| Index: third_party/WebKit/Source/modules/webaudio/AudioWorkletProcessorDefinition.h
|
| diff --git a/third_party/WebKit/Source/modules/webaudio/AudioWorkletProcessorDefinition.h b/third_party/WebKit/Source/modules/webaudio/AudioWorkletProcessorDefinition.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..fe6081a6172deca7de4efbfa03ff846c09a929ff
|
| --- /dev/null
|
| +++ b/third_party/WebKit/Source/modules/webaudio/AudioWorkletProcessorDefinition.h
|
| @@ -0,0 +1,48 @@
|
| +// Copyright 2016 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef AudioWorkletProcessorDefinition_h
|
| +#define AudioWorkletProcessorDefinition_h
|
| +
|
| +#include "bindings/core/v8/ScopedPersistent.h"
|
| +#include "platform/heap/Handle.h"
|
| +#include <v8.h>
|
| +
|
| +namespace blink {
|
| +
|
| +class ScriptState;
|
| +
|
| +class AudioWorkletProcessorDefinition final : public GarbageCollectedFinalized<AudioWorkletProcessorDefinition> {
|
| +public:
|
| + static AudioWorkletProcessorDefinition* create(ScriptState*, v8::Local<v8::Function> constructor, v8::Local<v8::Function> process);
|
| + virtual ~AudioWorkletProcessorDefinition();
|
| +
|
| + // TODO: connect this to WebAudio render callback.
|
| + void process();
|
| +
|
| + ScriptState* getScriptState() const { return m_scriptState.get(); }
|
| +
|
| + v8::Local<v8::Function> processFunctionForTesting(v8::Isolate* isolate) { return m_process.newLocal(isolate); }
|
| +
|
| + DEFINE_INLINE_TRACE() {};
|
| +
|
| +private:
|
| + AudioWorkletProcessorDefinition(ScriptState*, v8::Local<v8::Function> constructor, v8::Local<v8::Function> process);
|
| +
|
| + void maybeCreateProcessInstance();
|
| +
|
| + RefPtr<ScriptState> m_scriptState;
|
| +
|
| + // This object keeps the class instance object, constructor function and
|
| + // process function alive. This object needs to be destroyed to break a
|
| + // reference cycle between it and the AudioWorkletGlobalScope.
|
| + ScopedPersistent<v8::Function> m_constructor;
|
| + ScopedPersistent<v8::Function> m_process;
|
| +
|
| + bool m_didCallConstructor;
|
| +};
|
| +
|
| +} // namespace blink
|
| +
|
| +#endif // AudioWorkletProcessorDefinition_h
|
|
|