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1 /* | 1 /* |
2 * Copyright (C) 2008 Apple Inc. All Rights Reserved. | 2 * Copyright (C) 2008 Apple Inc. All Rights Reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
(...skipping 22 matching lines...) Expand all Loading... | |
33 #include "wtf/Compiler.h" | 33 #include "wtf/Compiler.h" |
34 #include "wtf/OwnPtr.h" | 34 #include "wtf/OwnPtr.h" |
35 #include "wtf/PassOwnPtr.h" | 35 #include "wtf/PassOwnPtr.h" |
36 | 36 |
37 namespace WebCore { | 37 namespace WebCore { |
38 | 38 |
39 class ScriptExecutionContext; | 39 class ScriptExecutionContext; |
40 | 40 |
41 class DOMTimer : public SuspendableTimer { | 41 class DOMTimer : public SuspendableTimer { |
42 public: | 42 public: |
43 enum TimerType { | |
44 TimerTypeTimeout, | |
45 TimerTypeInterval | |
Ken Russell (switch to Gerrit)
2013/07/18 19:05:13
This seems verbose; since it's scoped in DOMTimer,
Yuta Kitamura
2013/07/19 05:14:08
Done.
| |
46 }; | |
47 | |
43 // Creates a new timer owned by the ScriptExecutionContext, starts it and re turns its ID. | 48 // Creates a new timer owned by the ScriptExecutionContext, starts it and re turns its ID. |
44 static int install(ScriptExecutionContext*, PassOwnPtr<ScheduledAction>, int timeout, bool singleShot); | 49 static int install(ScriptExecutionContext*, TimerType, PassOwnPtr<ScheduledA ction>, int timeout); |
45 static void removeByID(ScriptExecutionContext*, int timeoutID); | 50 static void removeByIDIfTypeMatches(ScriptExecutionContext*, TimerType, int timeoutID); |
46 | 51 |
47 virtual ~DOMTimer(); | 52 virtual ~DOMTimer(); |
48 | 53 |
49 int timeoutID() const; | 54 int timeoutID() const; |
55 TimerType timerType() const; | |
50 | 56 |
51 // ActiveDOMObject | 57 // ActiveDOMObject |
52 virtual void contextDestroyed() OVERRIDE; | 58 virtual void contextDestroyed() OVERRIDE; |
53 virtual void stop() OVERRIDE; | 59 virtual void stop() OVERRIDE; |
54 | 60 |
55 virtual void reportMemoryUsage(MemoryObjectInfo*) const OVERRIDE; | 61 virtual void reportMemoryUsage(MemoryObjectInfo*) const OVERRIDE; |
56 | 62 |
57 // The following are essentially constants. All intervals are in seconds. | 63 // The following are essentially constants. All intervals are in seconds. |
58 static double hiddenPageAlignmentInterval(); | 64 static double hiddenPageAlignmentInterval(); |
59 static double visiblePageAlignmentInterval(); | 65 static double visiblePageAlignmentInterval(); |
60 | 66 |
61 private: | 67 private: |
62 friend class ScriptExecutionContext; // For create(). | 68 friend class ScriptExecutionContext; // For create(). |
63 | 69 |
64 // Should only be used by ScriptExecutionContext. | 70 // Should only be used by ScriptExecutionContext. |
65 static PassOwnPtr<DOMTimer> create(ScriptExecutionContext* context, PassOwnP tr<ScheduledAction> action, int timeout, bool singleShot, int timeoutID) | 71 static PassOwnPtr<DOMTimer> create(ScriptExecutionContext* context, TimerTyp e timerType, PassOwnPtr<ScheduledAction> action, int timeout, int timeoutID) |
66 { | 72 { |
67 return adoptPtr(new DOMTimer(context, action, timeout, singleShot, timeo utID)); | 73 return adoptPtr(new DOMTimer(context, timerType, action, timeout, timeou tID)); |
68 } | 74 } |
69 | 75 |
70 DOMTimer(ScriptExecutionContext*, PassOwnPtr<ScheduledAction>, int interval, bool singleShot, int timeoutID); | 76 DOMTimer(ScriptExecutionContext*, TimerType, PassOwnPtr<ScheduledAction>, in t interval, int timeoutID); |
71 virtual void fired(); | 77 virtual void fired() OVERRIDE; |
72 | 78 |
73 // Retuns timer fire time rounded to the next multiple of timer alignment in terval. | 79 // Returns timer fire time rounded to the next multiple of timer alignment i nterval. |
74 virtual double alignedFireTime(double) const; | 80 virtual double alignedFireTime(double) const OVERRIDE; |
75 | 81 |
82 TimerType m_timerType; | |
76 int m_timeoutID; | 83 int m_timeoutID; |
77 int m_nestingLevel; | 84 int m_nestingLevel; |
78 OwnPtr<ScheduledAction> m_action; | 85 OwnPtr<ScheduledAction> m_action; |
79 RefPtr<UserGestureToken> m_userGestureToken; | 86 RefPtr<UserGestureToken> m_userGestureToken; |
80 }; | 87 }; |
81 | 88 |
82 } // namespace WebCore | 89 } // namespace WebCore |
83 | 90 |
84 #endif // DOMTimer_h | 91 #endif // DOMTimer_h |
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