Index: ui/gfx/screen_mac.mm |
diff --git a/ui/gfx/screen_mac.mm b/ui/gfx/screen_mac.mm |
deleted file mode 100644 |
index 54e7aadc17e0ab8163ce06bb0066e6d7e2907f8d..0000000000000000000000000000000000000000 |
--- a/ui/gfx/screen_mac.mm |
+++ /dev/null |
@@ -1,269 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "ui/gfx/screen.h" |
- |
-#import <ApplicationServices/ApplicationServices.h> |
-#import <Cocoa/Cocoa.h> |
-#include <stdint.h> |
- |
-#include <map> |
-#include <memory> |
- |
-#include "base/logging.h" |
-#include "base/mac/sdk_forward_declarations.h" |
-#include "base/macros.h" |
-#include "base/timer/timer.h" |
-#include "ui/gfx/display.h" |
-#include "ui/gfx/display_change_notifier.h" |
-#include "ui/gfx/mac/coordinate_conversion.h" |
- |
-namespace { |
- |
-// The delay to handle the display configuration changes. |
-// See comments in ScreenMac::HandleDisplayReconfiguration. |
-const int64_t kConfigureDelayMs = 500; |
- |
-NSScreen* GetMatchingScreen(const gfx::Rect& match_rect) { |
- // Default to the monitor with the current keyboard focus, in case |
- // |match_rect| is not on any screen at all. |
- NSScreen* max_screen = [NSScreen mainScreen]; |
- int max_area = 0; |
- |
- for (NSScreen* screen in [NSScreen screens]) { |
- gfx::Rect monitor_area = gfx::ScreenRectFromNSRect([screen frame]); |
- gfx::Rect intersection = gfx::IntersectRects(monitor_area, match_rect); |
- int area = intersection.width() * intersection.height(); |
- if (area > max_area) { |
- max_area = area; |
- max_screen = screen; |
- } |
- } |
- |
- return max_screen; |
-} |
- |
-gfx::Display GetDisplayForScreen(NSScreen* screen) { |
- NSRect frame = [screen frame]; |
- |
- CGDirectDisplayID display_id = [[[screen deviceDescription] |
- objectForKey:@"NSScreenNumber"] unsignedIntValue]; |
- |
- gfx::Display display(display_id, gfx::Rect(NSRectToCGRect(frame))); |
- NSRect visible_frame = [screen visibleFrame]; |
- NSScreen* primary = [[NSScreen screens] firstObject]; |
- |
- // Convert work area's coordinate systems. |
- if ([screen isEqual:primary]) { |
- gfx::Rect work_area = gfx::Rect(NSRectToCGRect(visible_frame)); |
- work_area.set_y(frame.size.height - visible_frame.origin.y - |
- visible_frame.size.height); |
- display.set_work_area(work_area); |
- } else { |
- display.set_bounds(gfx::ScreenRectFromNSRect(frame)); |
- display.set_work_area(gfx::ScreenRectFromNSRect(visible_frame)); |
- } |
- CGFloat scale = [screen backingScaleFactor]; |
- |
- if (gfx::Display::HasForceDeviceScaleFactor()) |
- scale = gfx::Display::GetForcedDeviceScaleFactor(); |
- |
- display.set_device_scale_factor(scale); |
- // CGDisplayRotation returns a double. Display::SetRotationAsDegree will |
- // handle the unexpected situations were the angle is not a multiple of 90. |
- display.SetRotationAsDegree(static_cast<int>(CGDisplayRotation(display_id))); |
- return display; |
-} |
- |
-class ScreenMac : public gfx::Screen { |
- public: |
- ScreenMac() { |
- displays_ = BuildDisplaysFromQuartz(); |
- |
- CGDisplayRegisterReconfigurationCallback( |
- ScreenMac::DisplayReconfigurationCallBack, this); |
- } |
- |
- ~ScreenMac() override { |
- CGDisplayRemoveReconfigurationCallback( |
- ScreenMac::DisplayReconfigurationCallBack, this); |
- } |
- |
- gfx::Point GetCursorScreenPoint() override { |
- // Flip coordinates to gfx (0,0 in top-left corner) using primary screen. |
- return gfx::ScreenPointFromNSPoint([NSEvent mouseLocation]); |
- } |
- |
- bool IsWindowUnderCursor(gfx::NativeWindow window) override { |
- NOTIMPLEMENTED(); |
- return false; |
- } |
- |
- gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) override { |
- NOTIMPLEMENTED(); |
- return gfx::NativeWindow(); |
- } |
- |
- int GetNumDisplays() const override { return GetAllDisplays().size(); } |
- |
- std::vector<gfx::Display> GetAllDisplays() const override { |
- return displays_; |
- } |
- |
- gfx::Display GetDisplayNearestWindow(gfx::NativeView view) const override { |
- NSWindow* window = nil; |
-#if !defined(USE_AURA) |
- if (view) |
- window = [view window]; |
-#endif |
- if (!window) |
- return GetPrimaryDisplay(); |
- NSScreen* match_screen = [window screen]; |
- if (!match_screen) |
- return GetPrimaryDisplay(); |
- return GetDisplayForScreen(match_screen); |
- } |
- |
- gfx::Display GetDisplayNearestPoint(const gfx::Point& point) const override { |
- NSPoint ns_point = NSPointFromCGPoint(point.ToCGPoint()); |
- |
- NSArray* screens = [NSScreen screens]; |
- NSScreen* primary = [screens objectAtIndex:0]; |
- ns_point.y = NSMaxY([primary frame]) - ns_point.y; |
- for (NSScreen* screen in screens) { |
- if (NSMouseInRect(ns_point, [screen frame], NO)) |
- return GetDisplayForScreen(screen); |
- } |
- return GetPrimaryDisplay(); |
- } |
- |
- // Returns the display that most closely intersects the provided bounds. |
- gfx::Display GetDisplayMatching(const gfx::Rect& match_rect) const override { |
- NSScreen* match_screen = GetMatchingScreen(match_rect); |
- return GetDisplayForScreen(match_screen); |
- } |
- |
- // Returns the primary display. |
- gfx::Display GetPrimaryDisplay() const override { |
- // Primary display is defined as the display with the menubar, |
- // which is always at index 0. |
- NSScreen* primary = [[NSScreen screens] firstObject]; |
- gfx::Display display = GetDisplayForScreen(primary); |
- return display; |
- } |
- |
- void AddObserver(gfx::DisplayObserver* observer) override { |
- change_notifier_.AddObserver(observer); |
- } |
- |
- void RemoveObserver(gfx::DisplayObserver* observer) override { |
- change_notifier_.RemoveObserver(observer); |
- } |
- |
- static void DisplayReconfigurationCallBack(CGDirectDisplayID display, |
- CGDisplayChangeSummaryFlags flags, |
- void* userInfo) { |
- if (flags & kCGDisplayBeginConfigurationFlag) |
- return; |
- |
- static_cast<ScreenMac*>(userInfo)->HandleDisplayReconfiguration(); |
- } |
- |
- void HandleDisplayReconfiguration() { |
- // Given that we need to rebuild the list of displays, we want to coalesce |
- // the events. For that, we use a timer that will be reset every time we get |
- // a new event and will be fulfilled kConfigureDelayMs after the latest. |
- if (configure_timer_.get() && configure_timer_->IsRunning()) { |
- configure_timer_->Reset(); |
- return; |
- } |
- |
- configure_timer_.reset(new base::OneShotTimer()); |
- configure_timer_->Start( |
- FROM_HERE, |
- base::TimeDelta::FromMilliseconds(kConfigureDelayMs), |
- this, |
- &ScreenMac::ConfigureTimerFired); |
- } |
- |
- private: |
- void ConfigureTimerFired() { |
- std::vector<gfx::Display> old_displays = displays_; |
- displays_ = BuildDisplaysFromQuartz(); |
- |
- change_notifier_.NotifyDisplaysChanged(old_displays, displays_); |
- } |
- |
- std::vector<gfx::Display> BuildDisplaysFromQuartz() const { |
- // Don't just return all online displays. This would include displays |
- // that mirror other displays, which are not desired in this list. It's |
- // tempting to use the count returned by CGGetActiveDisplayList, but active |
- // displays exclude sleeping displays, and those are desired. |
- |
- // It would be ridiculous to have this many displays connected, but |
- // CGDirectDisplayID is just an integer, so supporting up to this many |
- // doesn't hurt. |
- CGDirectDisplayID online_displays[128]; |
- CGDisplayCount online_display_count = 0; |
- if (CGGetOnlineDisplayList(arraysize(online_displays), |
- online_displays, |
- &online_display_count) != kCGErrorSuccess) { |
- return std::vector<gfx::Display>(1, GetPrimaryDisplay()); |
- } |
- |
- typedef std::map<int64_t, NSScreen*> ScreenIdsToScreensMap; |
- ScreenIdsToScreensMap screen_ids_to_screens; |
- for (NSScreen* screen in [NSScreen screens]) { |
- NSDictionary* screen_device_description = [screen deviceDescription]; |
- int64_t screen_id = [[screen_device_description |
- objectForKey:@"NSScreenNumber"] unsignedIntValue]; |
- screen_ids_to_screens[screen_id] = screen; |
- } |
- |
- std::vector<gfx::Display> displays; |
- for (CGDisplayCount online_display_index = 0; |
- online_display_index < online_display_count; |
- ++online_display_index) { |
- CGDirectDisplayID online_display = online_displays[online_display_index]; |
- if (CGDisplayMirrorsDisplay(online_display) == kCGNullDirectDisplay) { |
- // If this display doesn't mirror any other, include it in the list. |
- // The primary display in a mirrored set will be counted, but those that |
- // mirror it will not be. |
- ScreenIdsToScreensMap::iterator foundScreen = |
- screen_ids_to_screens.find(online_display); |
- if (foundScreen != screen_ids_to_screens.end()) { |
- displays.push_back(GetDisplayForScreen(foundScreen->second)); |
- } |
- } |
- } |
- |
- if (!displays.size()) |
- return std::vector<gfx::Display>(1, GetPrimaryDisplay()); |
- |
- return displays; |
- } |
- |
- // The displays currently attached to the device. |
- std::vector<gfx::Display> displays_; |
- |
- // The timer to delay configuring outputs. See also the comments in |
- // HandleDisplayReconfiguration(). |
- std::unique_ptr<base::OneShotTimer> configure_timer_; |
- |
- gfx::DisplayChangeNotifier change_notifier_; |
- |
- DISALLOW_COPY_AND_ASSIGN(ScreenMac); |
-}; |
- |
-} // namespace |
- |
-namespace gfx { |
- |
-#if !defined(USE_AURA) |
-Screen* CreateNativeScreen() { |
- return new ScreenMac; |
-} |
-#endif |
- |
-} |