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Issue 1964153002: Move Screen, its impls, DisplayObserver and DisplayChangeNotifier to ui/display (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix tabs Created 4 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ui/gfx/screen.h"
6
7 #import <ApplicationServices/ApplicationServices.h>
8 #import <Cocoa/Cocoa.h>
9 #include <stdint.h>
10
11 #include <map>
12 #include <memory>
13
14 #include "base/logging.h"
15 #include "base/mac/sdk_forward_declarations.h"
16 #include "base/macros.h"
17 #include "base/timer/timer.h"
18 #include "ui/gfx/display.h"
19 #include "ui/gfx/display_change_notifier.h"
20 #include "ui/gfx/mac/coordinate_conversion.h"
21
22 namespace {
23
24 // The delay to handle the display configuration changes.
25 // See comments in ScreenMac::HandleDisplayReconfiguration.
26 const int64_t kConfigureDelayMs = 500;
27
28 NSScreen* GetMatchingScreen(const gfx::Rect& match_rect) {
29 // Default to the monitor with the current keyboard focus, in case
30 // |match_rect| is not on any screen at all.
31 NSScreen* max_screen = [NSScreen mainScreen];
32 int max_area = 0;
33
34 for (NSScreen* screen in [NSScreen screens]) {
35 gfx::Rect monitor_area = gfx::ScreenRectFromNSRect([screen frame]);
36 gfx::Rect intersection = gfx::IntersectRects(monitor_area, match_rect);
37 int area = intersection.width() * intersection.height();
38 if (area > max_area) {
39 max_area = area;
40 max_screen = screen;
41 }
42 }
43
44 return max_screen;
45 }
46
47 gfx::Display GetDisplayForScreen(NSScreen* screen) {
48 NSRect frame = [screen frame];
49
50 CGDirectDisplayID display_id = [[[screen deviceDescription]
51 objectForKey:@"NSScreenNumber"] unsignedIntValue];
52
53 gfx::Display display(display_id, gfx::Rect(NSRectToCGRect(frame)));
54 NSRect visible_frame = [screen visibleFrame];
55 NSScreen* primary = [[NSScreen screens] firstObject];
56
57 // Convert work area's coordinate systems.
58 if ([screen isEqual:primary]) {
59 gfx::Rect work_area = gfx::Rect(NSRectToCGRect(visible_frame));
60 work_area.set_y(frame.size.height - visible_frame.origin.y -
61 visible_frame.size.height);
62 display.set_work_area(work_area);
63 } else {
64 display.set_bounds(gfx::ScreenRectFromNSRect(frame));
65 display.set_work_area(gfx::ScreenRectFromNSRect(visible_frame));
66 }
67 CGFloat scale = [screen backingScaleFactor];
68
69 if (gfx::Display::HasForceDeviceScaleFactor())
70 scale = gfx::Display::GetForcedDeviceScaleFactor();
71
72 display.set_device_scale_factor(scale);
73 // CGDisplayRotation returns a double. Display::SetRotationAsDegree will
74 // handle the unexpected situations were the angle is not a multiple of 90.
75 display.SetRotationAsDegree(static_cast<int>(CGDisplayRotation(display_id)));
76 return display;
77 }
78
79 class ScreenMac : public gfx::Screen {
80 public:
81 ScreenMac() {
82 displays_ = BuildDisplaysFromQuartz();
83
84 CGDisplayRegisterReconfigurationCallback(
85 ScreenMac::DisplayReconfigurationCallBack, this);
86 }
87
88 ~ScreenMac() override {
89 CGDisplayRemoveReconfigurationCallback(
90 ScreenMac::DisplayReconfigurationCallBack, this);
91 }
92
93 gfx::Point GetCursorScreenPoint() override {
94 // Flip coordinates to gfx (0,0 in top-left corner) using primary screen.
95 return gfx::ScreenPointFromNSPoint([NSEvent mouseLocation]);
96 }
97
98 bool IsWindowUnderCursor(gfx::NativeWindow window) override {
99 NOTIMPLEMENTED();
100 return false;
101 }
102
103 gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) override {
104 NOTIMPLEMENTED();
105 return gfx::NativeWindow();
106 }
107
108 int GetNumDisplays() const override { return GetAllDisplays().size(); }
109
110 std::vector<gfx::Display> GetAllDisplays() const override {
111 return displays_;
112 }
113
114 gfx::Display GetDisplayNearestWindow(gfx::NativeView view) const override {
115 NSWindow* window = nil;
116 #if !defined(USE_AURA)
117 if (view)
118 window = [view window];
119 #endif
120 if (!window)
121 return GetPrimaryDisplay();
122 NSScreen* match_screen = [window screen];
123 if (!match_screen)
124 return GetPrimaryDisplay();
125 return GetDisplayForScreen(match_screen);
126 }
127
128 gfx::Display GetDisplayNearestPoint(const gfx::Point& point) const override {
129 NSPoint ns_point = NSPointFromCGPoint(point.ToCGPoint());
130
131 NSArray* screens = [NSScreen screens];
132 NSScreen* primary = [screens objectAtIndex:0];
133 ns_point.y = NSMaxY([primary frame]) - ns_point.y;
134 for (NSScreen* screen in screens) {
135 if (NSMouseInRect(ns_point, [screen frame], NO))
136 return GetDisplayForScreen(screen);
137 }
138 return GetPrimaryDisplay();
139 }
140
141 // Returns the display that most closely intersects the provided bounds.
142 gfx::Display GetDisplayMatching(const gfx::Rect& match_rect) const override {
143 NSScreen* match_screen = GetMatchingScreen(match_rect);
144 return GetDisplayForScreen(match_screen);
145 }
146
147 // Returns the primary display.
148 gfx::Display GetPrimaryDisplay() const override {
149 // Primary display is defined as the display with the menubar,
150 // which is always at index 0.
151 NSScreen* primary = [[NSScreen screens] firstObject];
152 gfx::Display display = GetDisplayForScreen(primary);
153 return display;
154 }
155
156 void AddObserver(gfx::DisplayObserver* observer) override {
157 change_notifier_.AddObserver(observer);
158 }
159
160 void RemoveObserver(gfx::DisplayObserver* observer) override {
161 change_notifier_.RemoveObserver(observer);
162 }
163
164 static void DisplayReconfigurationCallBack(CGDirectDisplayID display,
165 CGDisplayChangeSummaryFlags flags,
166 void* userInfo) {
167 if (flags & kCGDisplayBeginConfigurationFlag)
168 return;
169
170 static_cast<ScreenMac*>(userInfo)->HandleDisplayReconfiguration();
171 }
172
173 void HandleDisplayReconfiguration() {
174 // Given that we need to rebuild the list of displays, we want to coalesce
175 // the events. For that, we use a timer that will be reset every time we get
176 // a new event and will be fulfilled kConfigureDelayMs after the latest.
177 if (configure_timer_.get() && configure_timer_->IsRunning()) {
178 configure_timer_->Reset();
179 return;
180 }
181
182 configure_timer_.reset(new base::OneShotTimer());
183 configure_timer_->Start(
184 FROM_HERE,
185 base::TimeDelta::FromMilliseconds(kConfigureDelayMs),
186 this,
187 &ScreenMac::ConfigureTimerFired);
188 }
189
190 private:
191 void ConfigureTimerFired() {
192 std::vector<gfx::Display> old_displays = displays_;
193 displays_ = BuildDisplaysFromQuartz();
194
195 change_notifier_.NotifyDisplaysChanged(old_displays, displays_);
196 }
197
198 std::vector<gfx::Display> BuildDisplaysFromQuartz() const {
199 // Don't just return all online displays. This would include displays
200 // that mirror other displays, which are not desired in this list. It's
201 // tempting to use the count returned by CGGetActiveDisplayList, but active
202 // displays exclude sleeping displays, and those are desired.
203
204 // It would be ridiculous to have this many displays connected, but
205 // CGDirectDisplayID is just an integer, so supporting up to this many
206 // doesn't hurt.
207 CGDirectDisplayID online_displays[128];
208 CGDisplayCount online_display_count = 0;
209 if (CGGetOnlineDisplayList(arraysize(online_displays),
210 online_displays,
211 &online_display_count) != kCGErrorSuccess) {
212 return std::vector<gfx::Display>(1, GetPrimaryDisplay());
213 }
214
215 typedef std::map<int64_t, NSScreen*> ScreenIdsToScreensMap;
216 ScreenIdsToScreensMap screen_ids_to_screens;
217 for (NSScreen* screen in [NSScreen screens]) {
218 NSDictionary* screen_device_description = [screen deviceDescription];
219 int64_t screen_id = [[screen_device_description
220 objectForKey:@"NSScreenNumber"] unsignedIntValue];
221 screen_ids_to_screens[screen_id] = screen;
222 }
223
224 std::vector<gfx::Display> displays;
225 for (CGDisplayCount online_display_index = 0;
226 online_display_index < online_display_count;
227 ++online_display_index) {
228 CGDirectDisplayID online_display = online_displays[online_display_index];
229 if (CGDisplayMirrorsDisplay(online_display) == kCGNullDirectDisplay) {
230 // If this display doesn't mirror any other, include it in the list.
231 // The primary display in a mirrored set will be counted, but those that
232 // mirror it will not be.
233 ScreenIdsToScreensMap::iterator foundScreen =
234 screen_ids_to_screens.find(online_display);
235 if (foundScreen != screen_ids_to_screens.end()) {
236 displays.push_back(GetDisplayForScreen(foundScreen->second));
237 }
238 }
239 }
240
241 if (!displays.size())
242 return std::vector<gfx::Display>(1, GetPrimaryDisplay());
243
244 return displays;
245 }
246
247 // The displays currently attached to the device.
248 std::vector<gfx::Display> displays_;
249
250 // The timer to delay configuring outputs. See also the comments in
251 // HandleDisplayReconfiguration().
252 std::unique_ptr<base::OneShotTimer> configure_timer_;
253
254 gfx::DisplayChangeNotifier change_notifier_;
255
256 DISALLOW_COPY_AND_ASSIGN(ScreenMac);
257 };
258
259 } // namespace
260
261 namespace gfx {
262
263 #if !defined(USE_AURA)
264 Screen* CreateNativeScreen() {
265 return new ScreenMac;
266 }
267 #endif
268
269 }
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