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Unified Diff: Source/core/rendering/svg/RenderSVGResourcePattern.cpp

Issue 196413023: [SVG] Poor filter resolution when using CSS 3D transforms. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Moar comments. Created 6 years, 9 months ago
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Index: Source/core/rendering/svg/RenderSVGResourcePattern.cpp
diff --git a/Source/core/rendering/svg/RenderSVGResourcePattern.cpp b/Source/core/rendering/svg/RenderSVGResourcePattern.cpp
index d6f93ef0fb7736ee55b0c9e6d5c33a4e1411b08a..cf6889d31ee56e5e6bac54825375bbe63263bb7d 100644
--- a/Source/core/rendering/svg/RenderSVGResourcePattern.cpp
+++ b/Source/core/rendering/svg/RenderSVGResourcePattern.cpp
@@ -85,7 +85,7 @@ PatternData* RenderSVGResourcePattern::buildPattern(RenderObject* object, unsign
return 0;
AffineTransform absoluteTransformIgnoringRotation;
- SVGRenderingContext::calculateTransformationToOutermostCoordinateSystem(object, absoluteTransformIgnoringRotation);
+ SVGRenderingContext::calculateDeviceSpaceTransformation(object, absoluteTransformIgnoringRotation);
// Ignore 2D rotation, as it doesn't affect the size of the tile.
SVGRenderingContext::clear2DRotation(absoluteTransformIgnoringRotation);
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