 NOTIMPLEMENTED(); | 59 NOTIMPLEMENTED(); |
59 return gfx::Display(); | 60 return Display(); |
60 } | 61 } |
61 | 62 |
62 // Returns the primary display. | 63 // Returns the primary display. |
63 gfx::Display GetPrimaryDisplay() const override { | 64 Display GetPrimaryDisplay() const override { |
64 UIScreen* mainScreen = [UIScreen mainScreen]; | 65 UIScreen* mainScreen = [UIScreen mainScreen]; |
65 CHECK(mainScreen); | 66 CHECK(mainScreen); |
66 gfx::Display display(0, gfx::Rect(mainScreen.bounds)); | 67 Display display(0, gfx::Rect(mainScreen.bounds)); |
67 display.set_device_scale_factor([mainScreen scale]); | 68 display.set_device_scale_factor([mainScreen scale]); |
68 return display; | 69 return display; |
69 } | 70 } |
70 | 71 |
71 void AddObserver(gfx::DisplayObserver* observer) override { | 72 void AddObserver(DisplayObserver* observer) override { |
72 // no display change on iOS. | 73 // no display change on iOS. |
73 } | 74 } |
74 | 75 |
75 void RemoveObserver(gfx::DisplayObserver* observer) override { | 76 void RemoveObserver(DisplayObserver* observer) override { |
76 // no display change on iOS. | 77 // no display change on iOS. |
77 } | 78 } |
78 }; | 79 }; |
79 | 80 |
80 } // namespace | 81 } // namespace |
81 | 82 |
82 namespace gfx { | |
83 | |
84 Screen* CreateNativeScreen() { | 83 Screen* CreateNativeScreen() { |
85 return new ScreenIos; | 84 return new ScreenIos; |
86 } | 85 } |
87 | 86 |
88 } // namespace gfx | 87 } // namespace gfx |
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