Index: ui/views/corewm/focus_controller.h |
diff --git a/ui/views/corewm/focus_controller.h b/ui/views/corewm/focus_controller.h |
deleted file mode 100644 |
index 1dc69b78219a5a1a759b5c15a5872335bc05508b..0000000000000000000000000000000000000000 |
--- a/ui/views/corewm/focus_controller.h |
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@@ -1,130 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef UI_VIEWS_COREWM_FOCUS_CONTROLLER_H_ |
-#define UI_VIEWS_COREWM_FOCUS_CONTROLLER_H_ |
- |
-#include "base/compiler_specific.h" |
-#include "base/memory/scoped_ptr.h" |
-#include "base/observer_list.h" |
-#include "base/scoped_observer.h" |
-#include "ui/aura/client/activation_client.h" |
-#include "ui/aura/client/focus_client.h" |
-#include "ui/aura/window_observer.h" |
-#include "ui/events/event_handler.h" |
-#include "ui/views/views_export.h" |
- |
-namespace views { |
-namespace corewm { |
- |
-class FocusRules; |
- |
-// FocusController handles focus and activation changes for an environment |
-// encompassing one or more RootWindows. Within an environment there can be |
-// only one focused and one active window at a time. When focus or activation |
-// changes notifications are sent using the |
-// aura::client::Focus/ActivationChangeObserver interfaces. |
-// Changes to focus and activation can be from three sources: |
-// . the Aura Client API (implemented here in aura::client::ActivationClient). |
-// (The FocusController must be set as the ActivationClient implementation |
-// for all RootWindows). |
-// . input events (implemented here in ui::EventHandler). |
-// (The FocusController must be registered as a pre-target handler for |
-// the applicable environment owner, either a RootWindow or another type). |
-// . Window disposition changes (implemented here in aura::WindowObserver). |
-// (The FocusController registers itself as an observer of the active and |
-// focused windows). |
-class VIEWS_EXPORT FocusController : public aura::client::ActivationClient, |
- public aura::client::FocusClient, |
- public ui::EventHandler, |
- public aura::WindowObserver { |
- public: |
- // |rules| cannot be NULL. |
- explicit FocusController(FocusRules* rules); |
- virtual ~FocusController(); |
- |
- private: |
- // Overridden from aura::client::ActivationClient: |
- virtual void AddObserver( |
- aura::client::ActivationChangeObserver* observer) OVERRIDE; |
- virtual void RemoveObserver( |
- aura::client::ActivationChangeObserver* observer) OVERRIDE; |
- virtual void ActivateWindow(aura::Window* window) OVERRIDE; |
- virtual void DeactivateWindow(aura::Window* window) OVERRIDE; |
- virtual aura::Window* GetActiveWindow() OVERRIDE; |
- virtual aura::Window* GetActivatableWindow(aura::Window* window) OVERRIDE; |
- virtual aura::Window* GetToplevelWindow(aura::Window* window) OVERRIDE; |
- virtual bool OnWillFocusWindow(aura::Window* window, |
- const ui::Event* event) OVERRIDE; |
- virtual bool CanActivateWindow(aura::Window* window) const OVERRIDE; |
- |
- // Overridden from aura::client::FocusClient: |
- virtual void AddObserver( |
- aura::client::FocusChangeObserver* observer) OVERRIDE; |
- virtual void RemoveObserver( |
- aura::client::FocusChangeObserver* observer) OVERRIDE; |
- virtual void FocusWindow(aura::Window* window) OVERRIDE; |
- virtual void ResetFocusWithinActiveWindow(aura::Window* window) OVERRIDE; |
- virtual aura::Window* GetFocusedWindow() OVERRIDE; |
- |
- // Overridden from ui::EventHandler: |
- virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE; |
- virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE; |
- virtual void OnScrollEvent(ui::ScrollEvent* event) OVERRIDE; |
- virtual void OnTouchEvent(ui::TouchEvent* event) OVERRIDE; |
- virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE; |
- |
- // Overridden from aura::WindowObserver: |
- virtual void OnWindowVisibilityChanged(aura::Window* window, |
- bool visible) OVERRIDE; |
- virtual void OnWindowDestroying(aura::Window* window) OVERRIDE; |
- virtual void OnWindowHierarchyChanging( |
- const HierarchyChangeParams& params) OVERRIDE; |
- virtual void OnWindowHierarchyChanged( |
- const HierarchyChangeParams& params) OVERRIDE; |
- |
- // Internal implementation that sets the focused window, fires events etc. |
- // This function must be called with a valid focusable window. |
- void SetFocusedWindow(aura::Window* window); |
- |
- // Internal implementation that sets the active window, fires events etc. |
- // This function must be called with a valid |activatable_window|. |
- // |requested window| refers to the window that was passed in to an external |
- // request (e.g. FocusWindow or ActivateWindow). It may be NULL, e.g. if |
- // SetActiveWindow was not called by an external request. |activatable_window| |
- // refers to the actual window to be activated, which may be different. |
- void SetActiveWindow(aura::Window* requested_window, |
- aura::Window* activatable_window); |
- |
- // Called when a window's disposition changed such that it and its hierarchy |
- // are no longer focusable/activatable. |next| is a valid window that is used |
- // as a starting point for finding a window to focus next based on rules. |
- void WindowLostFocusFromDispositionChange(aura::Window* window, |
- aura::Window* next); |
- |
- // Called when an attempt is made to focus or activate a window via an input |
- // event targeted at that window. Rules determine the best focusable window |
- // for the input window. |
- void WindowFocusedFromInputEvent(aura::Window* window); |
- |
- aura::Window* active_window_; |
- aura::Window* focused_window_; |
- |
- bool updating_focus_; |
- bool updating_activation_; |
- |
- scoped_ptr<FocusRules> rules_; |
- |
- ObserverList<aura::client::ActivationChangeObserver> activation_observers_; |
- ObserverList<aura::client::FocusChangeObserver> focus_observers_; |
- |
- ScopedObserver<aura::Window, aura::WindowObserver> observer_manager_; |
- |
- DISALLOW_COPY_AND_ASSIGN(FocusController); |
-}; |
- |
-} // namespace corewm |
-} // namespace views |
- |
-#endif // UI_VIEWS_COREWM_FOCUS_CONTROLLER_H_ |