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Unified Diff: ui/gfx/screen.h

Issue 1964153002: Move Screen, its impls, DisplayObserver and DisplayChangeNotifier to ui/display (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix tabs Created 4 years, 7 months ago
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Index: ui/gfx/screen.h
diff --git a/ui/gfx/screen.h b/ui/gfx/screen.h
deleted file mode 100644
index 112d3d50ae195cba4d6d738954e498a3f35ce709..0000000000000000000000000000000000000000
--- a/ui/gfx/screen.h
+++ /dev/null
@@ -1,96 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef UI_GFX_SCREEN_H_
-#define UI_GFX_SCREEN_H_
-
-#include <vector>
-
-#include "base/macros.h"
-#include "ui/gfx/display.h"
-#include "ui/gfx/gfx_export.h"
-#include "ui/gfx/native_widget_types.h"
-
-namespace gfx {
-
-class DisplayObserver;
-class Point;
-class Rect;
-
-// A utility class for getting various info about screen size, displays,
-// cursor position, etc.
-//
-// Note that this class does not represent an individual display connected to a
-// computer -- see the Display class for that. A single Screen object exists
-// regardless of the number of connected displays.
-class GFX_EXPORT Screen {
- public:
- Screen();
- virtual ~Screen();
-
- // Retrieves the single Screen object.
- static Screen* GetScreen();
-
- // Sets the global screen. NOTE: this does not take ownership of |screen|.
- // Tests must be sure to reset any state they install.
- static void SetScreenInstance(Screen* instance);
-
- // Returns the current absolute position of the mouse pointer.
- virtual gfx::Point GetCursorScreenPoint() = 0;
-
- // Returns true if the cursor is directly over |window|.
- virtual bool IsWindowUnderCursor(gfx::NativeWindow window) = 0;
-
- // Returns the window at the given screen coordinate |point|.
- virtual gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) = 0;
-
- // Returns the number of displays.
- // Mirrored displays are excluded; this method is intended to return the
- // number of distinct, usable displays.
- virtual int GetNumDisplays() const = 0;
-
- // Returns the list of displays that are currently available.
- virtual std::vector<gfx::Display> GetAllDisplays() const = 0;
-
- // Returns the display nearest the specified window.
- // If the window is NULL or the window is not rooted to a display this will
- // return the primary display.
- virtual gfx::Display GetDisplayNearestWindow(NativeView view) const = 0;
-
- // Returns the display nearest the specified point. |point| should be in DIPs.
- virtual gfx::Display GetDisplayNearestPoint(
- const gfx::Point& point) const = 0;
-
- // Returns the display that most closely intersects the provided bounds.
- virtual gfx::Display GetDisplayMatching(
- const gfx::Rect& match_rect) const = 0;
-
- // Returns the primary display.
- virtual gfx::Display GetPrimaryDisplay() const = 0;
-
- // Adds/Removes display observers.
- virtual void AddObserver(DisplayObserver* observer) = 0;
- virtual void RemoveObserver(DisplayObserver* observer) = 0;
-
- // Converts |screen_rect| to DIP coordinates in the context of |view| clamping
- // to the enclosing rect if the coordinates do not fall on pixel boundaries.
- // If |view| is null, the primary display is used as the context.
- virtual gfx::Rect ScreenToDIPRectInWindow(NativeView view,
- const gfx::Rect& screen_rect) const;
-
- // Converts |dip_rect| to screen coordinates in the context of |view| clamping
- // to the enclosing rect if the coordinates do not fall on pixel boundaries.
- // If |view| is null, the primary display is used as the context.
- virtual gfx::Rect DIPToScreenRectInWindow(NativeView view,
- const gfx::Rect& dip_rect) const;
-
- private:
- DISALLOW_COPY_AND_ASSIGN(Screen);
-};
-
-Screen* CreateNativeScreen();
-
-} // namespace gfx
-
-#endif // UI_GFX_SCREEN_H_
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