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Side by Side Diff: Source/core/rendering/svg/RenderSVGResourcePattern.cpp

Issue 196413023: [SVG] Poor filter resolution when using CSS 3D transforms. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Moar comments. Created 6 years, 9 months ago
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1 /* 1 /*
2 * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org> 2 * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org>
3 * Copyright (C) Research In Motion Limited 2010. All rights reserved. 3 * Copyright (C) Research In Motion Limited 2010. All rights reserved.
4 * 4 *
5 * This library is free software; you can redistribute it and/or 5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Library General Public 6 * modify it under the terms of the GNU Library General Public
7 * License as published by the Free Software Foundation; either 7 * License as published by the Free Software Foundation; either
8 * version 2 of the License, or (at your option) any later version. 8 * version 2 of the License, or (at your option) any later version.
9 * 9 *
10 * This library is distributed in the hope that it will be useful, 10 * This library is distributed in the hope that it will be useful,
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78 if (m_attributes.hasViewBox() && m_attributes.viewBox().isEmpty()) 78 if (m_attributes.hasViewBox() && m_attributes.viewBox().isEmpty())
79 return 0; 79 return 0;
80 80
81 // Compute all necessary transformations to build the tile image & the patte rn. 81 // Compute all necessary transformations to build the tile image & the patte rn.
82 FloatRect tileBoundaries; 82 FloatRect tileBoundaries;
83 AffineTransform tileImageTransform; 83 AffineTransform tileImageTransform;
84 if (!buildTileImageTransform(object, m_attributes, patternElement, tileBound aries, tileImageTransform)) 84 if (!buildTileImageTransform(object, m_attributes, patternElement, tileBound aries, tileImageTransform))
85 return 0; 85 return 0;
86 86
87 AffineTransform absoluteTransformIgnoringRotation; 87 AffineTransform absoluteTransformIgnoringRotation;
88 SVGRenderingContext::calculateTransformationToOutermostCoordinateSystem(obje ct, absoluteTransformIgnoringRotation); 88 SVGRenderingContext::calculateDeviceSpaceTransformation(object, absoluteTran sformIgnoringRotation);
89 89
90 // Ignore 2D rotation, as it doesn't affect the size of the tile. 90 // Ignore 2D rotation, as it doesn't affect the size of the tile.
91 SVGRenderingContext::clear2DRotation(absoluteTransformIgnoringRotation); 91 SVGRenderingContext::clear2DRotation(absoluteTransformIgnoringRotation);
92 FloatRect absoluteTileBoundaries = absoluteTransformIgnoringRotation.mapRect (tileBoundaries); 92 FloatRect absoluteTileBoundaries = absoluteTransformIgnoringRotation.mapRect (tileBoundaries);
93 FloatRect clampedAbsoluteTileBoundaries; 93 FloatRect clampedAbsoluteTileBoundaries;
94 94
95 // Scale the tile size to match the scale level of the patternTransform. 95 // Scale the tile size to match the scale level of the patternTransform.
96 absoluteTileBoundaries.scale(static_cast<float>(m_attributes.patternTransfor m().xScale()), 96 absoluteTileBoundaries.scale(static_cast<float>(m_attributes.patternTransfor m().xScale()),
97 static_cast<float>(m_attributes.patternTransform().yScale())); 97 static_cast<float>(m_attributes.patternTransform().yScale()));
98 98
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271 continue; 271 continue;
272 if (element->renderer()->needsLayout()) 272 if (element->renderer()->needsLayout())
273 return nullptr; 273 return nullptr;
274 SVGRenderingContext::renderSubtree(tileImage->context(), element->render er(), contentTransformation); 274 SVGRenderingContext::renderSubtree(tileImage->context(), element->render er(), contentTransformation);
275 } 275 }
276 276
277 return tileImage.release(); 277 return tileImage.release();
278 } 278 }
279 279
280 } 280 }
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