| Index: src/effects/SkGpuBlurUtils.cpp
|
| diff --git a/src/effects/SkGpuBlurUtils.cpp b/src/effects/SkGpuBlurUtils.cpp
|
| index c7180681650a69348c91bb00a562a0b5910da073..98c4551eb9aef4dd339e674c6eb11737531b9650 100644
|
| --- a/src/effects/SkGpuBlurUtils.cpp
|
| +++ b/src/effects/SkGpuBlurUtils.cpp
|
| @@ -15,19 +15,38 @@
|
| #include "GrContext.h"
|
| #include "GrCaps.h"
|
| #include "GrDrawContext.h"
|
| -#endif
|
|
|
| -namespace SkGpuBlurUtils {
|
| +#define MAX_BLUR_SIGMA 4.0f
|
|
|
| -#if SK_SUPPORT_GPU
|
| +static void scale_irect_roundout(SkIRect* rect, float xScale, float yScale) {
|
| + rect->fLeft = SkScalarFloorToInt(SkScalarMul(rect->fLeft, xScale));
|
| + rect->fTop = SkScalarFloorToInt(SkScalarMul(rect->fTop, yScale));
|
| + rect->fRight = SkScalarCeilToInt(SkScalarMul(rect->fRight, xScale));
|
| + rect->fBottom = SkScalarCeilToInt(SkScalarMul(rect->fBottom, yScale));
|
| +}
|
|
|
| -#define MAX_BLUR_SIGMA 4.0f
|
| +static void scale_irect(SkIRect* rect, int xScale, int yScale) {
|
| + rect->fLeft *= xScale;
|
| + rect->fTop *= yScale;
|
| + rect->fRight *= xScale;
|
| + rect->fBottom *= yScale;
|
| +}
|
| +
|
| +#ifdef SK_DEBUG
|
| +static inline int is_even(int x) { return !(x & 1); }
|
| +#endif
|
|
|
| -static void scale_rect(SkRect* rect, float xScale, float yScale) {
|
| - rect->fLeft = SkScalarMul(rect->fLeft, xScale);
|
| - rect->fTop = SkScalarMul(rect->fTop, yScale);
|
| - rect->fRight = SkScalarMul(rect->fRight, xScale);
|
| - rect->fBottom = SkScalarMul(rect->fBottom, yScale);
|
| +static void shrink_irect_by_2(SkIRect* rect, bool xAxis, bool yAxis) {
|
| + if (xAxis) {
|
| + SkASSERT(is_even(rect->fLeft) && is_even(rect->fRight));
|
| + rect->fLeft /= 2;
|
| + rect->fRight /= 2;
|
| + }
|
| + if (yAxis) {
|
| + SkASSERT(is_even(rect->fTop) && is_even(rect->fBottom));
|
| + rect->fTop /= 2;
|
| + rect->fBottom /= 2;
|
| + }
|
| }
|
|
|
| static float adjust_sigma(float sigma, int maxTextureSize, int *scaleFactor, int *radius) {
|
| @@ -47,8 +66,8 @@ static float adjust_sigma(float sigma, int maxTextureSize, int *scaleFactor, int
|
|
|
| static void convolve_gaussian_1d(GrDrawContext* drawContext,
|
| const GrClip& clip,
|
| - const SkRect& dstRect,
|
| - const SkPoint& srcOffset,
|
| + const SkIRect& dstRect,
|
| + const SkIPoint& srcOffset,
|
| GrTexture* texture,
|
| Gr1DKernelEffect::Direction direction,
|
| int radius,
|
| @@ -61,31 +80,29 @@ static void convolve_gaussian_1d(GrDrawContext* drawContext,
|
| texture, direction, radius, sigma, useBounds, bounds));
|
| paint.addColorFragmentProcessor(conv);
|
| paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode);
|
| - SkMatrix localMatrix = SkMatrix::MakeTrans(-srcOffset.x(), -srcOffset.y());
|
| - drawContext->fillRectWithLocalMatrix(clip, paint, SkMatrix::I(), dstRect, localMatrix);
|
| + SkMatrix localMatrix = SkMatrix::MakeTrans(-SkIntToScalar(srcOffset.x()),
|
| + -SkIntToScalar(srcOffset.y()));
|
| + drawContext->fillRectWithLocalMatrix(clip, paint, SkMatrix::I(),
|
| + SkRect::Make(dstRect), localMatrix);
|
| }
|
|
|
| static void convolve_gaussian_2d(GrDrawContext* drawContext,
|
| const GrClip& clip,
|
| - const SkRect& dstRect,
|
| - const SkPoint& srcOffset,
|
| + const SkIRect& dstRect,
|
| + const SkIPoint& srcOffset,
|
| GrTexture* texture,
|
| int radiusX,
|
| int radiusY,
|
| SkScalar sigmaX,
|
| SkScalar sigmaY,
|
| - const SkRect* srcBounds) {
|
| - SkMatrix localMatrix = SkMatrix::MakeTrans(-srcOffset.x(), -srcOffset.y());
|
| + const SkIRect* srcBounds) {
|
| + SkMatrix localMatrix = SkMatrix::MakeTrans(-SkIntToScalar(srcOffset.x()),
|
| + -SkIntToScalar(srcOffset.y()));
|
| SkISize size = SkISize::Make(2 * radiusX + 1, 2 * radiusY + 1);
|
| SkIPoint kernelOffset = SkIPoint::Make(radiusX, radiusY);
|
| GrPaint paint;
|
| paint.setGammaCorrect(drawContext->isGammaCorrect());
|
| - SkIRect bounds;
|
| - if (srcBounds) {
|
| - srcBounds->roundOut(&bounds);
|
| - } else {
|
| - bounds.setEmpty();
|
| - }
|
| + SkIRect bounds = srcBounds ? *srcBounds : SkIRect::EmptyIRect();
|
|
|
| SkAutoTUnref<GrFragmentProcessor> conv(GrMatrixConvolutionEffect::CreateGaussian(
|
| texture, bounds, size, 1.0, 0.0, kernelOffset,
|
| @@ -93,51 +110,49 @@ static void convolve_gaussian_2d(GrDrawContext* drawContext,
|
| true, sigmaX, sigmaY));
|
| paint.addColorFragmentProcessor(conv);
|
| paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode);
|
| - drawContext->fillRectWithLocalMatrix(clip, paint, SkMatrix::I(), dstRect, localMatrix);
|
| + drawContext->fillRectWithLocalMatrix(clip, paint, SkMatrix::I(),
|
| + SkRect::Make(dstRect), localMatrix);
|
| }
|
|
|
| static void convolve_gaussian(GrDrawContext* drawContext,
|
| const GrClip& clip,
|
| - const SkRect& srcRect,
|
| + const SkIRect& srcRect,
|
| GrTexture* texture,
|
| Gr1DKernelEffect::Direction direction,
|
| int radius,
|
| float sigma,
|
| - const SkRect* srcBounds,
|
| - const SkPoint& srcOffset) {
|
| + const SkIRect* srcBounds,
|
| + const SkIPoint& srcOffset) {
|
| float bounds[2] = { 0.0f, 1.0f };
|
| - SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height());
|
| + SkIRect dstRect = SkIRect::MakeWH(srcRect.width(), srcRect.height());
|
| if (!srcBounds) {
|
| convolve_gaussian_1d(drawContext, clip, dstRect, srcOffset, texture,
|
| direction, radius, sigma, false, bounds);
|
| return;
|
| }
|
| - SkRect midRect = *srcBounds, leftRect, rightRect;
|
| + SkIRect midRect = *srcBounds, leftRect, rightRect;
|
| midRect.offset(srcOffset);
|
| SkIRect topRect, bottomRect;
|
| - SkScalar rad = SkIntToScalar(radius);
|
| if (direction == Gr1DKernelEffect::kX_Direction) {
|
| - bounds[0] = SkScalarToFloat(srcBounds->left()) / texture->width();
|
| - bounds[1] = SkScalarToFloat(srcBounds->right()) / texture->width();
|
| - SkRect::MakeLTRB(0, 0, dstRect.right(), midRect.top()).roundOut(&topRect);
|
| - SkRect::MakeLTRB(0, midRect.bottom(), dstRect.right(), dstRect.bottom())
|
| - .roundOut(&bottomRect);
|
| - midRect.inset(rad, 0);
|
| - leftRect = SkRect::MakeLTRB(0, midRect.top(), midRect.left(), midRect.bottom());
|
| + bounds[0] = SkIntToFloat(srcBounds->left()) / texture->width();
|
| + bounds[1] = SkIntToFloat(srcBounds->right()) / texture->width();
|
| + topRect = SkIRect::MakeLTRB(0, 0, dstRect.right(), midRect.top());
|
| + bottomRect = SkIRect::MakeLTRB(0, midRect.bottom(), dstRect.right(), dstRect.bottom());
|
| + midRect.inset(radius, 0);
|
| + leftRect = SkIRect::MakeLTRB(0, midRect.top(), midRect.left(), midRect.bottom());
|
| rightRect =
|
| - SkRect::MakeLTRB(midRect.right(), midRect.top(), dstRect.width(), midRect.bottom());
|
| + SkIRect::MakeLTRB(midRect.right(), midRect.top(), dstRect.width(), midRect.bottom());
|
| dstRect.fTop = midRect.top();
|
| dstRect.fBottom = midRect.bottom();
|
| } else {
|
| - bounds[0] = SkScalarToFloat(srcBounds->top()) / texture->height();
|
| - bounds[1] = SkScalarToFloat(srcBounds->bottom()) / texture->height();
|
| - SkRect::MakeLTRB(0, 0, midRect.left(), dstRect.bottom()).roundOut(&topRect);
|
| - SkRect::MakeLTRB(midRect.right(), 0, dstRect.right(), dstRect.bottom())
|
| - .roundOut(&bottomRect);;
|
| - midRect.inset(0, rad);
|
| - leftRect = SkRect::MakeLTRB(midRect.left(), 0, midRect.right(), midRect.top());
|
| + bounds[0] = SkIntToFloat(srcBounds->top()) / texture->height();
|
| + bounds[1] = SkIntToFloat(srcBounds->bottom()) / texture->height();
|
| + topRect = SkIRect::MakeLTRB(0, 0, midRect.left(), dstRect.bottom());
|
| + bottomRect = SkIRect::MakeLTRB(midRect.right(), 0, dstRect.right(), dstRect.bottom());
|
| + midRect.inset(0, radius);
|
| + leftRect = SkIRect::MakeLTRB(midRect.left(), 0, midRect.right(), midRect.top());
|
| rightRect =
|
| - SkRect::MakeLTRB(midRect.left(), midRect.bottom(), midRect.right(), dstRect.height());
|
| + SkIRect::MakeLTRB(midRect.left(), midRect.bottom(), midRect.right(), dstRect.height());
|
| dstRect.fLeft = midRect.left();
|
| dstRect.fRight = midRect.right();
|
| }
|
| @@ -151,7 +166,7 @@ static void convolve_gaussian(GrDrawContext* drawContext,
|
| if (midRect.isEmpty()) {
|
| // Blur radius covers srcBounds; use bounds over entire draw
|
| convolve_gaussian_1d(drawContext, clip, dstRect, srcOffset, texture,
|
| - direction, radius, sigma, true, bounds);
|
| + direction, radius, sigma, true, bounds);
|
| } else {
|
| // Draw right and left margins with bounds; middle without.
|
| convolve_gaussian_1d(drawContext, clip, leftRect, srcOffset, texture,
|
| @@ -163,11 +178,13 @@ static void convolve_gaussian(GrDrawContext* drawContext,
|
| }
|
| }
|
|
|
| +namespace SkGpuBlurUtils {
|
| +
|
| sk_sp<GrDrawContext> GaussianBlur(GrContext* context,
|
| GrTexture* srcTexture,
|
| bool gammaCorrect,
|
| - const SkRect& dstBounds,
|
| - const SkRect* srcBounds,
|
| + const SkIRect& dstBounds,
|
| + const SkIRect* srcBounds,
|
| float sigmaX,
|
| float sigmaY) {
|
| SkASSERT(context);
|
| @@ -177,11 +194,12 @@ sk_sp<GrDrawContext> GaussianBlur(GrContext* context,
|
| int maxTextureSize = context->caps()->maxTextureSize();
|
| sigmaX = adjust_sigma(sigmaX, maxTextureSize, &scaleFactorX, &radiusX);
|
| sigmaY = adjust_sigma(sigmaY, maxTextureSize, &scaleFactorY, &radiusY);
|
| + SkASSERT(sigmaX || sigmaY);
|
|
|
| - SkPoint srcOffset = SkPoint::Make(-dstBounds.x(), -dstBounds.y());
|
| - SkRect localDstBounds = SkRect::MakeWH(dstBounds.width(), dstBounds.height());
|
| - SkRect localSrcBounds;
|
| - SkRect srcRect;
|
| + SkIPoint srcOffset = SkIPoint::Make(-dstBounds.x(), -dstBounds.y());
|
| + SkIRect localDstBounds = SkIRect::MakeWH(dstBounds.width(), dstBounds.height());
|
| + SkIRect localSrcBounds;
|
| + SkIRect srcRect;
|
| if (srcBounds) {
|
| srcRect = localSrcBounds = *srcBounds;
|
| srcRect.offset(srcOffset);
|
| @@ -190,10 +208,8 @@ sk_sp<GrDrawContext> GaussianBlur(GrContext* context,
|
| srcRect = localDstBounds;
|
| }
|
|
|
| - scale_rect(&srcRect, 1.0f / scaleFactorX, 1.0f / scaleFactorY);
|
| - srcRect.roundOut(&srcRect);
|
| - scale_rect(&srcRect, static_cast<float>(scaleFactorX),
|
| - static_cast<float>(scaleFactorY));
|
| + scale_irect_roundout(&srcRect, 1.0f / scaleFactorX, 1.0f / scaleFactorY);
|
| + scale_irect(&srcRect, scaleFactorX, scaleFactorY);
|
|
|
| // setup new clip
|
| GrClip clip(localDstBounds);
|
| @@ -204,8 +220,8 @@ sk_sp<GrDrawContext> GaussianBlur(GrContext* context,
|
| kSBGRA_8888_GrPixelConfig == srcTexture->config() ||
|
| kAlpha_8_GrPixelConfig == srcTexture->config());
|
|
|
| - const int width = SkScalarFloorToInt(dstBounds.width());
|
| - const int height = SkScalarFloorToInt(dstBounds.height());
|
| + const int width = dstBounds.width();
|
| + const int height = dstBounds.height();
|
| const GrPixelConfig config = srcTexture->config();
|
|
|
| const SkSurfaceProps props(gammaCorrect ? SkSurfaceProps::kGammaCorrect_Flag : 0,
|
| @@ -242,15 +258,17 @@ sk_sp<GrDrawContext> GaussianBlur(GrContext* context,
|
|
|
| sk_sp<GrDrawContext> srcDrawContext;
|
|
|
| + SkASSERT(SkIsPow2(scaleFactorX) && SkIsPow2(scaleFactorY));
|
| +
|
| for (int i = 1; i < scaleFactorX || i < scaleFactorY; i *= 2) {
|
| GrPaint paint;
|
| paint.setGammaCorrect(gammaCorrect);
|
| SkMatrix matrix;
|
| matrix.setIDiv(srcTexture->width(), srcTexture->height());
|
| - SkRect dstRect(srcRect);
|
| + SkIRect dstRect(srcRect);
|
| if (srcBounds && i == 1) {
|
| SkRect domain;
|
| - matrix.mapRect(&domain, *srcBounds);
|
| + matrix.mapRect(&domain, SkRect::Make(*srcBounds));
|
| domain.inset((i < scaleFactorX) ? SK_ScalarHalf / srcTexture->width() : 0.0f,
|
| (i < scaleFactorY) ? SK_ScalarHalf / srcTexture->height() : 0.0f);
|
| sk_sp<const GrFragmentProcessor> fp(GrTextureDomainEffect::Create(
|
| @@ -267,10 +285,10 @@ sk_sp<GrDrawContext> GaussianBlur(GrContext* context,
|
| paint.addColorTextureProcessor(srcTexture, matrix, params);
|
| }
|
| paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode);
|
| - scale_rect(&dstRect, i < scaleFactorX ? 0.5f : 1.0f,
|
| - i < scaleFactorY ? 0.5f : 1.0f);
|
| + shrink_irect_by_2(&dstRect, i < scaleFactorX, i < scaleFactorY);
|
|
|
| - dstDrawContext->fillRectToRect(clip, paint, SkMatrix::I(), dstRect, srcRect);
|
| + dstDrawContext->fillRectToRect(clip, paint, SkMatrix::I(),
|
| + SkRect::Make(dstRect), SkRect::Make(srcRect));
|
|
|
| srcDrawContext = dstDrawContext;
|
| srcRect = dstRect;
|
| @@ -280,18 +298,15 @@ sk_sp<GrDrawContext> GaussianBlur(GrContext* context,
|
| }
|
|
|
| srcRect = localDstBounds;
|
| -
|
| - scale_rect(&srcRect, 1.0f / scaleFactorX, 1.0f / scaleFactorY);
|
| - srcRect.roundOut(&srcRect);
|
| - SkIRect srcIRect = srcRect.roundOut();
|
| + scale_irect_roundout(&srcRect, 1.0f / scaleFactorX, 1.0f / scaleFactorY);
|
| if (sigmaX > 0.0f) {
|
| if (scaleFactorX > 1) {
|
| SkASSERT(srcDrawContext);
|
|
|
| // Clear out a radius to the right of the srcRect to prevent the
|
| // X convolution from reading garbage.
|
| - clearRect = SkIRect::MakeXYWH(srcIRect.fRight, srcIRect.fTop,
|
| - radiusX, srcIRect.height());
|
| + clearRect = SkIRect::MakeXYWH(srcRect.fRight, srcRect.fTop,
|
| + radiusX, srcRect.height());
|
| srcDrawContext->clear(&clearRect, 0x0, false);
|
| }
|
|
|
| @@ -312,8 +327,8 @@ sk_sp<GrDrawContext> GaussianBlur(GrContext* context,
|
|
|
| // Clear out a radius below the srcRect to prevent the Y
|
| // convolution from reading garbage.
|
| - clearRect = SkIRect::MakeXYWH(srcIRect.fLeft, srcIRect.fBottom,
|
| - srcIRect.width(), radiusY);
|
| + clearRect = SkIRect::MakeXYWH(srcRect.fLeft, srcRect.fBottom,
|
| + srcRect.width(), radiusY);
|
| srcDrawContext->clear(&clearRect, 0x0, false);
|
| }
|
|
|
| @@ -328,13 +343,12 @@ sk_sp<GrDrawContext> GaussianBlur(GrContext* context,
|
|
|
| SkASSERT(srcDrawContext);
|
| srcTexture = nullptr; // we don't use this from here on out
|
| - srcIRect = srcRect.roundOut();
|
|
|
| if (scaleFactorX > 1 || scaleFactorY > 1) {
|
| // Clear one pixel to the right and below, to accommodate bilinear upsampling.
|
| - clearRect = SkIRect::MakeXYWH(srcIRect.fLeft, srcIRect.fBottom, srcIRect.width() + 1, 1);
|
| + clearRect = SkIRect::MakeXYWH(srcRect.fLeft, srcRect.fBottom, srcRect.width() + 1, 1);
|
| srcDrawContext->clear(&clearRect, 0x0, false);
|
| - clearRect = SkIRect::MakeXYWH(srcIRect.fRight, srcIRect.fTop, 1, srcIRect.height());
|
| + clearRect = SkIRect::MakeXYWH(srcRect.fRight, srcRect.fTop, 1, srcRect.height());
|
| srcDrawContext->clear(&clearRect, 0x0, false);
|
|
|
| SkMatrix matrix;
|
| @@ -347,10 +361,11 @@ sk_sp<GrDrawContext> GaussianBlur(GrContext* context,
|
| paint.addColorTextureProcessor(srcDrawContext->asTexture().release(), matrix, params);
|
| paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode);
|
|
|
| - SkRect dstRect(srcRect);
|
| - scale_rect(&dstRect, (float) scaleFactorX, (float) scaleFactorY);
|
| + SkIRect dstRect(srcRect);
|
| + scale_irect(&dstRect, scaleFactorX, scaleFactorY);
|
|
|
| - dstDrawContext->fillRectToRect(clip, paint, SkMatrix::I(), dstRect, srcRect);
|
| + dstDrawContext->fillRectToRect(clip, paint, SkMatrix::I(),
|
| + SkRect::Make(dstRect), SkRect::Make(srcRect));
|
|
|
| srcDrawContext = dstDrawContext;
|
| srcRect = dstRect;
|
| @@ -359,6 +374,8 @@ sk_sp<GrDrawContext> GaussianBlur(GrContext* context,
|
|
|
| return srcDrawContext;
|
| }
|
| -#endif
|
|
|
| }
|
| +
|
| +#endif
|
| +
|
|
|