| OLD | NEW |
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2010 Google Inc. | 3 * Copyright 2010 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 | 9 |
| 10 | 10 |
| (...skipping 970 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 981 GrPrintf("NPOT Texture Tile Support : %s\n", gNY[fNPOTTextureTileSupport])
; | 981 GrPrintf("NPOT Texture Tile Support : %s\n", gNY[fNPOTTextureTileSupport])
; |
| 982 GrPrintf("Two Sided Stencil Support : %s\n", gNY[fTwoSidedStencilSupport])
; | 982 GrPrintf("Two Sided Stencil Support : %s\n", gNY[fTwoSidedStencilSupport])
; |
| 983 GrPrintf("Stencil Wrap Ops Support : %s\n", gNY[fStencilWrapOpsSupport]); | 983 GrPrintf("Stencil Wrap Ops Support : %s\n", gNY[fStencilWrapOpsSupport]); |
| 984 GrPrintf("HW AA Lines Support : %s\n", gNY[fHWAALineSupport]); | 984 GrPrintf("HW AA Lines Support : %s\n", gNY[fHWAALineSupport]); |
| 985 GrPrintf("Shader Derivative Support : %s\n", gNY[fShaderDerivativeSupport]
); | 985 GrPrintf("Shader Derivative Support : %s\n", gNY[fShaderDerivativeSupport]
); |
| 986 GrPrintf("Geometry Shader Support : %s\n", gNY[fGeometryShaderSupport]); | 986 GrPrintf("Geometry Shader Support : %s\n", gNY[fGeometryShaderSupport]); |
| 987 GrPrintf("Dual Source Blending Support: %s\n", gNY[fDualSourceBlendingSuppor
t]); | 987 GrPrintf("Dual Source Blending Support: %s\n", gNY[fDualSourceBlendingSuppor
t]); |
| 988 GrPrintf("Buffer Lock Support : %s\n", gNY[fBufferLockSupport]); | 988 GrPrintf("Buffer Lock Support : %s\n", gNY[fBufferLockSupport]); |
| 989 GrPrintf("Path Stenciling Support : %s\n", gNY[fPathStencilingSupport]); | 989 GrPrintf("Path Stenciling Support : %s\n", gNY[fPathStencilingSupport]); |
| 990 GrPrintf("Dst Read In Shader Support : %s\n", gNY[fDstReadInShaderSupport])
; | 990 GrPrintf("Dst Read In Shader Support : %s\n", gNY[fDstReadInShaderSupport])
; |
| 991 GrPrintf("Reuse Scratch Textures : %s\n", gNY[fReuseScratchTextures]); |
| 991 GrPrintf("Max Texture Size : %d\n", fMaxTextureSize); | 992 GrPrintf("Max Texture Size : %d\n", fMaxTextureSize); |
| 992 GrPrintf("Max Render Target Size : %d\n", fMaxRenderTargetSize); | 993 GrPrintf("Max Render Target Size : %d\n", fMaxRenderTargetSize); |
| 993 GrPrintf("Max Sample Count : %d\n", fMaxSampleCount); | 994 GrPrintf("Max Sample Count : %d\n", fMaxSampleCount); |
| 994 } | 995 } |
| OLD | NEW |