Index: cc/trees/layer_tree_settings.cc |
diff --git a/cc/trees/layer_tree_settings.cc b/cc/trees/layer_tree_settings.cc |
index 054359356fd799e8a4fe3b0d186cbe0126030e00..f217087a3598209b7f7f0de46b85bbbcd5de7e30 100644 |
--- a/cc/trees/layer_tree_settings.cc |
+++ b/cc/trees/layer_tree_settings.cc |
@@ -64,6 +64,7 @@ LayerTreeSettings::LayerTreeSettings() |
use_distance_field_text(false), |
gpu_rasterization_enabled(false), |
gpu_rasterization_forced(false), |
+ async_worker_context_enabled(false), |
gpu_rasterization_msaa_sample_count(0), |
gpu_rasterization_skewport_target_time_in_seconds(0.2f), |
create_low_res_tiling(false), |
@@ -125,6 +126,7 @@ bool LayerTreeSettings::operator==(const LayerTreeSettings& other) const { |
use_distance_field_text == other.use_distance_field_text && |
gpu_rasterization_enabled == other.gpu_rasterization_enabled && |
gpu_rasterization_forced == other.gpu_rasterization_forced && |
+ async_worker_context_enabled == other.async_worker_context_enabled && |
gpu_rasterization_msaa_sample_count == |
other.gpu_rasterization_msaa_sample_count && |
create_low_res_tiling == other.create_low_res_tiling && |
@@ -187,6 +189,7 @@ void LayerTreeSettings::ToProtobuf(proto::LayerTreeSettings* proto) const { |
proto->set_use_distance_field_text(use_distance_field_text); |
proto->set_gpu_rasterization_enabled(gpu_rasterization_enabled); |
proto->set_gpu_rasterization_forced(gpu_rasterization_forced); |
+ proto->set_async_worker_context_enabled(async_worker_context_enabled); |
proto->set_gpu_rasterization_msaa_sample_count( |
gpu_rasterization_msaa_sample_count); |
proto->set_create_low_res_tiling(create_low_res_tiling); |
@@ -248,6 +251,7 @@ void LayerTreeSettings::FromProtobuf(const proto::LayerTreeSettings& proto) { |
use_distance_field_text = proto.use_distance_field_text(); |
gpu_rasterization_enabled = proto.gpu_rasterization_enabled(); |
gpu_rasterization_forced = proto.gpu_rasterization_forced(); |
+ async_worker_context_enabled = proto.async_worker_context_enabled(); |
gpu_rasterization_msaa_sample_count = |
proto.gpu_rasterization_msaa_sample_count(); |
create_low_res_tiling = proto.create_low_res_tiling(); |