Index: src/effects/SkGpuBlurUtils.cpp |
diff --git a/src/effects/SkGpuBlurUtils.cpp b/src/effects/SkGpuBlurUtils.cpp |
index 1cb2d1dd125692b5e348491aa6eb81254b119761..c157a6e2e637c752c634096185d589f3ec3c807f 100644 |
--- a/src/effects/SkGpuBlurUtils.cpp |
+++ b/src/effects/SkGpuBlurUtils.cpp |
@@ -163,13 +163,13 @@ static void convolve_gaussian(GrDrawContext* drawContext, |
} |
} |
-GrTexture* GaussianBlur(GrContext* context, |
- GrTexture* srcTexture, |
- bool gammaCorrect, |
- const SkRect& dstBounds, |
- const SkRect* srcBounds, |
- float sigmaX, |
- float sigmaY) { |
+sk_sp<GrDrawContext> GaussianBlur(GrContext* context, |
+ GrTexture* origSrc, |
+ bool gammaCorrect, |
+ const SkRect& dstBounds, |
+ const SkRect* srcBounds, |
+ float sigmaX, |
+ float sigmaY) { |
SkASSERT(context); |
SkIRect clearRect; |
int scaleFactorX, radiusX; |
@@ -198,6 +198,8 @@ GrTexture* GaussianBlur(GrContext* context, |
// setup new clip |
GrClip clip(localDstBounds); |
+ sk_sp<GrTexture> srcTexture(sk_ref_sp(origSrc)); |
+ |
SkASSERT(kBGRA_8888_GrPixelConfig == srcTexture->config() || |
kRGBA_8888_GrPixelConfig == srcTexture->config() || |
kSRGBA_8888_GrPixelConfig == srcTexture->config() || |
@@ -211,6 +213,14 @@ GrTexture* GaussianBlur(GrContext* context, |
const SkSurfaceProps props(gammaCorrect ? SkSurfaceProps::kGammaCorrect_Flag : 0, |
SkSurfaceProps::kLegacyFontHost_InitType); |
+ sk_sp<GrDrawContext> dstDrawContext(context->newDrawContext(SkBackingFit::kApprox, |
+ width, height, config, |
+ 0, kDefault_GrSurfaceOrigin, |
+ &props)); |
+ if (!dstDrawContext) { |
+ return nullptr; |
+ } |
+ |
// For really small blurs (certainly no wider than 5x5 on desktop gpus) it is faster to just |
// launch a single non separable kernel vs two launches |
if (sigmaX > 0.0f && sigmaY > 0.0f && |
@@ -218,35 +228,17 @@ GrTexture* GaussianBlur(GrContext* context, |
// We shouldn't be scaling because this is a small size blur |
SkASSERT((1 == scaleFactorX) && (1 == scaleFactorY)); |
- sk_sp<GrDrawContext> dstDrawContext(context->newDrawContext(SkBackingFit::kApprox, |
- width, height, config, |
- 0, kDefault_GrSurfaceOrigin, |
- &props)); |
- if (!dstDrawContext) { |
- return nullptr; |
- } |
convolve_gaussian_2d(dstDrawContext.get(), clip, localDstBounds, srcOffset, |
- srcTexture, radiusX, radiusY, sigmaX, sigmaY, srcBounds); |
+ srcTexture.get(), radiusX, radiusY, sigmaX, sigmaY, srcBounds); |
- return dstDrawContext->asTexture().release(); |
+ return dstDrawContext; |
} |
- GrSurfaceDesc desc; |
- desc.fFlags = kRenderTarget_GrSurfaceFlag; |
- desc.fWidth = width; |
- desc.fHeight = height; |
- desc.fConfig = config; |
- |
- GrTexture* dstTexture; |
- GrTexture* tempTexture; |
- SkAutoTUnref<GrTexture> temp1, temp2; |
- |
- temp1.reset(context->textureProvider()->createApproxTexture(desc)); |
- dstTexture = temp1.get(); |
- temp2.reset(context->textureProvider()->createApproxTexture(desc)); |
- tempTexture = temp2.get(); |
- |
- if (!dstTexture || !tempTexture) { |
+ sk_sp<GrDrawContext> tmpDrawContext(context->newDrawContext(SkBackingFit::kApprox, |
+ width, height, config, |
+ 0, kDefault_GrSurfaceOrigin, |
+ &props)); |
+ if (!tmpDrawContext) { |
return nullptr; |
} |
@@ -264,7 +256,7 @@ GrTexture* GaussianBlur(GrContext* context, |
domain.inset((i < scaleFactorX) ? SK_ScalarHalf / srcTexture->width() : 0.0f, |
(i < scaleFactorY) ? SK_ScalarHalf / srcTexture->height() : 0.0f); |
sk_sp<const GrFragmentProcessor> fp(GrTextureDomainEffect::Create( |
- srcTexture, |
+ srcTexture.get(), |
matrix, |
domain, |
GrTextureDomain::kDecal_Mode, |
@@ -274,23 +266,18 @@ GrTexture* GaussianBlur(GrContext* context, |
srcOffset.set(0, 0); |
} else { |
GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::kBilerp_FilterMode); |
- paint.addColorTextureProcessor(srcTexture, matrix, params); |
+ paint.addColorTextureProcessor(srcTexture.get(), matrix, params); |
} |
paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode); |
scale_rect(&dstRect, i < scaleFactorX ? 0.5f : 1.0f, |
i < scaleFactorY ? 0.5f : 1.0f); |
- sk_sp<GrDrawContext> dstDrawContext( |
- context->drawContext(sk_ref_sp(dstTexture->asRenderTarget()))); |
- if (!dstDrawContext) { |
- return nullptr; |
- } |
dstDrawContext->fillRectToRect(clip, paint, SkMatrix::I(), dstRect, srcRect); |
- srcDrawContext.swap(dstDrawContext); |
+ srcDrawContext = dstDrawContext; |
srcRect = dstRect; |
- srcTexture = dstTexture; |
- SkTSwap(dstTexture, tempTexture); |
+ srcTexture = srcDrawContext->asTexture(); |
+ dstDrawContext.swap(tmpDrawContext); |
localSrcBounds = srcRect; |
} |
@@ -301,13 +288,7 @@ GrTexture* GaussianBlur(GrContext* context, |
SkIRect srcIRect = srcRect.roundOut(); |
if (sigmaX > 0.0f) { |
if (scaleFactorX > 1) { |
- // TODO: if we pass in the source draw context we don't need this here |
- if (!srcDrawContext) { |
- srcDrawContext = context->drawContext(sk_ref_sp(srcTexture->asRenderTarget())); |
- if (!srcDrawContext) { |
- return nullptr; |
- } |
- } |
+ SkASSERT(srcDrawContext); |
// Clear out a radius to the right of the srcRect to prevent the |
// X convolution from reading garbage. |
@@ -316,31 +297,20 @@ GrTexture* GaussianBlur(GrContext* context, |
srcDrawContext->clear(&clearRect, 0x0, false); |
} |
- sk_sp<GrDrawContext> dstDrawContext( |
- context->drawContext(sk_ref_sp(dstTexture->asRenderTarget()), &props)); |
- if (!dstDrawContext) { |
- return nullptr; |
- } |
convolve_gaussian(dstDrawContext.get(), clip, srcRect, |
- srcTexture, Gr1DKernelEffect::kX_Direction, radiusX, sigmaX, |
+ srcTexture.get(), Gr1DKernelEffect::kX_Direction, radiusX, sigmaX, |
srcBounds, srcOffset); |
- srcDrawContext.swap(dstDrawContext); |
- srcTexture = dstTexture; |
+ srcDrawContext = dstDrawContext; |
+ srcTexture = srcDrawContext->asTexture(); |
srcRect.offsetTo(0, 0); |
- SkTSwap(dstTexture, tempTexture); |
+ dstDrawContext.swap(tmpDrawContext); |
localSrcBounds = srcRect; |
srcOffset.set(0, 0); |
} |
if (sigmaY > 0.0f) { |
if (scaleFactorY > 1 || sigmaX > 0.0f) { |
- // TODO: if we pass in the source draw context we don't need this here |
- if (!srcDrawContext) { |
- srcDrawContext = context->drawContext(sk_ref_sp(srcTexture->asRenderTarget())); |
- if (!srcDrawContext) { |
- return nullptr; |
- } |
- } |
+ SkASSERT(srcDrawContext); |
// Clear out a radius below the srcRect to prevent the Y |
// convolution from reading garbage. |
@@ -349,61 +319,48 @@ GrTexture* GaussianBlur(GrContext* context, |
srcDrawContext->clear(&clearRect, 0x0, false); |
} |
- sk_sp<GrDrawContext> dstDrawContext( |
- context->drawContext(sk_ref_sp(dstTexture->asRenderTarget()), &props)); |
- if (!dstDrawContext) { |
- return nullptr; |
- } |
convolve_gaussian(dstDrawContext.get(), clip, srcRect, |
- srcTexture, Gr1DKernelEffect::kY_Direction, radiusY, sigmaY, |
+ srcTexture.get(), Gr1DKernelEffect::kY_Direction, radiusY, sigmaY, |
srcBounds, srcOffset); |
- srcDrawContext.swap(dstDrawContext); |
- srcTexture = dstTexture; |
+ srcDrawContext = dstDrawContext; |
srcRect.offsetTo(0, 0); |
- SkTSwap(dstTexture, tempTexture); |
+ dstDrawContext.swap(tmpDrawContext); |
} |
+ SkASSERT(srcDrawContext); |
+ srcTexture = nullptr; // we don't use this from here on out |
srcIRect = srcRect.roundOut(); |
if (scaleFactorX > 1 || scaleFactorY > 1) { |
- SkASSERT(srcDrawContext); |
- |
- // Clear one pixel to the right and below, to accommodate bilinear |
- // upsampling. |
- clearRect = SkIRect::MakeXYWH(srcIRect.fLeft, srcIRect.fBottom, |
- srcIRect.width() + 1, 1); |
+ // Clear one pixel to the right and below, to accommodate bilinear upsampling. |
+ clearRect = SkIRect::MakeXYWH(srcIRect.fLeft, srcIRect.fBottom, srcIRect.width() + 1, 1); |
srcDrawContext->clear(&clearRect, 0x0, false); |
- clearRect = SkIRect::MakeXYWH(srcIRect.fRight, srcIRect.fTop, |
- 1, srcIRect.height()); |
+ clearRect = SkIRect::MakeXYWH(srcIRect.fRight, srcIRect.fTop, 1, srcIRect.height()); |
srcDrawContext->clear(&clearRect, 0x0, false); |
+ |
SkMatrix matrix; |
- matrix.setIDiv(srcTexture->width(), srcTexture->height()); |
+ matrix.setIDiv(srcDrawContext->width(), srcDrawContext->height()); |
GrPaint paint; |
paint.setGammaCorrect(gammaCorrect); |
// FIXME: this should be mitchell, not bilinear. |
GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::kBilerp_FilterMode); |
- paint.addColorTextureProcessor(srcTexture, matrix, params); |
+ sk_sp<GrTexture> tex(srcDrawContext->asTexture()); |
+ paint.addColorTextureProcessor(tex.get(), matrix, params); |
paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode); |
SkRect dstRect(srcRect); |
scale_rect(&dstRect, (float) scaleFactorX, (float) scaleFactorY); |
- sk_sp<GrDrawContext> dstDrawContext( |
- context->drawContext(sk_ref_sp(dstTexture->asRenderTarget()))); |
- if (!dstDrawContext) { |
- return nullptr; |
- } |
dstDrawContext->fillRectToRect(clip, paint, SkMatrix::I(), dstRect, srcRect); |
- srcDrawContext.swap(dstDrawContext); |
+ srcDrawContext = dstDrawContext; |
srcRect = dstRect; |
- srcTexture = dstTexture; |
- SkTSwap(dstTexture, tempTexture); |
+ dstDrawContext.swap(tmpDrawContext); |
} |
- return SkRef(srcTexture); |
+ return srcDrawContext; |
} |
#endif |