| Index: ui/gfx/screen_mac.mm
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| diff --git a/ui/gfx/screen_mac.mm b/ui/gfx/screen_mac.mm
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| deleted file mode 100644
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| index 54e7aadc17e0ab8163ce06bb0066e6d7e2907f8d..0000000000000000000000000000000000000000
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| --- a/ui/gfx/screen_mac.mm
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| +++ /dev/null
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| @@ -1,269 +0,0 @@
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| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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| -// Use of this source code is governed by a BSD-style license that can be
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| -// found in the LICENSE file.
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| -
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| -#include "ui/gfx/screen.h"
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| -
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| -#import <ApplicationServices/ApplicationServices.h>
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| -#import <Cocoa/Cocoa.h>
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| -#include <stdint.h>
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| -
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| -#include <map>
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| -#include <memory>
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| -
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| -#include "base/logging.h"
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| -#include "base/mac/sdk_forward_declarations.h"
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| -#include "base/macros.h"
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| -#include "base/timer/timer.h"
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| -#include "ui/gfx/display.h"
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| -#include "ui/gfx/display_change_notifier.h"
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| -#include "ui/gfx/mac/coordinate_conversion.h"
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| -
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| -namespace {
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| -
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| -// The delay to handle the display configuration changes.
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| -// See comments in ScreenMac::HandleDisplayReconfiguration.
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| -const int64_t kConfigureDelayMs = 500;
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| -
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| -NSScreen* GetMatchingScreen(const gfx::Rect& match_rect) {
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| -  // Default to the monitor with the current keyboard focus, in case
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| -  // |match_rect| is not on any screen at all.
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| -  NSScreen* max_screen = [NSScreen mainScreen];
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| -  int max_area = 0;
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| -
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| -  for (NSScreen* screen in [NSScreen screens]) {
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| -    gfx::Rect monitor_area = gfx::ScreenRectFromNSRect([screen frame]);
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| -    gfx::Rect intersection = gfx::IntersectRects(monitor_area, match_rect);
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| -    int area = intersection.width() * intersection.height();
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| -    if (area > max_area) {
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| -      max_area = area;
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| -      max_screen = screen;
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| -    }
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| -  }
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| -
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| -  return max_screen;
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| -}
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| -
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| -gfx::Display GetDisplayForScreen(NSScreen* screen) {
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| -  NSRect frame = [screen frame];
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| -
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| -  CGDirectDisplayID display_id = [[[screen deviceDescription]
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| -    objectForKey:@"NSScreenNumber"] unsignedIntValue];
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| -
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| -  gfx::Display display(display_id, gfx::Rect(NSRectToCGRect(frame)));
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| -  NSRect visible_frame = [screen visibleFrame];
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| -  NSScreen* primary = [[NSScreen screens] firstObject];
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| -
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| -  // Convert work area's coordinate systems.
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| -  if ([screen isEqual:primary]) {
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| -    gfx::Rect work_area = gfx::Rect(NSRectToCGRect(visible_frame));
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| -    work_area.set_y(frame.size.height - visible_frame.origin.y -
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| -                    visible_frame.size.height);
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| -    display.set_work_area(work_area);
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| -  } else {
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| -    display.set_bounds(gfx::ScreenRectFromNSRect(frame));
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| -    display.set_work_area(gfx::ScreenRectFromNSRect(visible_frame));
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| -  }
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| -  CGFloat scale = [screen backingScaleFactor];
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| -
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| -  if (gfx::Display::HasForceDeviceScaleFactor())
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| -    scale = gfx::Display::GetForcedDeviceScaleFactor();
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| -
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| -  display.set_device_scale_factor(scale);
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| -  // CGDisplayRotation returns a double. Display::SetRotationAsDegree will
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| -  // handle the unexpected situations were the angle is not a multiple of 90.
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| -  display.SetRotationAsDegree(static_cast<int>(CGDisplayRotation(display_id)));
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| -  return display;
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| -}
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| -
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| -class ScreenMac : public gfx::Screen {
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| - public:
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| -  ScreenMac() {
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| -    displays_ = BuildDisplaysFromQuartz();
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| -
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| -    CGDisplayRegisterReconfigurationCallback(
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| -        ScreenMac::DisplayReconfigurationCallBack, this);
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| -  }
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| -
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| -  ~ScreenMac() override {
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| -    CGDisplayRemoveReconfigurationCallback(
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| -        ScreenMac::DisplayReconfigurationCallBack, this);
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| -  }
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| -
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| -  gfx::Point GetCursorScreenPoint() override {
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| -    // Flip coordinates to gfx (0,0 in top-left corner) using primary screen.
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| -    return gfx::ScreenPointFromNSPoint([NSEvent mouseLocation]);
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| -  }
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| -
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| -  bool IsWindowUnderCursor(gfx::NativeWindow window) override {
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| -    NOTIMPLEMENTED();
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| -    return false;
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| -  }
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| -
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| -  gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) override {
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| -    NOTIMPLEMENTED();
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| -    return gfx::NativeWindow();
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| -  }
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| -
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| -  int GetNumDisplays() const override { return GetAllDisplays().size(); }
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| -
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| -  std::vector<gfx::Display> GetAllDisplays() const override {
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| -    return displays_;
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| -  }
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| -
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| -  gfx::Display GetDisplayNearestWindow(gfx::NativeView view) const override {
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| -    NSWindow* window = nil;
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| -#if !defined(USE_AURA)
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| -    if (view)
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| -      window = [view window];
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| -#endif
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| -    if (!window)
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| -      return GetPrimaryDisplay();
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| -    NSScreen* match_screen = [window screen];
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| -    if (!match_screen)
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| -      return GetPrimaryDisplay();
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| -    return GetDisplayForScreen(match_screen);
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| -  }
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| -
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| -  gfx::Display GetDisplayNearestPoint(const gfx::Point& point) const override {
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| -    NSPoint ns_point = NSPointFromCGPoint(point.ToCGPoint());
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| -
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| -    NSArray* screens = [NSScreen screens];
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| -    NSScreen* primary = [screens objectAtIndex:0];
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| -    ns_point.y = NSMaxY([primary frame]) - ns_point.y;
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| -    for (NSScreen* screen in screens) {
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| -      if (NSMouseInRect(ns_point, [screen frame], NO))
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| -        return GetDisplayForScreen(screen);
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| -    }
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| -    return GetPrimaryDisplay();
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| -  }
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| -
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| -  // Returns the display that most closely intersects the provided bounds.
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| -  gfx::Display GetDisplayMatching(const gfx::Rect& match_rect) const override {
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| -    NSScreen* match_screen = GetMatchingScreen(match_rect);
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| -    return GetDisplayForScreen(match_screen);
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| -  }
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| -
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| -  // Returns the primary display.
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| -  gfx::Display GetPrimaryDisplay() const override {
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| -    // Primary display is defined as the display with the menubar,
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| -    // which is always at index 0.
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| -    NSScreen* primary = [[NSScreen screens] firstObject];
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| -    gfx::Display display = GetDisplayForScreen(primary);
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| -    return display;
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| -  }
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| -
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| -  void AddObserver(gfx::DisplayObserver* observer) override {
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| -    change_notifier_.AddObserver(observer);
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| -  }
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| -
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| -  void RemoveObserver(gfx::DisplayObserver* observer) override {
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| -    change_notifier_.RemoveObserver(observer);
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| -  }
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| -
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| -  static void DisplayReconfigurationCallBack(CGDirectDisplayID display,
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| -                                             CGDisplayChangeSummaryFlags flags,
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| -                                             void* userInfo) {
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| -    if (flags & kCGDisplayBeginConfigurationFlag)
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| -      return;
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| -
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| -    static_cast<ScreenMac*>(userInfo)->HandleDisplayReconfiguration();
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| -  }
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| -
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| -  void HandleDisplayReconfiguration() {
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| -    // Given that we need to rebuild the list of displays, we want to coalesce
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| -    // the events. For that, we use a timer that will be reset every time we get
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| -    // a new event and will be fulfilled kConfigureDelayMs after the latest.
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| -    if (configure_timer_.get() && configure_timer_->IsRunning()) {
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| -      configure_timer_->Reset();
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| -      return;
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| -    }
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| -
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| -    configure_timer_.reset(new base::OneShotTimer());
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| -    configure_timer_->Start(
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| -        FROM_HERE,
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| -        base::TimeDelta::FromMilliseconds(kConfigureDelayMs),
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| -        this,
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| -        &ScreenMac::ConfigureTimerFired);
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| -  }
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| -
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| - private:
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| -  void ConfigureTimerFired() {
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| -    std::vector<gfx::Display> old_displays = displays_;
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| -    displays_ = BuildDisplaysFromQuartz();
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| -
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| -    change_notifier_.NotifyDisplaysChanged(old_displays, displays_);
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| -  }
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| -
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| -  std::vector<gfx::Display> BuildDisplaysFromQuartz() const {
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| -    // Don't just return all online displays.  This would include displays
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| -    // that mirror other displays, which are not desired in this list.  It's
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| -    // tempting to use the count returned by CGGetActiveDisplayList, but active
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| -    // displays exclude sleeping displays, and those are desired.
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| -
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| -    // It would be ridiculous to have this many displays connected, but
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| -    // CGDirectDisplayID is just an integer, so supporting up to this many
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| -    // doesn't hurt.
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| -    CGDirectDisplayID online_displays[128];
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| -    CGDisplayCount online_display_count = 0;
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| -    if (CGGetOnlineDisplayList(arraysize(online_displays),
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| -                              online_displays,
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| -                              &online_display_count) != kCGErrorSuccess) {
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| -      return std::vector<gfx::Display>(1, GetPrimaryDisplay());
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| -    }
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| -
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| -    typedef std::map<int64_t, NSScreen*> ScreenIdsToScreensMap;
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| -    ScreenIdsToScreensMap screen_ids_to_screens;
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| -    for (NSScreen* screen in [NSScreen screens]) {
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| -      NSDictionary* screen_device_description = [screen deviceDescription];
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| -      int64_t screen_id = [[screen_device_description
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| -          objectForKey:@"NSScreenNumber"] unsignedIntValue];
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| -      screen_ids_to_screens[screen_id] = screen;
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| -    }
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| -
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| -    std::vector<gfx::Display> displays;
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| -    for (CGDisplayCount online_display_index = 0;
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| -        online_display_index < online_display_count;
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| -        ++online_display_index) {
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| -      CGDirectDisplayID online_display = online_displays[online_display_index];
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| -      if (CGDisplayMirrorsDisplay(online_display) == kCGNullDirectDisplay) {
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| -        // If this display doesn't mirror any other, include it in the list.
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| -        // The primary display in a mirrored set will be counted, but those that
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| -        // mirror it will not be.
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| -        ScreenIdsToScreensMap::iterator foundScreen =
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| -          screen_ids_to_screens.find(online_display);
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| -        if (foundScreen != screen_ids_to_screens.end()) {
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| -            displays.push_back(GetDisplayForScreen(foundScreen->second));
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| -        }
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| -      }
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| -    }
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| -
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| -    if (!displays.size())
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| -      return std::vector<gfx::Display>(1, GetPrimaryDisplay());
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| -
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| -    return displays;
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| -  }
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| -
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| -  // The displays currently attached to the device.
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| -  std::vector<gfx::Display> displays_;
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| -
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| -  // The timer to delay configuring outputs. See also the comments in
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| -  // HandleDisplayReconfiguration().
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| -  std::unique_ptr<base::OneShotTimer> configure_timer_;
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| -
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| -  gfx::DisplayChangeNotifier change_notifier_;
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| -
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| -  DISALLOW_COPY_AND_ASSIGN(ScreenMac);
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| -};
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| -
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| -}  // namespace
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| -
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| -namespace gfx {
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| -
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| -#if !defined(USE_AURA)
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| -Screen* CreateNativeScreen() {
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| -  return new ScreenMac;
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| -}
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| -#endif
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| -
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| -}
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| 
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