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Unified Diff: src/gpu/GrDrawTarget.cpp

Issue 19636002: Plumb in flag for reusing scratch textures (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Created 7 years, 5 months ago
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Index: src/gpu/GrDrawTarget.cpp
===================================================================
--- src/gpu/GrDrawTarget.cpp (revision 10125)
+++ src/gpu/GrDrawTarget.cpp (working copy)
@@ -988,6 +988,7 @@
GrPrintf("Buffer Lock Support : %s\n", gNY[fBufferLockSupport]);
GrPrintf("Path Stenciling Support : %s\n", gNY[fPathStencilingSupport]);
GrPrintf("Dst Read In Shader Support : %s\n", gNY[fDstReadInShaderSupport]);
+ GrPrintf("Reuse Scratch Textures : %s\n", gNY[fReuseScratchTextures]);
GrPrintf("Max Texture Size : %d\n", fMaxTextureSize);
GrPrintf("Max Render Target Size : %d\n", fMaxRenderTargetSize);
GrPrintf("Max Sample Count : %d\n", fMaxSampleCount);
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