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Side by Side Diff: ui/gfx/screen.h

Issue 1964153002: Move Screen, its impls, DisplayObserver and DisplayChangeNotifier to ui/display (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix tabs Created 4 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef UI_GFX_SCREEN_H_
6 #define UI_GFX_SCREEN_H_
7
8 #include <vector>
9
10 #include "base/macros.h"
11 #include "ui/gfx/display.h"
12 #include "ui/gfx/gfx_export.h"
13 #include "ui/gfx/native_widget_types.h"
14
15 namespace gfx {
16
17 class DisplayObserver;
18 class Point;
19 class Rect;
20
21 // A utility class for getting various info about screen size, displays,
22 // cursor position, etc.
23 //
24 // Note that this class does not represent an individual display connected to a
25 // computer -- see the Display class for that. A single Screen object exists
26 // regardless of the number of connected displays.
27 class GFX_EXPORT Screen {
28 public:
29 Screen();
30 virtual ~Screen();
31
32 // Retrieves the single Screen object.
33 static Screen* GetScreen();
34
35 // Sets the global screen. NOTE: this does not take ownership of |screen|.
36 // Tests must be sure to reset any state they install.
37 static void SetScreenInstance(Screen* instance);
38
39 // Returns the current absolute position of the mouse pointer.
40 virtual gfx::Point GetCursorScreenPoint() = 0;
41
42 // Returns true if the cursor is directly over |window|.
43 virtual bool IsWindowUnderCursor(gfx::NativeWindow window) = 0;
44
45 // Returns the window at the given screen coordinate |point|.
46 virtual gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) = 0;
47
48 // Returns the number of displays.
49 // Mirrored displays are excluded; this method is intended to return the
50 // number of distinct, usable displays.
51 virtual int GetNumDisplays() const = 0;
52
53 // Returns the list of displays that are currently available.
54 virtual std::vector<gfx::Display> GetAllDisplays() const = 0;
55
56 // Returns the display nearest the specified window.
57 // If the window is NULL or the window is not rooted to a display this will
58 // return the primary display.
59 virtual gfx::Display GetDisplayNearestWindow(NativeView view) const = 0;
60
61 // Returns the display nearest the specified point. |point| should be in DIPs.
62 virtual gfx::Display GetDisplayNearestPoint(
63 const gfx::Point& point) const = 0;
64
65 // Returns the display that most closely intersects the provided bounds.
66 virtual gfx::Display GetDisplayMatching(
67 const gfx::Rect& match_rect) const = 0;
68
69 // Returns the primary display.
70 virtual gfx::Display GetPrimaryDisplay() const = 0;
71
72 // Adds/Removes display observers.
73 virtual void AddObserver(DisplayObserver* observer) = 0;
74 virtual void RemoveObserver(DisplayObserver* observer) = 0;
75
76 // Converts |screen_rect| to DIP coordinates in the context of |view| clamping
77 // to the enclosing rect if the coordinates do not fall on pixel boundaries.
78 // If |view| is null, the primary display is used as the context.
79 virtual gfx::Rect ScreenToDIPRectInWindow(NativeView view,
80 const gfx::Rect& screen_rect) const;
81
82 // Converts |dip_rect| to screen coordinates in the context of |view| clamping
83 // to the enclosing rect if the coordinates do not fall on pixel boundaries.
84 // If |view| is null, the primary display is used as the context.
85 virtual gfx::Rect DIPToScreenRectInWindow(NativeView view,
86 const gfx::Rect& dip_rect) const;
87
88 private:
89 DISALLOW_COPY_AND_ASSIGN(Screen);
90 };
91
92 Screen* CreateNativeScreen();
93
94 } // namespace gfx
95
96 #endif // UI_GFX_SCREEN_H_
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