Index: Source/core/page/DOMTimer.h |
diff --git a/Source/core/page/DOMTimer.h b/Source/core/page/DOMTimer.h |
index 496b83a5c95e8f376f21ade5c10efc2812682280..a9c023b897c1402ba52072dd21a263139e91a57e 100644 |
--- a/Source/core/page/DOMTimer.h |
+++ b/Source/core/page/DOMTimer.h |
@@ -40,13 +40,19 @@ class ScriptExecutionContext; |
class DOMTimer : public SuspendableTimer { |
public: |
+ enum TimerType { |
+ TimerTypeTimeout, |
+ TimerTypeInterval |
Ken Russell (switch to Gerrit)
2013/07/18 19:05:13
This seems verbose; since it's scoped in DOMTimer,
Yuta Kitamura
2013/07/19 05:14:08
Done.
|
+ }; |
+ |
// Creates a new timer owned by the ScriptExecutionContext, starts it and returns its ID. |
- static int install(ScriptExecutionContext*, PassOwnPtr<ScheduledAction>, int timeout, bool singleShot); |
- static void removeByID(ScriptExecutionContext*, int timeoutID); |
+ static int install(ScriptExecutionContext*, TimerType, PassOwnPtr<ScheduledAction>, int timeout); |
+ static void removeByIDIfTypeMatches(ScriptExecutionContext*, TimerType, int timeoutID); |
virtual ~DOMTimer(); |
int timeoutID() const; |
+ TimerType timerType() const; |
// ActiveDOMObject |
virtual void contextDestroyed() OVERRIDE; |
@@ -62,17 +68,18 @@ private: |
friend class ScriptExecutionContext; // For create(). |
// Should only be used by ScriptExecutionContext. |
- static PassOwnPtr<DOMTimer> create(ScriptExecutionContext* context, PassOwnPtr<ScheduledAction> action, int timeout, bool singleShot, int timeoutID) |
+ static PassOwnPtr<DOMTimer> create(ScriptExecutionContext* context, TimerType timerType, PassOwnPtr<ScheduledAction> action, int timeout, int timeoutID) |
{ |
- return adoptPtr(new DOMTimer(context, action, timeout, singleShot, timeoutID)); |
+ return adoptPtr(new DOMTimer(context, timerType, action, timeout, timeoutID)); |
} |
- DOMTimer(ScriptExecutionContext*, PassOwnPtr<ScheduledAction>, int interval, bool singleShot, int timeoutID); |
- virtual void fired(); |
+ DOMTimer(ScriptExecutionContext*, TimerType, PassOwnPtr<ScheduledAction>, int interval, int timeoutID); |
+ virtual void fired() OVERRIDE; |
- // Retuns timer fire time rounded to the next multiple of timer alignment interval. |
- virtual double alignedFireTime(double) const; |
+ // Returns timer fire time rounded to the next multiple of timer alignment interval. |
+ virtual double alignedFireTime(double) const OVERRIDE; |
+ TimerType m_timerType; |
int m_timeoutID; |
int m_nestingLevel; |
OwnPtr<ScheduledAction> m_action; |