| Index: ui/views/corewm/focus_controller.h
|
| diff --git a/ui/views/corewm/focus_controller.h b/ui/views/corewm/focus_controller.h
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| deleted file mode 100644
|
| index 1dc69b78219a5a1a759b5c15a5872335bc05508b..0000000000000000000000000000000000000000
|
| --- a/ui/views/corewm/focus_controller.h
|
| +++ /dev/null
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| @@ -1,130 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef UI_VIEWS_COREWM_FOCUS_CONTROLLER_H_
|
| -#define UI_VIEWS_COREWM_FOCUS_CONTROLLER_H_
|
| -
|
| -#include "base/compiler_specific.h"
|
| -#include "base/memory/scoped_ptr.h"
|
| -#include "base/observer_list.h"
|
| -#include "base/scoped_observer.h"
|
| -#include "ui/aura/client/activation_client.h"
|
| -#include "ui/aura/client/focus_client.h"
|
| -#include "ui/aura/window_observer.h"
|
| -#include "ui/events/event_handler.h"
|
| -#include "ui/views/views_export.h"
|
| -
|
| -namespace views {
|
| -namespace corewm {
|
| -
|
| -class FocusRules;
|
| -
|
| -// FocusController handles focus and activation changes for an environment
|
| -// encompassing one or more RootWindows. Within an environment there can be
|
| -// only one focused and one active window at a time. When focus or activation
|
| -// changes notifications are sent using the
|
| -// aura::client::Focus/ActivationChangeObserver interfaces.
|
| -// Changes to focus and activation can be from three sources:
|
| -// . the Aura Client API (implemented here in aura::client::ActivationClient).
|
| -// (The FocusController must be set as the ActivationClient implementation
|
| -// for all RootWindows).
|
| -// . input events (implemented here in ui::EventHandler).
|
| -// (The FocusController must be registered as a pre-target handler for
|
| -// the applicable environment owner, either a RootWindow or another type).
|
| -// . Window disposition changes (implemented here in aura::WindowObserver).
|
| -// (The FocusController registers itself as an observer of the active and
|
| -// focused windows).
|
| -class VIEWS_EXPORT FocusController : public aura::client::ActivationClient,
|
| - public aura::client::FocusClient,
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| - public ui::EventHandler,
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| - public aura::WindowObserver {
|
| - public:
|
| - // |rules| cannot be NULL.
|
| - explicit FocusController(FocusRules* rules);
|
| - virtual ~FocusController();
|
| -
|
| - private:
|
| - // Overridden from aura::client::ActivationClient:
|
| - virtual void AddObserver(
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| - aura::client::ActivationChangeObserver* observer) OVERRIDE;
|
| - virtual void RemoveObserver(
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| - aura::client::ActivationChangeObserver* observer) OVERRIDE;
|
| - virtual void ActivateWindow(aura::Window* window) OVERRIDE;
|
| - virtual void DeactivateWindow(aura::Window* window) OVERRIDE;
|
| - virtual aura::Window* GetActiveWindow() OVERRIDE;
|
| - virtual aura::Window* GetActivatableWindow(aura::Window* window) OVERRIDE;
|
| - virtual aura::Window* GetToplevelWindow(aura::Window* window) OVERRIDE;
|
| - virtual bool OnWillFocusWindow(aura::Window* window,
|
| - const ui::Event* event) OVERRIDE;
|
| - virtual bool CanActivateWindow(aura::Window* window) const OVERRIDE;
|
| -
|
| - // Overridden from aura::client::FocusClient:
|
| - virtual void AddObserver(
|
| - aura::client::FocusChangeObserver* observer) OVERRIDE;
|
| - virtual void RemoveObserver(
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| - aura::client::FocusChangeObserver* observer) OVERRIDE;
|
| - virtual void FocusWindow(aura::Window* window) OVERRIDE;
|
| - virtual void ResetFocusWithinActiveWindow(aura::Window* window) OVERRIDE;
|
| - virtual aura::Window* GetFocusedWindow() OVERRIDE;
|
| -
|
| - // Overridden from ui::EventHandler:
|
| - virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE;
|
| - virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE;
|
| - virtual void OnScrollEvent(ui::ScrollEvent* event) OVERRIDE;
|
| - virtual void OnTouchEvent(ui::TouchEvent* event) OVERRIDE;
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| - virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE;
|
| -
|
| - // Overridden from aura::WindowObserver:
|
| - virtual void OnWindowVisibilityChanged(aura::Window* window,
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| - bool visible) OVERRIDE;
|
| - virtual void OnWindowDestroying(aura::Window* window) OVERRIDE;
|
| - virtual void OnWindowHierarchyChanging(
|
| - const HierarchyChangeParams& params) OVERRIDE;
|
| - virtual void OnWindowHierarchyChanged(
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| - const HierarchyChangeParams& params) OVERRIDE;
|
| -
|
| - // Internal implementation that sets the focused window, fires events etc.
|
| - // This function must be called with a valid focusable window.
|
| - void SetFocusedWindow(aura::Window* window);
|
| -
|
| - // Internal implementation that sets the active window, fires events etc.
|
| - // This function must be called with a valid |activatable_window|.
|
| - // |requested window| refers to the window that was passed in to an external
|
| - // request (e.g. FocusWindow or ActivateWindow). It may be NULL, e.g. if
|
| - // SetActiveWindow was not called by an external request. |activatable_window|
|
| - // refers to the actual window to be activated, which may be different.
|
| - void SetActiveWindow(aura::Window* requested_window,
|
| - aura::Window* activatable_window);
|
| -
|
| - // Called when a window's disposition changed such that it and its hierarchy
|
| - // are no longer focusable/activatable. |next| is a valid window that is used
|
| - // as a starting point for finding a window to focus next based on rules.
|
| - void WindowLostFocusFromDispositionChange(aura::Window* window,
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| - aura::Window* next);
|
| -
|
| - // Called when an attempt is made to focus or activate a window via an input
|
| - // event targeted at that window. Rules determine the best focusable window
|
| - // for the input window.
|
| - void WindowFocusedFromInputEvent(aura::Window* window);
|
| -
|
| - aura::Window* active_window_;
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| - aura::Window* focused_window_;
|
| -
|
| - bool updating_focus_;
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| - bool updating_activation_;
|
| -
|
| - scoped_ptr<FocusRules> rules_;
|
| -
|
| - ObserverList<aura::client::ActivationChangeObserver> activation_observers_;
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| - ObserverList<aura::client::FocusChangeObserver> focus_observers_;
|
| -
|
| - ScopedObserver<aura::Window, aura::WindowObserver> observer_manager_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(FocusController);
|
| -};
|
| -
|
| -} // namespace corewm
|
| -} // namespace views
|
| -
|
| -#endif // UI_VIEWS_COREWM_FOCUS_CONTROLLER_H_
|
|
|