Index: ui/gfx/screen.h |
diff --git a/ui/gfx/screen.h b/ui/gfx/screen.h |
deleted file mode 100644 |
index 112d3d50ae195cba4d6d738954e498a3f35ce709..0000000000000000000000000000000000000000 |
--- a/ui/gfx/screen.h |
+++ /dev/null |
@@ -1,96 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef UI_GFX_SCREEN_H_ |
-#define UI_GFX_SCREEN_H_ |
- |
-#include <vector> |
- |
-#include "base/macros.h" |
-#include "ui/gfx/display.h" |
-#include "ui/gfx/gfx_export.h" |
-#include "ui/gfx/native_widget_types.h" |
- |
-namespace gfx { |
- |
-class DisplayObserver; |
-class Point; |
-class Rect; |
- |
-// A utility class for getting various info about screen size, displays, |
-// cursor position, etc. |
-// |
-// Note that this class does not represent an individual display connected to a |
-// computer -- see the Display class for that. A single Screen object exists |
-// regardless of the number of connected displays. |
-class GFX_EXPORT Screen { |
- public: |
- Screen(); |
- virtual ~Screen(); |
- |
- // Retrieves the single Screen object. |
- static Screen* GetScreen(); |
- |
- // Sets the global screen. NOTE: this does not take ownership of |screen|. |
- // Tests must be sure to reset any state they install. |
- static void SetScreenInstance(Screen* instance); |
- |
- // Returns the current absolute position of the mouse pointer. |
- virtual gfx::Point GetCursorScreenPoint() = 0; |
- |
- // Returns true if the cursor is directly over |window|. |
- virtual bool IsWindowUnderCursor(gfx::NativeWindow window) = 0; |
- |
- // Returns the window at the given screen coordinate |point|. |
- virtual gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) = 0; |
- |
- // Returns the number of displays. |
- // Mirrored displays are excluded; this method is intended to return the |
- // number of distinct, usable displays. |
- virtual int GetNumDisplays() const = 0; |
- |
- // Returns the list of displays that are currently available. |
- virtual std::vector<gfx::Display> GetAllDisplays() const = 0; |
- |
- // Returns the display nearest the specified window. |
- // If the window is NULL or the window is not rooted to a display this will |
- // return the primary display. |
- virtual gfx::Display GetDisplayNearestWindow(NativeView view) const = 0; |
- |
- // Returns the display nearest the specified point. |point| should be in DIPs. |
- virtual gfx::Display GetDisplayNearestPoint( |
- const gfx::Point& point) const = 0; |
- |
- // Returns the display that most closely intersects the provided bounds. |
- virtual gfx::Display GetDisplayMatching( |
- const gfx::Rect& match_rect) const = 0; |
- |
- // Returns the primary display. |
- virtual gfx::Display GetPrimaryDisplay() const = 0; |
- |
- // Adds/Removes display observers. |
- virtual void AddObserver(DisplayObserver* observer) = 0; |
- virtual void RemoveObserver(DisplayObserver* observer) = 0; |
- |
- // Converts |screen_rect| to DIP coordinates in the context of |view| clamping |
- // to the enclosing rect if the coordinates do not fall on pixel boundaries. |
- // If |view| is null, the primary display is used as the context. |
- virtual gfx::Rect ScreenToDIPRectInWindow(NativeView view, |
- const gfx::Rect& screen_rect) const; |
- |
- // Converts |dip_rect| to screen coordinates in the context of |view| clamping |
- // to the enclosing rect if the coordinates do not fall on pixel boundaries. |
- // If |view| is null, the primary display is used as the context. |
- virtual gfx::Rect DIPToScreenRectInWindow(NativeView view, |
- const gfx::Rect& dip_rect) const; |
- |
- private: |
- DISALLOW_COPY_AND_ASSIGN(Screen); |
-}; |
- |
-Screen* CreateNativeScreen(); |
- |
-} // namespace gfx |
- |
-#endif // UI_GFX_SCREEN_H_ |