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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "build/build_config.h" | 5 #include "build/build_config.h" |
6 #include "content/public/common/content_switches.h" | 6 #include "content/public/common/content_switches.h" |
7 | 7 |
8 namespace switches { | 8 namespace switches { |
9 | 9 |
10 // The number of MSAA samples for canvas2D. Requires MSAA support by GPU to | 10 // The number of MSAA samples for canvas2D. Requires MSAA support by GPU to |
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160 "disable-gpu-memory-buffer-compositor-resources"; | 160 "disable-gpu-memory-buffer-compositor-resources"; |
161 | 161 |
162 // Disable GpuMemoryBuffer backed VideoFrames. | 162 // Disable GpuMemoryBuffer backed VideoFrames. |
163 const char kDisableGpuMemoryBufferVideoFrames[] = | 163 const char kDisableGpuMemoryBufferVideoFrames[] = |
164 "disable-gpu-memory-buffer-video-frames"; | 164 "disable-gpu-memory-buffer-video-frames"; |
165 | 165 |
166 // Disable the limit on the number of times the GPU process may be restarted | 166 // Disable the limit on the number of times the GPU process may be restarted |
167 // This switch is intended only for tests. | 167 // This switch is intended only for tests. |
168 const char kDisableGpuProcessCrashLimit[] = "disable-gpu-process-crash-limit"; | 168 const char kDisableGpuProcessCrashLimit[] = "disable-gpu-process-crash-limit"; |
169 | 169 |
| 170 // Disable async GL worker context. Overrides kEnableGpuAsyncWorkerContext. |
| 171 const char kDisableGpuAsyncWorkerContext[] = "disable-gpu-async-worker-context"; |
| 172 |
170 // Disable GPU rasterization, i.e. rasterize on the CPU only. | 173 // Disable GPU rasterization, i.e. rasterize on the CPU only. |
171 // Overrides the kEnableGpuRasterization and kForceGpuRasterization flags. | 174 // Overrides the kEnableGpuRasterization and kForceGpuRasterization flags. |
172 const char kDisableGpuRasterization[] = "disable-gpu-rasterization"; | 175 const char kDisableGpuRasterization[] = "disable-gpu-rasterization"; |
173 | 176 |
174 // When using CPU rasterizing disable low resolution tiling. This uses | 177 // When using CPU rasterizing disable low resolution tiling. This uses |
175 // less power, particularly during animations, but more white may be seen | 178 // less power, particularly during animations, but more white may be seen |
176 // during fast scrolling especially on slower devices. | 179 // during fast scrolling especially on slower devices. |
177 const char kDisableLowResTiling[] = "disable-low-res-tiling"; | 180 const char kDisableLowResTiling[] = "disable-low-res-tiling"; |
178 | 181 |
179 // Disable the GPU process sandbox. | 182 // Disable the GPU process sandbox. |
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361 // Enables Web Platform features that are in development. | 364 // Enables Web Platform features that are in development. |
362 const char kEnableExperimentalWebPlatformFeatures[] = | 365 const char kEnableExperimentalWebPlatformFeatures[] = |
363 "enable-experimental-web-platform-features"; | 366 "enable-experimental-web-platform-features"; |
364 | 367 |
365 // Comma-separated list of feature names to enable. See also kDisableFeatures. | 368 // Comma-separated list of feature names to enable. See also kDisableFeatures. |
366 const char kEnableFeatures[] = "enable-features"; | 369 const char kEnableFeatures[] = "enable-features"; |
367 | 370 |
368 // Enable Web Bluetooth. | 371 // Enable Web Bluetooth. |
369 const char kEnableWebBluetooth[] = "enable-web-bluetooth"; | 372 const char kEnableWebBluetooth[] = "enable-web-bluetooth"; |
370 | 373 |
| 374 // Makes the GL worker context run asynchronously by using a separate stream. |
| 375 const char kEnableGpuAsyncWorkerContext[] = "enable-gpu-async-worker-context"; |
| 376 |
371 // Specify that all compositor resources should be backed by GPU memory buffers. | 377 // Specify that all compositor resources should be backed by GPU memory buffers. |
372 const char kEnableGpuMemoryBufferCompositorResources[] = | 378 const char kEnableGpuMemoryBufferCompositorResources[] = |
373 "enable-gpu-memory-buffer-compositor-resources"; | 379 "enable-gpu-memory-buffer-compositor-resources"; |
374 | 380 |
375 // Enable GpuMemoryBuffer backed VideoFrames. | 381 // Enable GpuMemoryBuffer backed VideoFrames. |
376 const char kEnableGpuMemoryBufferVideoFrames[] = | 382 const char kEnableGpuMemoryBufferVideoFrames[] = |
377 "enable-gpu-memory-buffer-video-frames"; | 383 "enable-gpu-memory-buffer-video-frames"; |
378 | 384 |
379 // Allow heuristics to determine when a layer tile should be drawn with the | 385 // Allow heuristics to determine when a layer tile should be drawn with the |
380 // Skia GPU backend. Only valid with GPU accelerated compositing + | 386 // Skia GPU backend. Only valid with GPU accelerated compositing + |
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1021 const char kMemoryPressureThresholdsMb[] = "memory-pressure-thresholds-mb"; | 1027 const char kMemoryPressureThresholdsMb[] = "memory-pressure-thresholds-mb"; |
1022 | 1028 |
1023 // Enables the exporting of the tracing events to ETW. This is only supported on | 1029 // Enables the exporting of the tracing events to ETW. This is only supported on |
1024 // Windows Vista and later. | 1030 // Windows Vista and later. |
1025 const char kTraceExportEventsToETW[] = "trace-export-events-to-etw"; | 1031 const char kTraceExportEventsToETW[] = "trace-export-events-to-etw"; |
1026 #endif | 1032 #endif |
1027 | 1033 |
1028 // Don't dump stuff here, follow the same order as the header. | 1034 // Don't dump stuff here, follow the same order as the header. |
1029 | 1035 |
1030 } // namespace switches | 1036 } // namespace switches |
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