| Index: src/gpu/glsl/GrGLSLProgramDataManager.h
|
| diff --git a/src/gpu/glsl/GrGLSLProgramDataManager.h b/src/gpu/glsl/GrGLSLProgramDataManager.h
|
| index e578e11808868163ce18c41e0093601f78d025bf..5d502cfd7591dcf271a0c65062d26dfcfd4954c0 100644
|
| --- a/src/gpu/glsl/GrGLSLProgramDataManager.h
|
| +++ b/src/gpu/glsl/GrGLSLProgramDataManager.h
|
| @@ -8,6 +8,7 @@
|
| #ifndef GrGLSLProgramDataManager_DEFINED
|
| #define GrGLSLProgramDataManager_DEFINED
|
|
|
| +#include "GrResourceHandle.h"
|
| #include "SkTypes.h"
|
|
|
| class SkMatrix;
|
| @@ -18,28 +19,7 @@ class SkMatrix;
|
| */
|
| class GrGLSLProgramDataManager : SkNoncopyable {
|
| public:
|
| - // Opaque handle to a resource
|
| - class ShaderResourceHandle {
|
| - public:
|
| - ShaderResourceHandle(int value)
|
| - : fValue(value) {
|
| - SkASSERT(this->isValid());
|
| - }
|
| -
|
| - ShaderResourceHandle()
|
| - : fValue(kInvalid_ShaderResourceHandle) {
|
| - }
|
| -
|
| - bool operator==(const ShaderResourceHandle& other) const { return other.fValue == fValue; }
|
| - bool isValid() const { return kInvalid_ShaderResourceHandle != fValue; }
|
| - int toIndex() const { SkASSERT(this->isValid()); return fValue; }
|
| -
|
| - private:
|
| - static const int kInvalid_ShaderResourceHandle = -1;
|
| - int fValue;
|
| - };
|
| -
|
| - typedef ShaderResourceHandle UniformHandle;
|
| + GR_DEFINE_RESOURCE_HANDLE_CLASS(UniformHandle);
|
|
|
| virtual ~GrGLSLProgramDataManager() {}
|
|
|
| @@ -67,7 +47,7 @@ public:
|
| void setSkMatrix(UniformHandle, const SkMatrix&) const;
|
|
|
| // for nvpr only
|
| - typedef ShaderResourceHandle VaryingHandle;
|
| + GR_DEFINE_RESOURCE_HANDLE_CLASS(VaryingHandle);
|
| virtual void setPathFragmentInputTransform(VaryingHandle u, int components,
|
| const SkMatrix& matrix) const = 0;
|
|
|
| @@ -75,7 +55,6 @@ protected:
|
| GrGLSLProgramDataManager() {}
|
|
|
| private:
|
| -
|
| typedef SkNoncopyable INHERITED;
|
| };
|
|
|
|
|