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Unified Diff: src/effects/SkGpuBlurUtils.cpp

Issue 1959493002: Retract GrRenderTarget from SkGpuBlurUtils Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Clean up Created 4 years, 7 months ago
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Index: src/effects/SkGpuBlurUtils.cpp
diff --git a/src/effects/SkGpuBlurUtils.cpp b/src/effects/SkGpuBlurUtils.cpp
index c7180681650a69348c91bb00a562a0b5910da073..98c4551eb9aef4dd339e674c6eb11737531b9650 100644
--- a/src/effects/SkGpuBlurUtils.cpp
+++ b/src/effects/SkGpuBlurUtils.cpp
@@ -15,19 +15,38 @@
#include "GrContext.h"
#include "GrCaps.h"
#include "GrDrawContext.h"
-#endif
-namespace SkGpuBlurUtils {
+#define MAX_BLUR_SIGMA 4.0f
-#if SK_SUPPORT_GPU
+static void scale_irect_roundout(SkIRect* rect, float xScale, float yScale) {
+ rect->fLeft = SkScalarFloorToInt(SkScalarMul(rect->fLeft, xScale));
+ rect->fTop = SkScalarFloorToInt(SkScalarMul(rect->fTop, yScale));
+ rect->fRight = SkScalarCeilToInt(SkScalarMul(rect->fRight, xScale));
+ rect->fBottom = SkScalarCeilToInt(SkScalarMul(rect->fBottom, yScale));
+}
-#define MAX_BLUR_SIGMA 4.0f
+static void scale_irect(SkIRect* rect, int xScale, int yScale) {
+ rect->fLeft *= xScale;
+ rect->fTop *= yScale;
+ rect->fRight *= xScale;
+ rect->fBottom *= yScale;
+}
+
+#ifdef SK_DEBUG
+static inline int is_even(int x) { return !(x & 1); }
+#endif
-static void scale_rect(SkRect* rect, float xScale, float yScale) {
- rect->fLeft = SkScalarMul(rect->fLeft, xScale);
- rect->fTop = SkScalarMul(rect->fTop, yScale);
- rect->fRight = SkScalarMul(rect->fRight, xScale);
- rect->fBottom = SkScalarMul(rect->fBottom, yScale);
+static void shrink_irect_by_2(SkIRect* rect, bool xAxis, bool yAxis) {
+ if (xAxis) {
+ SkASSERT(is_even(rect->fLeft) && is_even(rect->fRight));
+ rect->fLeft /= 2;
+ rect->fRight /= 2;
+ }
+ if (yAxis) {
+ SkASSERT(is_even(rect->fTop) && is_even(rect->fBottom));
+ rect->fTop /= 2;
+ rect->fBottom /= 2;
+ }
}
static float adjust_sigma(float sigma, int maxTextureSize, int *scaleFactor, int *radius) {
@@ -47,8 +66,8 @@ static float adjust_sigma(float sigma, int maxTextureSize, int *scaleFactor, int
static void convolve_gaussian_1d(GrDrawContext* drawContext,
const GrClip& clip,
- const SkRect& dstRect,
- const SkPoint& srcOffset,
+ const SkIRect& dstRect,
+ const SkIPoint& srcOffset,
GrTexture* texture,
Gr1DKernelEffect::Direction direction,
int radius,
@@ -61,31 +80,29 @@ static void convolve_gaussian_1d(GrDrawContext* drawContext,
texture, direction, radius, sigma, useBounds, bounds));
paint.addColorFragmentProcessor(conv);
paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode);
- SkMatrix localMatrix = SkMatrix::MakeTrans(-srcOffset.x(), -srcOffset.y());
- drawContext->fillRectWithLocalMatrix(clip, paint, SkMatrix::I(), dstRect, localMatrix);
+ SkMatrix localMatrix = SkMatrix::MakeTrans(-SkIntToScalar(srcOffset.x()),
+ -SkIntToScalar(srcOffset.y()));
+ drawContext->fillRectWithLocalMatrix(clip, paint, SkMatrix::I(),
+ SkRect::Make(dstRect), localMatrix);
}
static void convolve_gaussian_2d(GrDrawContext* drawContext,
const GrClip& clip,
- const SkRect& dstRect,
- const SkPoint& srcOffset,
+ const SkIRect& dstRect,
+ const SkIPoint& srcOffset,
GrTexture* texture,
int radiusX,
int radiusY,
SkScalar sigmaX,
SkScalar sigmaY,
- const SkRect* srcBounds) {
- SkMatrix localMatrix = SkMatrix::MakeTrans(-srcOffset.x(), -srcOffset.y());
+ const SkIRect* srcBounds) {
+ SkMatrix localMatrix = SkMatrix::MakeTrans(-SkIntToScalar(srcOffset.x()),
+ -SkIntToScalar(srcOffset.y()));
SkISize size = SkISize::Make(2 * radiusX + 1, 2 * radiusY + 1);
SkIPoint kernelOffset = SkIPoint::Make(radiusX, radiusY);
GrPaint paint;
paint.setGammaCorrect(drawContext->isGammaCorrect());
- SkIRect bounds;
- if (srcBounds) {
- srcBounds->roundOut(&bounds);
- } else {
- bounds.setEmpty();
- }
+ SkIRect bounds = srcBounds ? *srcBounds : SkIRect::EmptyIRect();
SkAutoTUnref<GrFragmentProcessor> conv(GrMatrixConvolutionEffect::CreateGaussian(
texture, bounds, size, 1.0, 0.0, kernelOffset,
@@ -93,51 +110,49 @@ static void convolve_gaussian_2d(GrDrawContext* drawContext,
true, sigmaX, sigmaY));
paint.addColorFragmentProcessor(conv);
paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode);
- drawContext->fillRectWithLocalMatrix(clip, paint, SkMatrix::I(), dstRect, localMatrix);
+ drawContext->fillRectWithLocalMatrix(clip, paint, SkMatrix::I(),
+ SkRect::Make(dstRect), localMatrix);
}
static void convolve_gaussian(GrDrawContext* drawContext,
const GrClip& clip,
- const SkRect& srcRect,
+ const SkIRect& srcRect,
GrTexture* texture,
Gr1DKernelEffect::Direction direction,
int radius,
float sigma,
- const SkRect* srcBounds,
- const SkPoint& srcOffset) {
+ const SkIRect* srcBounds,
+ const SkIPoint& srcOffset) {
float bounds[2] = { 0.0f, 1.0f };
- SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height());
+ SkIRect dstRect = SkIRect::MakeWH(srcRect.width(), srcRect.height());
if (!srcBounds) {
convolve_gaussian_1d(drawContext, clip, dstRect, srcOffset, texture,
direction, radius, sigma, false, bounds);
return;
}
- SkRect midRect = *srcBounds, leftRect, rightRect;
+ SkIRect midRect = *srcBounds, leftRect, rightRect;
midRect.offset(srcOffset);
SkIRect topRect, bottomRect;
- SkScalar rad = SkIntToScalar(radius);
if (direction == Gr1DKernelEffect::kX_Direction) {
- bounds[0] = SkScalarToFloat(srcBounds->left()) / texture->width();
- bounds[1] = SkScalarToFloat(srcBounds->right()) / texture->width();
- SkRect::MakeLTRB(0, 0, dstRect.right(), midRect.top()).roundOut(&topRect);
- SkRect::MakeLTRB(0, midRect.bottom(), dstRect.right(), dstRect.bottom())
- .roundOut(&bottomRect);
- midRect.inset(rad, 0);
- leftRect = SkRect::MakeLTRB(0, midRect.top(), midRect.left(), midRect.bottom());
+ bounds[0] = SkIntToFloat(srcBounds->left()) / texture->width();
+ bounds[1] = SkIntToFloat(srcBounds->right()) / texture->width();
+ topRect = SkIRect::MakeLTRB(0, 0, dstRect.right(), midRect.top());
+ bottomRect = SkIRect::MakeLTRB(0, midRect.bottom(), dstRect.right(), dstRect.bottom());
+ midRect.inset(radius, 0);
+ leftRect = SkIRect::MakeLTRB(0, midRect.top(), midRect.left(), midRect.bottom());
rightRect =
- SkRect::MakeLTRB(midRect.right(), midRect.top(), dstRect.width(), midRect.bottom());
+ SkIRect::MakeLTRB(midRect.right(), midRect.top(), dstRect.width(), midRect.bottom());
dstRect.fTop = midRect.top();
dstRect.fBottom = midRect.bottom();
} else {
- bounds[0] = SkScalarToFloat(srcBounds->top()) / texture->height();
- bounds[1] = SkScalarToFloat(srcBounds->bottom()) / texture->height();
- SkRect::MakeLTRB(0, 0, midRect.left(), dstRect.bottom()).roundOut(&topRect);
- SkRect::MakeLTRB(midRect.right(), 0, dstRect.right(), dstRect.bottom())
- .roundOut(&bottomRect);;
- midRect.inset(0, rad);
- leftRect = SkRect::MakeLTRB(midRect.left(), 0, midRect.right(), midRect.top());
+ bounds[0] = SkIntToFloat(srcBounds->top()) / texture->height();
+ bounds[1] = SkIntToFloat(srcBounds->bottom()) / texture->height();
+ topRect = SkIRect::MakeLTRB(0, 0, midRect.left(), dstRect.bottom());
+ bottomRect = SkIRect::MakeLTRB(midRect.right(), 0, dstRect.right(), dstRect.bottom());
+ midRect.inset(0, radius);
+ leftRect = SkIRect::MakeLTRB(midRect.left(), 0, midRect.right(), midRect.top());
rightRect =
- SkRect::MakeLTRB(midRect.left(), midRect.bottom(), midRect.right(), dstRect.height());
+ SkIRect::MakeLTRB(midRect.left(), midRect.bottom(), midRect.right(), dstRect.height());
dstRect.fLeft = midRect.left();
dstRect.fRight = midRect.right();
}
@@ -151,7 +166,7 @@ static void convolve_gaussian(GrDrawContext* drawContext,
if (midRect.isEmpty()) {
// Blur radius covers srcBounds; use bounds over entire draw
convolve_gaussian_1d(drawContext, clip, dstRect, srcOffset, texture,
- direction, radius, sigma, true, bounds);
+ direction, radius, sigma, true, bounds);
} else {
// Draw right and left margins with bounds; middle without.
convolve_gaussian_1d(drawContext, clip, leftRect, srcOffset, texture,
@@ -163,11 +178,13 @@ static void convolve_gaussian(GrDrawContext* drawContext,
}
}
+namespace SkGpuBlurUtils {
+
sk_sp<GrDrawContext> GaussianBlur(GrContext* context,
GrTexture* srcTexture,
bool gammaCorrect,
- const SkRect& dstBounds,
- const SkRect* srcBounds,
+ const SkIRect& dstBounds,
+ const SkIRect* srcBounds,
float sigmaX,
float sigmaY) {
SkASSERT(context);
@@ -177,11 +194,12 @@ sk_sp<GrDrawContext> GaussianBlur(GrContext* context,
int maxTextureSize = context->caps()->maxTextureSize();
sigmaX = adjust_sigma(sigmaX, maxTextureSize, &scaleFactorX, &radiusX);
sigmaY = adjust_sigma(sigmaY, maxTextureSize, &scaleFactorY, &radiusY);
+ SkASSERT(sigmaX || sigmaY);
- SkPoint srcOffset = SkPoint::Make(-dstBounds.x(), -dstBounds.y());
- SkRect localDstBounds = SkRect::MakeWH(dstBounds.width(), dstBounds.height());
- SkRect localSrcBounds;
- SkRect srcRect;
+ SkIPoint srcOffset = SkIPoint::Make(-dstBounds.x(), -dstBounds.y());
+ SkIRect localDstBounds = SkIRect::MakeWH(dstBounds.width(), dstBounds.height());
+ SkIRect localSrcBounds;
+ SkIRect srcRect;
if (srcBounds) {
srcRect = localSrcBounds = *srcBounds;
srcRect.offset(srcOffset);
@@ -190,10 +208,8 @@ sk_sp<GrDrawContext> GaussianBlur(GrContext* context,
srcRect = localDstBounds;
}
- scale_rect(&srcRect, 1.0f / scaleFactorX, 1.0f / scaleFactorY);
- srcRect.roundOut(&srcRect);
- scale_rect(&srcRect, static_cast<float>(scaleFactorX),
- static_cast<float>(scaleFactorY));
+ scale_irect_roundout(&srcRect, 1.0f / scaleFactorX, 1.0f / scaleFactorY);
+ scale_irect(&srcRect, scaleFactorX, scaleFactorY);
// setup new clip
GrClip clip(localDstBounds);
@@ -204,8 +220,8 @@ sk_sp<GrDrawContext> GaussianBlur(GrContext* context,
kSBGRA_8888_GrPixelConfig == srcTexture->config() ||
kAlpha_8_GrPixelConfig == srcTexture->config());
- const int width = SkScalarFloorToInt(dstBounds.width());
- const int height = SkScalarFloorToInt(dstBounds.height());
+ const int width = dstBounds.width();
+ const int height = dstBounds.height();
const GrPixelConfig config = srcTexture->config();
const SkSurfaceProps props(gammaCorrect ? SkSurfaceProps::kGammaCorrect_Flag : 0,
@@ -242,15 +258,17 @@ sk_sp<GrDrawContext> GaussianBlur(GrContext* context,
sk_sp<GrDrawContext> srcDrawContext;
+ SkASSERT(SkIsPow2(scaleFactorX) && SkIsPow2(scaleFactorY));
+
for (int i = 1; i < scaleFactorX || i < scaleFactorY; i *= 2) {
GrPaint paint;
paint.setGammaCorrect(gammaCorrect);
SkMatrix matrix;
matrix.setIDiv(srcTexture->width(), srcTexture->height());
- SkRect dstRect(srcRect);
+ SkIRect dstRect(srcRect);
if (srcBounds && i == 1) {
SkRect domain;
- matrix.mapRect(&domain, *srcBounds);
+ matrix.mapRect(&domain, SkRect::Make(*srcBounds));
domain.inset((i < scaleFactorX) ? SK_ScalarHalf / srcTexture->width() : 0.0f,
(i < scaleFactorY) ? SK_ScalarHalf / srcTexture->height() : 0.0f);
sk_sp<const GrFragmentProcessor> fp(GrTextureDomainEffect::Create(
@@ -267,10 +285,10 @@ sk_sp<GrDrawContext> GaussianBlur(GrContext* context,
paint.addColorTextureProcessor(srcTexture, matrix, params);
}
paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode);
- scale_rect(&dstRect, i < scaleFactorX ? 0.5f : 1.0f,
- i < scaleFactorY ? 0.5f : 1.0f);
+ shrink_irect_by_2(&dstRect, i < scaleFactorX, i < scaleFactorY);
- dstDrawContext->fillRectToRect(clip, paint, SkMatrix::I(), dstRect, srcRect);
+ dstDrawContext->fillRectToRect(clip, paint, SkMatrix::I(),
+ SkRect::Make(dstRect), SkRect::Make(srcRect));
srcDrawContext = dstDrawContext;
srcRect = dstRect;
@@ -280,18 +298,15 @@ sk_sp<GrDrawContext> GaussianBlur(GrContext* context,
}
srcRect = localDstBounds;
-
- scale_rect(&srcRect, 1.0f / scaleFactorX, 1.0f / scaleFactorY);
- srcRect.roundOut(&srcRect);
- SkIRect srcIRect = srcRect.roundOut();
+ scale_irect_roundout(&srcRect, 1.0f / scaleFactorX, 1.0f / scaleFactorY);
if (sigmaX > 0.0f) {
if (scaleFactorX > 1) {
SkASSERT(srcDrawContext);
// Clear out a radius to the right of the srcRect to prevent the
// X convolution from reading garbage.
- clearRect = SkIRect::MakeXYWH(srcIRect.fRight, srcIRect.fTop,
- radiusX, srcIRect.height());
+ clearRect = SkIRect::MakeXYWH(srcRect.fRight, srcRect.fTop,
+ radiusX, srcRect.height());
srcDrawContext->clear(&clearRect, 0x0, false);
}
@@ -312,8 +327,8 @@ sk_sp<GrDrawContext> GaussianBlur(GrContext* context,
// Clear out a radius below the srcRect to prevent the Y
// convolution from reading garbage.
- clearRect = SkIRect::MakeXYWH(srcIRect.fLeft, srcIRect.fBottom,
- srcIRect.width(), radiusY);
+ clearRect = SkIRect::MakeXYWH(srcRect.fLeft, srcRect.fBottom,
+ srcRect.width(), radiusY);
srcDrawContext->clear(&clearRect, 0x0, false);
}
@@ -328,13 +343,12 @@ sk_sp<GrDrawContext> GaussianBlur(GrContext* context,
SkASSERT(srcDrawContext);
srcTexture = nullptr; // we don't use this from here on out
- srcIRect = srcRect.roundOut();
if (scaleFactorX > 1 || scaleFactorY > 1) {
// Clear one pixel to the right and below, to accommodate bilinear upsampling.
- clearRect = SkIRect::MakeXYWH(srcIRect.fLeft, srcIRect.fBottom, srcIRect.width() + 1, 1);
+ clearRect = SkIRect::MakeXYWH(srcRect.fLeft, srcRect.fBottom, srcRect.width() + 1, 1);
srcDrawContext->clear(&clearRect, 0x0, false);
- clearRect = SkIRect::MakeXYWH(srcIRect.fRight, srcIRect.fTop, 1, srcIRect.height());
+ clearRect = SkIRect::MakeXYWH(srcRect.fRight, srcRect.fTop, 1, srcRect.height());
srcDrawContext->clear(&clearRect, 0x0, false);
SkMatrix matrix;
@@ -347,10 +361,11 @@ sk_sp<GrDrawContext> GaussianBlur(GrContext* context,
paint.addColorTextureProcessor(srcDrawContext->asTexture().release(), matrix, params);
paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode);
- SkRect dstRect(srcRect);
- scale_rect(&dstRect, (float) scaleFactorX, (float) scaleFactorY);
+ SkIRect dstRect(srcRect);
+ scale_irect(&dstRect, scaleFactorX, scaleFactorY);
- dstDrawContext->fillRectToRect(clip, paint, SkMatrix::I(), dstRect, srcRect);
+ dstDrawContext->fillRectToRect(clip, paint, SkMatrix::I(),
+ SkRect::Make(dstRect), SkRect::Make(srcRect));
srcDrawContext = dstDrawContext;
srcRect = dstRect;
@@ -359,6 +374,8 @@ sk_sp<GrDrawContext> GaussianBlur(GrContext* context,
return srcDrawContext;
}
-#endif
}
+
+#endif
+
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