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Side by Side Diff: include/gpu/GrDrawContext.h

Issue 1956473002: Retract GrRenderTarget a bit within SkGpuDevice (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Remove possible regressor Created 4 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrDrawContext_DEFINED 8 #ifndef GrDrawContext_DEFINED
9 #define GrDrawContext_DEFINED 9 #define GrDrawContext_DEFINED
10 10
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251 const SkRect& dst); 251 const SkRect& dst);
252 252
253 /** 253 /**
254 * Draws a batch 254 * Draws a batch
255 * 255 *
256 * @param paint describes how to color pixels. 256 * @param paint describes how to color pixels.
257 * @param batch the batch to draw 257 * @param batch the batch to draw
258 */ 258 */
259 void drawBatch(const GrClip&, const GrPaint&, GrDrawBatch*); 259 void drawBatch(const GrClip&, const GrPaint&, GrDrawBatch*);
260 260
261 const GrSurfaceDesc& desc() const { return fRenderTarget->desc(); }
261 int width() const { return fRenderTarget->width(); } 262 int width() const { return fRenderTarget->width(); }
262 int height() const { return fRenderTarget->height(); } 263 int height() const { return fRenderTarget->height(); }
263 int numColorSamples() const { return fRenderTarget->numColorSamples(); } 264 int numColorSamples() const { return fRenderTarget->numColorSamples(); }
264 bool isGammaCorrect() const { return fSurfaceProps.isGammaCorrect(); } 265 bool isGammaCorrect() const { return fSurfaceProps.isGammaCorrect(); }
265 266
266 GrRenderTarget* accessRenderTarget() { return fRenderTarget.get(); } 267 GrRenderTarget* accessRenderTarget() { return fRenderTarget.get(); }
267 268
268 sk_sp<GrRenderTarget> renderTarget() { return fRenderTarget; } 269 sk_sp<GrRenderTarget> renderTarget() { return fRenderTarget; }
269 270
270 sk_sp<GrTexture> asTexture() { return sk_ref_sp(fRenderTarget->asTexture()); } 271 sk_sp<GrTexture> asTexture() { return sk_ref_sp(fRenderTarget->asTexture()); }
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322 GrContext* fContext; 323 GrContext* fContext;
323 324
324 SkSurfaceProps fSurfaceProps; 325 SkSurfaceProps fSurfaceProps;
325 GrAuditTrail* fAuditTrail; 326 GrAuditTrail* fAuditTrail;
326 327
327 // In debug builds we guard against improper thread handling 328 // In debug builds we guard against improper thread handling
328 SkDEBUGCODE(mutable GrSingleOwner* fSingleOwner;) 329 SkDEBUGCODE(mutable GrSingleOwner* fSingleOwner;)
329 }; 330 };
330 331
331 #endif 332 #endif
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